Player Matchup

Bakasura
Bakasura
ICheGuevara
Bakasura
Level 156
God Stats
23W - 20L
1,400 SR
Queue Stats
272W - 262L
1,547 Elo+
Solo
Surtr
Surtr
IcedBobaTea
Surtr
Level 62
God Stats
9W - 3L
1,740 SR
Queue Stats
100W - 86L
1,555 Elo+
Solo
Ra
Ra
PurpIeDrink
Ra
Level 68
God Stats
30W - 11L
1,738 SR
Queue Stats
213W - 161L
1,655 Elo+
Solo
Ares
Ares
SSBManofWar
Ares
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 57L
1,594 Elo+
Solo
Jing Wei
Jing Wei
Talimus
Jing Wei
Level 68
God Stats
4W - 3L
1,394 SR
Queue Stats
79W - 70L
1,563 Elo+
Solo
Team Averages
Level 100
1,554 SR
1,583 Elo+

VS

Team Averages
Level 129
1,511 SR
1,588 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
dreppy
Loki
Level 115
God Stats
3W - 3L
1,854 SR
Queue Stats
216W - 219L
1,551 Elo+
Party 1
He Bo
He Bo
huffmin
He Bo
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
340W - 307L
1,655 Elo+
Party 1
Cliodhna
Cliodhna
mlce
Cliodhna
Level 121
God Stats
7W - 12L
1,548 SR
Queue Stats
426W - 408L
1,560 Elo+
Solo
Sol
Sol
xXTreefaceXx
Sol
Level 125
God Stats
0W - 2L
1,153 SR
Queue Stats
11W - 5L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ICheGuevara
Bakasura
15
7 / 1 / 4
8,976
690
12,943
13,441
6,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
2 / 4 / 1
8,424
648
7,407
12,416
9,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 3 / 9
7,861
605
7,281
9,450
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
1 / 3 / 10
6,997
538
3,871
13,731
11,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Talimus
Jing Wei
13
6 / 1 / 2
8,390
645
5,677
8,164
3,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
1 / 2 / 4
6,596
507
4,625
14,470
10,947
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
dreppy
Loki
11
3 / 5 / 2
7,250
558
5,307
10,073
3,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

He Bo
huffmin
He Bo
12
0 / 4 / 3
7,188
553
6,822
8,805
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
mlce
Cliodhna
15
5 / 3 / 1
8,665
667
10,901
17,186
6,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
3 / 4 / 1
7,664
590
7,475
8,390
2,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
17
Kills
12
12
Deaths
18
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
2
4
1.5
W
Bakasura
ICheGuevara
Bakasura
7
1
4
9
W
2
4
1
0.63
W
1
3
9
1.83
W
1
3
10
2
W
Jing Wei
Talimus
Jing Wei
6
1
2
7
L
Loki
dreppy
Loki
3
5
2
0.8
L
He Bo
huffmin
He Bo
0
4
3
0.38
L
Cliodhna
mlce
Cliodhna
5
3
1
1.83
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,179
Damage
35,130
57,202
Taken
58,924
33,425
Mitigated
27,219
18,308
Healing
8,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,625
689
0
2,001
14,470
10,947
0
4,278
9,526
0
31,369
W
Bakasura
ICheGuevara
Bakasura
12,943
8,834
0
3,914
13,441
6,007
670
2,189
11,252
0
70,612
W
7,407
3,133
0
3,227
12,416
9,806
158
0
12,416
892
62,887
W
7,281
801
1,332
3,448
9,450
3,403
0
4,011
5,439
63,025
0
W
3,871
131
0
2,960
13,731
11,173
0
5,754
7,977
12,654
0
W
Jing Wei
Talimus
Jing Wei
5,677
4,122
0
3,427
8,164
3,036
0
3,502
4,662
0
55,448
L
Loki
dreppy
Loki
5,307
1,288
0
500
10,073
3,429
0
2,463
7,236
0
45,043
L
He Bo
huffmin
He Bo
6,822
382
0
488
8,805
3,119
0
3,171
5,372
61,717
0
L
Cliodhna
mlce
Cliodhna
10,901
2,193
0
2,905
17,186
6,770
0
293
16,543
0
81,235
L
7,475
2,091
0
2,231
8,390
2,954
1,100
1,633
6,127
65,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,648
Gold Earned
37,363
422
Minions Killed
473
0
Camps Cleared
0
1,415,682
Distance Traveled
1,341,805
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,596
507
31
2
0
275,986
0
W
Bakasura
8,976
690
108
8
0
343,535
0
W
Surtr
8,424
648
100
8
0
289,065
0
W
Ra
7,861
605
111
9
0
272,685
2
W
Ares
6,997
538
13
1
0
260,263
5
W
Jing Wei
8,390
645
90
7
0
250,134
0
L
Loki
7,250
558
54
4
0
290,197
0
L
He Bo
7,188
553
124
10
0
254,769
0
L
Cliodhna
8,665
667
145
11
0
266,911
0
L
Sol
7,664
590
119
9
0
253,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role