Player Matchup

Serqet
Serqet
 
Serqet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Cyoute
Hel
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 64L
1,548 Elo+
Party 1
Cabrakan
Cabrakan
MOONLITEMERC
Cabrakan
Level 97
God Stats
1W - 5L
1,489 SR
Queue Stats
52W - 69L
1,453 Elo+
Party 3
Jing Wei
Jing Wei
RompiusCulius
Jing Wei
Level 188
God Stats
0W - 1L
1,553 SR
Queue Stats
6W - 6L
1,675 Elo+
Solo
King Arthur
King Arthur
ShaDaTay
King Arthur
Level 157
God Stats
0W - 1L
1,323 SR
Queue Stats
122W - 133L
1,517 Elo+
Party 3
Team Averages
Level 135
1,473 SR
1,539 Elo+

VS

Team Averages
Level 134
1,519 SR
1,517 Elo+
Loki
Loki
AlaskanNamedKen
Loki
Level 44
God Stats
17W - 13L
1,828 SR
Queue Stats
112W - 90L
1,562 Elo+
Party 2
Susano
Susano
IMTEAMNINJA
Susano
Level 156
God Stats
14W - 20L
1,395 SR
Queue Stats
260W - 259L
1,531 Elo+
Party 2
Apollo
Apollo
JoyBoy98
Apollo
Level 171
God Stats
6W - 9L
1,484 SR
Queue Stats
236W - 231L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
knightwolf25
Baron Samedi
Level 155
God Stats
3W - 0L
1,291 SR
Queue Stats
60W - 63L
1,497 Elo+
Solo
Sylvanus
Sylvanus
xALOHAz
Sylvanus
Level 145
God Stats
8W - 10L
1,597 SR
Queue Stats
162W - 155L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
1 / 5 / 3
7,267
484
6,831
13,675
7,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hel
Cyoute
Hel
12
5 / 7 / 0
7,887
526
11,275
14,954
4,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
MOONLITEMERC
Cabrakan
10
0 / 4 / 4
6,695
446
3,466
11,378
11,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
RompiusCulius
Jing Wei
12
1 / 4 / 0
7,292
486
8,478
10,503
3,299
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
ShaDaTay
King Arthur
15
2 / 1 / 2
8,426
562
7,880
15,745
10,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 10
8,785
586
11,521
11,817
5,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Susano
15
12 / 1 / 6
9,943
663
14,371
15,603
7,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
JoyBoy98
Apollo
15
2 / 1 / 2
9,057
604
4,777
12,354
5,058
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
knightwolf25
Baron Samedi
14
1 / 3 / 0
8,743
583
8,834
12,772
8,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
xALOHAz
Sylvanus
13
2 / 1 / 10
8,497
566
5,999
13,047
11,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
9
Kills
21
21
Deaths
9
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
5
3
0.5
W
4
3
10
3
L
Hel
Cyoute
Hel
5
7
0
0.71
W
Susano
12
1
6
15
W
Apollo
JoyBoy98
Apollo
2
1
2
3
L
Cabrakan
MOONLITEMERC
Cabrakan
0
4
4
0.5
L
Jing Wei
RompiusCulius
Jing Wei
1
4
0
0.25
L
King Arthur
ShaDaTay
King Arthur
2
1
2
3
W
Baron Samedi
knightwolf25
Baron Samedi
1
3
0
0.33
W
Sylvanus
xALOHAz
Sylvanus
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,930
Damage
45,502
66,255
Taken
65,593
36,805
Mitigated
37,900
23,700
Healing
27,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
6,831
1,451
0
4,860
13,675
7,350
0
985
12,690
0
51,568
W
11,521
3,296
0
1,162
11,817
5,561
1,343
5,550
5,803
0
67,008
L
Hel
Cyoute
Hel
11,275
175
1,417
5,090
14,954
4,638
0
1,064
13,856
60,681
0
W
Susano
14,371
4,096
0
4,313
15,603
7,637
1,459
3,973
11,219
0
68,435
W
Apollo
JoyBoy98
Apollo
4,777
3,927
0
6,020
12,354
5,058
2,809
528
11,272
0
74,076
L
Cabrakan
MOONLITEMERC
Cabrakan
3,466
385
185
1,966
11,378
11,025
0
3,110
8,268
14,340
0
L
Jing Wei
RompiusCulius
Jing Wei
8,478
6,698
0
4,265
10,503
3,299
0
802
9,701
0
64,943
L
King Arthur
ShaDaTay
King Arthur
7,880
827
0
5,917
15,745
10,493
0
7,565
6,907
0
69,012
W
Baron Samedi
knightwolf25
Baron Samedi
8,834
1,102
0
5,269
12,772
8,488
0
266
12,464
68,740
0
W
Sylvanus
xALOHAz
Sylvanus
5,999
1,757
5,050
5,718
13,047
11,156
486
3,715
9,180
22,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,567
Gold Earned
45,025
436
Minions Killed
463
0
Camps Cleared
0
1,509,734
Distance Traveled
1,491,502
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,267
484
85
6
0
342,792
0
W
Loki
8,785
586
95
6
0
335,928
1
L
Hel
7,887
526
119
8
0
296,757
3
W
Susano
9,943
663
90
6
0
339,197
0
W
Apollo
9,057
604
125
8
0
267,473
0
L
Cabrakan
6,695
446
23
2
0
286,837
3
L
Jing Wei
7,292
486
108
7
0
275,064
0
L
King Arthur
8,426
562
101
7
0
308,284
0
W
Baron Samedi
8,743
583
124
8
0
249,961
0
W
Sylvanus
8,497
566
29
2
0
298,943
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role