Player Matchup

Atlas
Atlas
Haggerman
Atlas
Level 125
God Stats
0W - 3L
1,408 SR
Queue Stats
34W - 35L
1,567 Elo+
Party 1
Olorun
Olorun
YOTSUBRUH
Olorun
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,583 Elo+
Party 1
Cernunnos
Cernunnos
filippini99
Cernunnos
Level 101
God Stats
2W - 2L
1,599 SR
Queue Stats
42W - 36L
1,585 Elo+
Party 1
Team Averages
Level 113
1,502 SR
1,578 Elo+

VS

Team Averages
Level 116
1,512 SR
1,524 Elo+
Anubis
Anubis
God0fSarcasm
Anubis
Level 146
God Stats
13W - 6L
1,652 SR
Queue Stats
113W - 103L
1,604 Elo+
Solo
Odin
Odin
PRSSemiHollow
Odin
Level 121
God Stats
1W - 0L
1,715 SR
Queue Stats
40W - 35L
1,571 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheAirhead99
Ah Muzen Cab
Level 82
God Stats
1W - 1L
1,169 SR
Queue Stats
9W - 15L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Haggerman
Atlas
15
6 / 4 / 4
10,365
740
11,068
13,539
14,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Olorun
YOTSUBRUH
Olorun
16
3 / 5 / 8
10,627
759
14,847
12,030
4,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
filippini99
Cernunnos
14
2 / 5 / 4
9,245
660
8,400
14,767
5,171
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
8 / 4 / 6
11,940
853
16,603
15,910
8,811
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 3 / 9
10,383
742
8,037
14,297
10,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
TheAirhead99
Ah Muzen Cab
15
3 / 4 / 8
10,212
729
9,603
12,602
5,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
37
11
Kills
14
14
Deaths
11
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
8
4
6
2.75
L
Atlas
Haggerman
Atlas
6
4
4
2
W
3
3
9
2.5
W
Ah Muzen Cab
TheAirhead99
Ah Muzen Cab
3
4
8
1.75
L
Olorun
YOTSUBRUH
Olorun
3
5
8
1.4
L
Cernunnos
filippini99
Cernunnos
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,315
Damage
34,243
40,336
Taken
42,809
24,002
Mitigated
24,668
3,823
Healing
10,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
16,603
286
100
6,735
15,910
8,811
1,106
8,275
7,273
53,900
0
L
Atlas
Haggerman
Atlas
11,068
3,341
0
0
13,539
14,128
102
5,142
8,093
29,131
0
W
8,037
857
0
2,212
14,297
10,733
546
8,313
5,666
0
31,477
W
Ah Muzen Cab
TheAirhead99
Ah Muzen Cab
9,603
4,432
0
1,304
12,602
5,124
2,148
8,235
3,943
0
30,718
L
Olorun
YOTSUBRUH
Olorun
14,847
7,601
120
2,438
12,030
4,703
1,711
5,325
6,599
56,172
0
L
Cernunnos
filippini99
Cernunnos
8,400
3,820
0
1,265
14,767
5,171
1,189
6,217
8,099
0
29,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,237
Gold Earned
32,535
184
Minions Killed
157
0
Camps Cleared
0
593,933
Distance Traveled
712,857
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,940
853
67
5
0
202,145
0
L
Atlas
10,365
740
30
2
0
190,761
0
W
Odin
10,383
742
57
4
0
269,111
0
W
Ah Muzen Cab
10,212
729
33
2
0
241,601
0
L
Olorun
10,627
759
98
7
0
205,938
0
L
Cernunnos
9,245
660
56
4
0
197,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role