Player Matchup

Cupid
Cupid
CanDo_Attitude
Cupid
Level 67
God Stats
2W - 5L
1,244 SR
Queue Stats
346W - 359L
1,452 Elo+
Party 2
Surtr
Surtr
MasonPTheOG
Surtr
Level 45
God Stats
2W - 0L
1,308 SR
Queue Stats
103W - 91L
1,494 Elo+
Solo
Artemis
Artemis
NonIzzyBlock
Artemis
Level 28
God Stats
2W - 0L
1,731 SR
Queue Stats
45W - 53L
1,434 Elo+
Solo
Zeus
Zeus
TimeSpace03
Zeus
Level 136
God Stats
26W - 15L
1,486 SR
Queue Stats
622W - 651L
1,411 Elo+
Party 2
Janus
Janus
jbeast3456
Janus
Level 142
God Stats
9W - 16L
1,395 SR
Queue Stats
643W - 672L
1,419 Elo+
Party 2
Team Averages
Level 84
1,433 SR
1,442 Elo+

VS

Team Averages
Level 113
1,519 SR
1,482 Elo+
Izanami
Izanami
Avruh
Izanami
Level 129
God Stats
0W - 3L
1,330 SR
Queue Stats
119W - 107L
1,471 Elo+
Party 1
Artio
Artio
Kvng_Scorpio7
Artio
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 160L
1,495 Elo+
Solo
Thor
Thor
Mopan14
Thor
Level 114
God Stats
7W - 3L
1,631 SR
Queue Stats
105W - 94L
1,490 Elo+
Party 1
Raijin
Raijin
SlickJoey541457
Raijin
Level 124
God Stats
3W - 3L
1,632 SR
Queue Stats
222W - 235L
1,500 Elo+
Solo
Athena
Athena
Stormxx6
Athena
Level 120
God Stats
0W - 4L
1,500 SR
Queue Stats
70W - 81L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 18
9,449
945
4,485
7,717
2,985
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 3 / 18
9,403
940
5,425
11,136
10,903
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
NonIzzyBlock
Artemis
16
9 / 3 / 14
10,064
1,006
16,098
8,211
3,460
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
8 / 2 / 20
10,334
1,033
14,899
8,281
4,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
15
6 / 4 / 9
9,143
914
10,231
8,477
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Avruh
Izanami
15
4 / 8 / 4
9,041
904
8,339
12,756
5,550
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

4
0 / 0 / 1
3,010
301
0
0
0
Thor
Mopan14
Thor
14
5 / 7 / 2
8,515
852
7,016
12,011
5,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 7 / 7
8,418
842
6,872
11,056
5,093
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Stormxx6
Athena
16
3 / 7 / 7
8,073
807
5,388
19,230
18,729
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
35
29
Kills
14
15
Deaths
29
79
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
Avruh
Izanami
4
8
4
0.75
W
3
3
18
4
L
0
0
1
0.5
W
3
3
18
4
L
Thor
Mopan14
Thor
5
7
2
0.86
W
Artemis
NonIzzyBlock
Artemis
9
3
14
5.33
L
2
7
7
0.79
L
Athena
Stormxx6
Athena
3
7
7
0.93
W
8
2
20
9
W
Janus
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,138
Damage
27,615
43,822
Taken
55,053
25,337
Mitigated
35,284
13,756
Healing
4,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Avruh
Izanami
8,339
4,186
417
863
12,756
5,550
0
6,493
6,263
0
18,143
W
4,485
2,022
2,645
1,785
7,717
2,985
1,970
1,724
5,993
0
19,712
L
0
0
0
0
0
0
0
0
0
0
0
W
5,425
1,797
251
1,116
11,136
10,903
593
2,483
8,036
343
13,013
L
Thor
Mopan14
Thor
7,016
679
157
479
12,011
5,912
0
7,176
4,835
0
14,843
W
Artemis
NonIzzyBlock
Artemis
16,098
8,690
1,579
1,896
8,211
3,460
3,143
1,909
6,302
0
32,446
L
6,872
292
262
324
11,056
5,093
0
3,731
7,325
19,749
0
L
Athena
Stormxx6
Athena
5,388
1,112
824
1,576
19,230
18,729
0
8,040
11,190
12,157
0
W
14,899
2,358
998
2,220
8,281
4,562
1,283
2,620
5,661
28,791
0
W
Janus
10,231
246
282
984
8,477
3,427
928
3,524
4,953
20,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,393
Gold Earned
37,057
119
Minions Killed
81
0
Camps Cleared
0
920,314
Distance Traveled
575,223
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,041
904
33
3
0
147,535
0
W
Cupid
9,449
945
27
3
0
192,833
0
L
Artio
3,010
301
0
0
0
0
0
W
Surtr
9,403
940
15
2
0
200,270
0
L
Thor
8,515
852
11
1
0
142,899
0
W
Artemis
10,064
1,006
15
2
0
182,679
0
L
Raijin
8,418
842
28
3
0
125,834
0
L
Athena
8,073
807
9
1
0
158,955
0
W
Zeus
10,334
1,033
29
3
0
171,322
0
W
Janus
9,143
914
33
3
0
173,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role