Player Matchup

Sun Wukong
Sun Wukong
AlmightyAnthony
Sun Wukong
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,441 Elo+
Party 2
Geb
Geb
IVReich
Geb
Level 69
God Stats
13W - 11L
1,581 SR
Queue Stats
152W - 130L
1,589 Elo+
Solo
Baron Samedi
Baron Samedi
LoboRockstar
Baron Samedi
Level 118
God Stats
4W - 3L
1,818 SR
Queue Stats
62W - 87L
1,479 Elo+
Party 2
Ix Chel
Ix Chel
Trippled
Ix Chel
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 70L
1,484 Elo+
Party 2
Neith
Neith
itsdev330
Neith
Level 49
God Stats
218W - 238L
1,497 SR
Queue Stats
411W - 436L
1,420 Elo+
Solo
Team Averages
Level 103
1,579 SR
1,483 Elo+

VS

Team Averages
Level 63
1,661 SR
1,569 Elo+
Izanami
Izanami
Antoniojk
Izanami
Level 88
God Stats
16W - 6L
1,824 SR
Queue Stats
99W - 75L
1,595 Elo+
Party 3
Ix Chel
Ix Chel
Handypie
Ix Chel
Level 70
God Stats
1W - 2L
1,457 SR
Queue Stats
12W - 9L
1,570 Elo+
Solo
Ares
Ares
ShadowEclipseV
Ares
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 77L
1,517 Elo+
Party 1
Baba Yaga
Baba Yaga
hazardious969
Baba Yaga
Level 22
God Stats
9W - 5L
1,682 SR
Queue Stats
27W - 17L
1,647 Elo+
Party 3
Anubis
Anubis
n8in
Anubis
Level 56
God Stats
8W - 3L
1,843 SR
Queue Stats
29W - 25L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlmightyAnthony
Sun Wukong
11
1 / 0 / 6
6,445
1,289
7,396
9,351
5,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
11
1 / 1 / 6
6,815
1,363
5,217
9,946
8,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
LoboRockstar
Baron Samedi
11
0 / 2 / 5
6,147
1,229
4,980
5,298
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
Trippled
Ix Chel
12
5 / 0 / 3
7,738
1,548
7,431
3,449
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
itsdev330
Neith
12
1 / 2 / 4
6,380
1,276
4,271
5,527
2,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

366

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Antoniojk
Izanami
11
2 / 2 / 2
6,726
1,345
9,942
8,804
4,475
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
Handypie
Ix Chel
12
1 / 4 / 3
6,554
1,311
7,387
8,226
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
2 / 1 / 2
7,155
1,431
4,995
9,872
11,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
hazardious969
Baba Yaga
11
0 / 1 / 3
6,167
1,233
7,370
5,359
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
n8in
Anubis
9
0 / 0 / 0
3,872
774
0
0
0

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
8
Kills
5
5
Deaths
8
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AlmightyAnthony
Sun Wukong
1
0
6
4
L
Izanami
Antoniojk
Izanami
2
2
2
1.5
L
Ix Chel
Handypie
Ix Chel
1
4
3
0.63
W
Geb
1
1
6
4
W
Baron Samedi
LoboRockstar
Baron Samedi
0
2
5
1.25
L
2
1
2
3
W
Ix Chel
Trippled
Ix Chel
5
0
3
6.5
L
Baba Yaga
hazardious969
Baba Yaga
0
1
3
1.5
W
Neith
itsdev330
Neith
1
2
4
1.5
L
Anubis
n8in
Anubis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,295
Damage
29,694
33,571
Taken
32,261
20,204
Mitigated
22,718
4,984
Healing
4,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AlmightyAnthony
Sun Wukong
7,396
866
0
1,076
9,351
5,622
0
5,985
3,366
0
13,805
L
Izanami
Antoniojk
Izanami
9,942
6,944
0
752
8,804
4,475
0
4,194
4,610
0
23,299
L
Ix Chel
Handypie
Ix Chel
7,387
580
1,315
665
8,226
4,174
0
5,406
2,820
15,291
0
W
Geb
5,217
1,156
0
631
9,946
8,474
0
5,863
4,083
9,028
0
W
Baron Samedi
LoboRockstar
Baron Samedi
4,980
700
734
387
5,298
2,678
0
2,647
2,651
14,461
0
L
4,995
751
0
696
9,872
11,081
0
6,015
3,857
10,202
0
W
Ix Chel
Trippled
Ix Chel
7,431
1,049
818
964
3,449
1,321
0
1,526
1,923
24,942
0
L
Baba Yaga
hazardious969
Baba Yaga
7,370
933
0
713
5,359
2,988
0
2,013
3,346
24,006
0
W
Neith
itsdev330
Neith
4,271
2,225
0
374
5,527
2,109
0
3,731
1,796
0
12,711
L
Anubis
n8in
Anubis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,525
Gold Earned
30,474
97
Minions Killed
95
3
Camps Cleared
3
577,051
Distance Traveled
400,183
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,445
1,289
14
3
0
129,019
0
L
Izanami
6,726
1,345
43
9
1
105,033
0
L
Ix Chel
6,554
1,311
21
4
1
102,948
0
W
Geb
6,815
1,363
2
0
1
133,098
0
W
Baron Samedi
6,147
1,229
22
4
1
107,726
0
L
Ares
7,155
1,431
5
1
1
99,630
0
W
Ix Chel
7,738
1,548
39
8
1
114,787
0
L
Baba Yaga
6,167
1,233
26
5
0
92,572
0
W
Neith
6,380
1,276
20
4
0
92,421
0
L
Anubis
3,872
774
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role