Player Matchup

Raijin
Raijin
CyPhLor
Raijin
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,594 Elo+
Party 2
Zhong Kui
Zhong Kui
Elreysitoo
Zhong Kui
Level 109
God Stats
24W - 20L
1,570 SR
Queue Stats
129W - 101L
1,582 Elo+
Solo
Achilles
Achilles
Nakhesh
Achilles
Level 15
God Stats
1W - 0L
1,703 SR
Queue Stats
12W - 12L
1,469 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
UlkeTheGamer
Ah Muzen Cab
Level 97
God Stats
2W - 0L
1,737 SR
Queue Stats
53W - 44L
1,502 Elo+
Party 2
Thanatos
Thanatos
giypcii
Thanatos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,429 Elo+
Party 2
Team Averages
Level 61
1,602 SR
1,515 Elo+

VS

Team Averages
Level 73
1,443 SR
1,494 Elo+
Ravana
Ravana
 
Ravana
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
GhostMan1965
Anhur
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 46L
1,466 Elo+
Solo
Baba Yaga
Baba Yaga
canabuca
Baba Yaga
Level 87
God Stats
3W - 8L
1,215 SR
Queue Stats
150W - 170L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CyPhLor
Raijin
13
1 / 1 / 5
8,391
494
7,514
9,347
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
Elreysitoo
Zhong Kui
17
5 / 1 / 3
10,139
596
16,381
17,279
17,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
Nakhesh
Achilles
14
7 / 1 / 5
9,569
563
7,119
13,399
14,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
UlkeTheGamer
Ah Muzen Cab
17
9 / 2 / 2
11,160
656
22,145
11,980
5,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
giypcii
Thanatos
15
2 / 2 / 8
8,999
529
10,186
14,700
6,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
4 / 3 / 2
9,064
533
11,230
12,249
6,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
 
Tyr
14
1 / 6 / 1
8,455
497
9,902
22,391
24,905
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
 
Yemoja
11
0 / 8 / 5
7,414
436
4,165
21,666
18,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 5 / 1
7,993
470
6,814
16,939
6,809
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
canabuca
Baba Yaga
14
1 / 2 / 2
8,318
489
7,320
8,902
3,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
24
Kills
7
7
Deaths
24
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
4
3
2
1.67
L
Tyr
 
Tyr
1
6
1
0.25
L
Yemoja
 
Yemoja
0
8
5
0.31
W
Raijin
CyPhLor
Raijin
1
1
5
3.5
W
Zhong Kui
Elreysitoo
Zhong Kui
5
1
3
6.5
L
1
5
1
0.3
W
Achilles
Nakhesh
Achilles
7
1
5
9.5
W
Ah Muzen Cab
UlkeTheGamer
Ah Muzen Cab
9
2
2
5
L
Baba Yaga
canabuca
Baba Yaga
1
2
2
1
W
Thanatos
giypcii
Thanatos
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,345
Damage
39,431
66,705
Taken
82,147
46,825
Mitigated
60,716
28,971
Healing
20,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
11,230
4,104
0
1,109
12,249
6,769
13
2,630
9,619
0
53,546
L
Tyr
 
Tyr
9,902
1,246
0
8,877
22,391
24,905
0
11,918
10,473
0
58,443
L
Yemoja
 
Yemoja
4,165
790
894
3,702
21,666
18,276
0
4,558
17,108
15,474
0
W
Raijin
CyPhLor
Raijin
7,514
789
0
750
9,347
3,489
101
4,021
5,006
59,864
0
W
Zhong Kui
Elreysitoo
Zhong Kui
16,381
2,521
0
7,688
17,279
17,142
0
384
16,883
81,945
0
L
6,814
3,928
0
3,039
16,939
6,809
0
1,577
15,362
0
47,970
W
Achilles
Nakhesh
Achilles
7,119
1,241
250
3,134
13,399
14,646
17
2,948
10,298
0
28,350
W
Ah Muzen Cab
UlkeTheGamer
Ah Muzen Cab
22,145
14,721
0
2,355
11,980
5,085
5,442
1,053
10,927
0
112,443
L
Baba Yaga
canabuca
Baba Yaga
7,320
189
0
2,963
8,902
3,957
0
3,212
5,690
58,626
0
W
Thanatos
giypcii
Thanatos
10,186
3,376
0
14,794
14,700
6,463
0
2,382
12,106
0
76,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,258
Gold Earned
41,244
520
Minions Killed
403
0
Camps Cleared
0
1,667,393
Distance Traveled
1,664,256
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,064
533
74
4
0
365,743
0
L
Tyr
8,455
497
81
5
0
327,124
0
L
Yemoja
7,414
436
29
2
0
320,299
9
W
Raijin
8,391
494
88
5
0
299,917
0
W
Zhong Kui
10,139
596
121
7
0
302,637
5
L
Anhur
7,993
470
97
6
0
302,056
0
W
Achilles
9,569
563
36
2
0
360,283
6
W
Ah Muzen Cab
11,160
656
168
10
0
344,593
0
L
Baba Yaga
8,318
489
122
7
0
349,034
5
W
Thanatos
8,999
529
107
6
0
359,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role