Player Matchup

Vamana
Vamana
AFROxSAMURI
Vamana
Level 108
God Stats
20W - 13L
1,514 SR
Queue Stats
222W - 224L
1,418 Elo+
Solo
Arachne
Arachne
WombRaider05
Arachne
Level 155
God Stats
7W - 0L
1,500 SR
Queue Stats
177W - 150L
1,545 Elo+
Solo
Hades
Hades
blackdeathAfrico
Hades
Level 122
God Stats
4W - 4L
1,145 SR
Queue Stats
105W - 120L
1,453 Elo+
Solo
Team Averages
Level 128
1,387 SR
1,472 Elo+

VS

Team Averages
Level 103
1,510 SR
1,483 Elo+
Merlin
Merlin
DEADSH0T NINJA
Merlin
Level 120
God Stats
86W - 84L
1,542 SR
Queue Stats
599W - 605L
1,534 Elo+
Solo
Guan Yu
Guan Yu
LordTariqq
Guan Yu
Level 106
God Stats
0W - 1L
1,736 SR
Queue Stats
111W - 112L
1,452 Elo+
Solo
Fenrir
Fenrir
Orfeolegacy
Fenrir
Level 83
God Stats
0W - 2L
1,251 SR
Queue Stats
401W - 415L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
4 / 2 / 4
8,505
773
10,980
13,125
13,550
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
WombRaider05
Arachne
13
4 / 0 / 6
8,421
766
8,501
8,359
4,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 1 / 7
8,399
764
10,692
10,642
5,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 1
7,913
719
9,848
6,321
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
LordTariqq
Guan Yu
12
1 / 2 / 2
7,311
665
7,065
13,852
13,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
10
0 / 6 / 1
6,463
588
5,072
14,278
10,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
10
Kills
3
3
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vamana
4
2
4
3
L
2
2
1
1.25
L
Guan Yu
LordTariqq
Guan Yu
1
2
2
1
L
Fenrir
0
6
1
0.08
W
Arachne
WombRaider05
Arachne
4
0
6
7
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,173
Damage
21,985
32,126
Taken
34,451
22,768
Mitigated
26,170
11,890
Healing
4,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
10,980
7,624
0
1,774
13,125
13,550
411
3,063
9,547
0
33,891
L
9,848
637
0
0
6,321
2,744
0
1,213
5,108
45,456
0
L
Guan Yu
LordTariqq
Guan Yu
7,065
819
540
2,931
13,852
13,054
0
6,784
7,068
0
14,027
L
Fenrir
5,072
1,158
0
602
14,278
10,372
0
2,816
11,462
0
12,528
W
Arachne
WombRaider05
Arachne
8,501
7,032
0
3,079
8,359
4,055
212
2,569
5,399
0
29,932
W
10,692
1,491
1,065
5,972
10,642
5,163
421
4,247
5,814
33,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,325
Gold Earned
21,687
146
Minions Killed
133
0
Camps Cleared
0
689,555
Distance Traveled
615,762
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,505
773
45
4
0
217,206
0
L
Merlin
7,913
719
100
9
0
200,039
0
L
Guan Yu
7,311
665
20
2
0
225,636
0
L
Fenrir
6,463
588
13
1
0
190,087
2
W
Arachne
8,421
766
43
4
0
258,378
2
W
Hades
8,399
764
58
5
0
213,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role