Player Matchup

Geb
Geb
 
Geb
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Mayo5243
Chiron
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
140W - 127L
1,485 Elo+
Solo
Izanami
Izanami
ThaMADTappa
Izanami
Level 146
God Stats
3W - 1L
1,714 SR
Queue Stats
284W - 280L
1,467 Elo+
Solo
Kali
Kali
guillies1
Kali
Level 159
God Stats
32W - 12L
1,674 SR
Queue Stats
113W - 95L
1,471 Elo+
Solo
Hades
Hades
wayofzay
Hades
Level 143
God Stats
16W - 10L
1,645 SR
Queue Stats
468W - 471L
1,383 Elo+
Solo
Team Averages
Level 143
1,607 SR
1,461 Elo+

VS

Team Averages
Level 113
1,445 SR
1,432 Elo+
Pele
Pele
FE4RLeGiT-_-
Pele
Level 56
God Stats
1W - 4L
1,439 SR
Queue Stats
17W - 18L
1,390 Elo+
Solo
Izanami
Izanami
KnightOfTheNite4
Izanami
Level 123
God Stats
8W - 5L
1,449 SR
Queue Stats
240W - 235L
1,456 Elo+
Solo
Janus
Janus
apenzeller1968
Janus
Level 84
God Stats
1W - 2L
1,226 SR
Queue Stats
10W - 12L
1,424 Elo+
Solo
Cthulhu
Cthulhu
chenlezhi
Cthulhu
Level 218
God Stats
126W - 82L
1,613 SR
Queue Stats
1,274W - 1,259L
1,426 Elo+
Solo
Bellona
Bellona
emiliorojas32
Bellona
Level 85
God Stats
3W - 8L
1,500 SR
Queue Stats
314W - 299L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 3 / 6
5,517
502
2,454
9,239
5,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Mayo5243
Chiron
12
4 / 0 / 3
6,844
622
7,230
6,990
2,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
ThaMADTappa
Izanami
11
2 / 1 / 1
6,249
568
5,186
6,706
2,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kali
12
3 / 3 / 2
6,870
625
4,155
10,064
3,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
wayofzay
Hades
12
6 / 1 / 3
7,314
665
10,370
8,650
4,545
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
5,338
485
5,900
10,395
3,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 2 / 1
6,241
567
5,709
6,661
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 1
5,854
532
4,373
6,740
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
chenlezhi
Cthulhu
8
0 / 2 / 2
5,027
457
5,037
8,746
6,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
9
1 / 5 / 0
5,518
502
2,877
10,795
8,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
15
Kills
5
8
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
3
6
1
L
1
3
1
0.5
L
3
2
1
1.75
W
Chiron
Mayo5243
Chiron
4
0
3
5.5
W
Izanami
ThaMADTappa
Izanami
2
1
1
2.5
L
0
3
1
0.17
L
Cthulhu
chenlezhi
Cthulhu
0
2
2
0.5
L
Bellona
1
5
0
0.2
W
Kali
3
3
2
1.33
W
Hades
wayofzay
Hades
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,395
Damage
23,896
41,649
Taken
43,337
18,243
Mitigated
22,752
15,714
Healing
7,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,454
266
416
1,586
9,239
5,259
154
2,689
6,550
9,636
0
L
5,900
2,317
0
1,424
10,395
3,339
0
2,915
7,480
0
34,167
L
5,709
4,362
0
1,873
6,661
2,007
719
519
6,142
0
45,732
W
Chiron
Mayo5243
Chiron
7,230
2,395
71
3,176
6,990
2,658
282
2,909
4,081
0
48,435
W
Izanami
ThaMADTappa
Izanami
5,186
3,481
122
2,240
6,706
2,104
0
2,210
4,496
0
49,750
L
4,373
0
0
1,330
6,740
2,319
0
980
5,760
41,226
0
L
Cthulhu
chenlezhi
Cthulhu
5,037
581
313
743
8,746
6,777
0
2,842
5,904
20,190
0
L
Bellona
2,877
425
0
1,521
10,795
8,310
0
5,568
5,227
0
23,596
W
Kali
4,155
2,389
0
2,449
10,064
3,677
437
1,135
8,929
0
48,743
W
Hades
wayofzay
Hades
10,370
1,217
160
5,494
8,650
4,545
170
467
8,183
50,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,794
Gold Earned
27,978
314
Minions Killed
278
0
Camps Cleared
0
1,072,878
Distance Traveled
1,033,953
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,517
502
13
1
0
225,098
2
L
Pele
5,338
485
52
5
0
228,933
0
L
Izanami
6,241
567
78
7
0
159,090
2
W
Chiron
6,844
622
68
6
0
202,109
0
W
Izanami
6,249
568
90
8
0
195,177
0
L
Janus
5,854
532
75
7
0
213,839
0
L
Cthulhu
5,027
457
33
3
0
226,196
0
L
Bellona
5,518
502
40
4
0
205,895
0
W
Kali
6,870
625
69
6
0
238,641
0
W
Hades
7,314
665
74
7
0
211,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role