Player Matchup

Danzaburou
Danzaburou
Angelofdead46
Danzaburou
Level 68
God Stats
0W - 3L
1,107 SR
Queue Stats
2W - 14L
705 Elo+
Party 1
Mercury
Mercury
gd_Xero
Mercury
Level 45
God Stats
44W - 45L
1,450 SR
Queue Stats
53W - 55L
1,408 Elo+
Solo
Hades
Hades
jithargo
Hades
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 28L
1,141 Elo+
Party 1
Team Averages
Level 54
1,352 SR
1,085 Elo+

VS

Team Averages
Level 56
1,573 SR
1,712 Elo+
Kuzenbo
Kuzenbo
Al7mnn
Kuzenbo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 15L
1,687 Elo+
Party 2
Erlang Shen
Erlang Shen
RADAGGON
Erlang Shen
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,788 Elo+
Party 2
Ishtar
Ishtar
x-demon0-
Ishtar
Level 135
God Stats
2W - 0L
1,720 SR
Queue Stats
27W - 14L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Angelofdead46
Danzaburou
13
0 / 3 / 2
8,472
565
6,905
10,203
5,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
gd_Xero
Mercury
14
1 / 3 / 1
8,890
593
10,221
14,936
7,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
jithargo
Hades
14
1 / 9 / 1
9,189
613
12,695
18,834
11,344
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Al7mnn
Kuzenbo
15
5 / 1 / 8
11,410
761
11,486
14,958
25,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erlang Shen
RADAGGON
Erlang Shen
16
7 / 0 / 8
11,235
749
9,827
13,606
13,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
x-demon0-
Ishtar
17
3 / 1 / 11
10,767
718
18,346
12,250
6,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
2
Kills
15
15
Deaths
2
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Al7mnn
Kuzenbo
5
1
8
9
L
Danzaburou
Angelofdead46
Danzaburou
0
3
2
0.33
W
Erlang Shen
RADAGGON
Erlang Shen
7
0
8
11
L
Mercury
gd_Xero
Mercury
1
3
1
0.5
L
Hades
jithargo
Hades
1
9
1
0.17
W
Ishtar
x-demon0-
Ishtar
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,821
Damage
39,659
43,973
Taken
40,814
23,516
Mitigated
44,459
5,822
Healing
13,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Al7mnn
Kuzenbo
11,486
3,831
2,372
2,705
14,958
25,215
418
5,181
9,777
35,518
1,105
L
Danzaburou
Angelofdead46
Danzaburou
6,905
3,999
0
1,536
10,203
5,163
0
2,664
7,539
0
23,421
W
Erlang Shen
RADAGGON
Erlang Shen
9,827
5,999
0
5,274
13,606
13,022
700
3,003
10,603
443
34,703
L
Mercury
gd_Xero
Mercury
10,221
5,929
0
1,885
14,936
7,009
0
4,417
10,519
0
44,189
L
Hades
jithargo
Hades
12,695
1,378
256
2,145
18,834
11,344
0
3,764
15,070
29,475
0
W
Ishtar
x-demon0-
Ishtar
18,346
12,315
0
3,037
12,250
6,222
1,980
4,608
7,642
0
54,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,551
Gold Earned
33,412
128
Minions Killed
170
0
Camps Cleared
0
742,549
Distance Traveled
807,035
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,410
761
32
2
0
266,609
0
L
Danzaburou
8,472
565
33
2
0
217,800
0
W
Erlang Shen
11,235
749
56
4
0
284,131
0
L
Mercury
8,890
593
54
4
0
297,446
0
L
Hades
9,189
613
41
3
0
227,303
0
W
Ishtar
10,767
718
82
5
0
256,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role