Player Matchup

Merlin
Merlin
Capndavydave
Merlin
Level 128
God Stats
3W - 6L
1,566 SR
Queue Stats
105W - 85L
1,667 Elo+
Solo
Bakasura
Bakasura
JustButters00
Bakasura
Level 113
God Stats
1W - 2L
1,570 SR
Queue Stats
173W - 146L
1,560 Elo+
Solo
Anhur
Anhur
SamSamAzTx
Anhur
Level 144
God Stats
5W - 1L
1,723 SR
Queue Stats
140W - 122L
1,534 Elo+
Party 2
Erlang Shen
Erlang Shen
naotoakamura
Erlang Shen
Level 171
God Stats
0W - 3L
1,532 SR
Queue Stats
40W - 41L
1,651 Elo+
Solo
Nox
Nox
xShookOnez
Nox
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 80L
1,548 Elo+
Party 2
Team Averages
Level 113
1,578 SR
1,592 Elo+

VS

Team Averages
Level 126
1,497 SR
1,535 Elo+
Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DankSponz
Cu Chulainn
Level 97
God Stats
1W - 0L
1,472 SR
Queue Stats
36W - 43L
1,441 Elo+
Party 1
Ix Chel
Ix Chel
Revelish
Ix Chel
Level 122
God Stats
17W - 18L
1,515 SR
Queue Stats
113W - 92L
1,514 Elo+
Solo
Chronos
Chronos
SmiteBoyToy
Chronos
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 20L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 3 / 2
7,408
494
7,339
8,553
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
JustButters00
Bakasura
14
4 / 2 / 1
8,480
565
9,660
14,965
6,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
10
0 / 2 / 1
6,249
417
3,932
8,038
2,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
naotoakamura
Erlang Shen
13
1 / 0 / 4
8,349
557
8,215
14,736
14,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
1 / 6 / 4
6,960
464
5,371
13,090
8,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 0 / 4
8,489
566
9,969
6,845
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Pele
 
Pele
13
0 / 1 / 3
7,465
498
5,358
11,182
4,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
DankSponz
Cu Chulainn
13
0 / 3 / 0
7,190
479
6,498
13,945
13,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
Revelish
Ix Chel
11
3 / 3 / 5
7,890
526
7,245
12,753
10,697
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
SmiteBoyToy
Chronos
17
8 / 1 / 2
10,357
690
13,954
9,655
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
7
Kills
13
13
Deaths
8
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
4
4
W
Pele
 
Pele
0
1
3
1.5
L
Merlin
1
3
2
0.67
W
Cu Chulainn
DankSponz
Cu Chulainn
0
3
0
0
L
Bakasura
JustButters00
Bakasura
4
2
1
2.25
W
Ix Chel
Revelish
Ix Chel
3
3
5
1.83
L
Anhur
0
2
1
0.25
W
Chronos
SmiteBoyToy
Chronos
8
1
2
9
L
Erlang Shen
naotoakamura
Erlang Shen
1
0
4
3
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,517
Damage
43,024
59,382
Taken
54,380
35,323
Mitigated
35,581
14,907
Healing
13,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,969
847
0
1,000
6,845
2,444
573
3,234
3,080
79,495
0
W
Pele
 
Pele
5,358
1,712
0
3,076
11,182
4,404
222
2,684
8,066
0
63,720
L
Merlin
7,339
78
0
1,125
8,553
3,333
0
6,712
1,841
60,569
0
W
Cu Chulainn
DankSponz
Cu Chulainn
6,498
1,698
0
967
13,945
13,790
0
199
13,029
391
45,246
L
Bakasura
JustButters00
Bakasura
9,660
6,405
0
2,756
14,965
6,220
0
5,925
9,040
0
69,462
W
Ix Chel
Revelish
Ix Chel
7,245
1,317
1,604
4,366
12,753
10,697
0
4,323
8,108
22,777
0
L
Anhur
3,932
1,909
0
2,050
8,038
2,994
0
6,460
1,578
0
37,553
W
Chronos
SmiteBoyToy
Chronos
13,954
4,701
0
2,636
9,655
4,246
2,991
2,270
6,910
105,930
0
L
Erlang Shen
naotoakamura
Erlang Shen
8,215
4,531
0
6,782
14,736
14,388
0
3,041
11,695
0
62,778
L
5,371
571
1,196
998
13,090
8,388
19
9,193
3,897
24,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,446
Gold Earned
41,391
440
Minions Killed
510
0
Camps Cleared
0
1,529,942
Distance Traveled
1,632,094
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,489
566
137
9
0
352,387
7
W
Pele
7,465
498
102
7
0
353,875
0
L
Merlin
7,408
494
99
7
0
298,916
6
W
Cu Chulainn
7,190
479
67
4
0
281,705
0
L
Bakasura
8,480
565
120
8
0
331,498
0
W
Ix Chel
7,890
526
30
2
0
330,870
7
L
Anhur
6,249
417
69
5
0
301,195
2
W
Chronos
10,357
690
174
12
0
313,257
0
L
Erlang Shen
8,349
557
112
7
0
302,380
0
L
Nox
6,960
464
40
3
0
295,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role