Player Matchup

Awilix
Awilix
BamWick
Awilix
Level 69
God Stats
42W - 40L
1,465 SR
Queue Stats
124W - 180L
1,333 Elo+
Party 2
Skadi
Skadi
C4_blow_up_
Skadi
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 31L
1,226 Elo+
Party 2
Ix Chel
Ix Chel
GrowGangRigg
Ix Chel
Level 148
God Stats
6W - 6L
1,545 SR
Queue Stats
42W - 73L
1,300 Elo+
Party 2
Chang'e
Chang'e
Xxzzxi
Chang'e
Level 44
God Stats
13W - 5L
1,500 SR
Queue Stats
132W - 108L
1,438 Elo+
Solo
Vamana
Vamana
xMIGHTY-GOAT24x
Vamana
Level 25
God Stats
49W - 40L
1,379 SR
Queue Stats
99W - 139L
1,268 Elo+
Party 2
Team Averages
Level 60
1,478 SR
1,313 Elo+

VS

Team Averages
Level 49
1,403 SR
1,320 Elo+
King Arthur
King Arthur
IIRobertIl
King Arthur
Level 47
God Stats
2W - 1L
1,532 SR
Queue Stats
13W - 10L
1,369 Elo+
Solo
Nox
Nox
MauRyx-_-PR
Nox
Level 40
God Stats
0W - 1L
1,263 SR
Queue Stats
44W - 80L
1,284 Elo+
Party 1
Fenrir
Fenrir
Samuka9214
Fenrir
Level 40
God Stats
5W - 12L
1,454 SR
Queue Stats
50W - 58L
1,345 Elo+
Solo
Surtr
Surtr
Vagner_LoveCSKA
Surtr
Level 39
God Stats
11W - 16L
1,268 SR
Queue Stats
94W - 123L
1,317 Elo+
Solo
Agni
Agni
iAm_DavoYT
Agni
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 45L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BamWick
Awilix
15
3 / 4 / 7
8,986
473
12,713
16,422
6,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 3 / 4
9,387
494
5,185
13,980
5,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
GrowGangRigg
Ix Chel
16
4 / 2 / 8
10,515
553
12,198
11,954
4,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
Xxzzxi
Chang'e
15
6 / 1 / 7
10,056
529
6,949
16,698
7,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
6 / 1 / 4
10,147
534
13,147
18,071
16,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IIRobertIl
King Arthur
15
0 / 6 / 6
9,102
479
15,989
21,766
27,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 2 / 4
7,777
409
8,874
10,977
4,661
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Samuka9214
Fenrir
15
6 / 5 / 1
9,841
518
8,598
19,297
10,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

5
0 / 4 / 0
5,880
309
1,320
5,678
2,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
3 / 6 / 5
9,083
478
16,679
12,631
4,967
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
22
Kills
10
11
Deaths
23
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Awilix
BamWick
Awilix
3
4
7
1.63
W
3
3
4
1.67
W
Ix Chel
GrowGangRigg
Ix Chel
4
2
8
4
L
King Arthur
IIRobertIl
King Arthur
0
6
6
0.5
L
1
2
4
1.5
L
Fenrir
Samuka9214
Fenrir
6
5
1
1.3
L
0
4
0
0
W
Chang'e
Xxzzxi
Chang'e
6
1
7
9.5
L
3
6
5
0.92
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,192
Damage
51,460
77,125
Taken
70,349
41,186
Mitigated
49,269
26,099
Healing
5,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
BamWick
Awilix
12,713
7,590
0
250
16,422
6,649
496
6,010
10,405
0
58,126
W
5,185
2,587
0
1,699
13,980
5,551
2,806
4,797
9,170
0
58,629
W
Ix Chel
GrowGangRigg
Ix Chel
12,198
1,747
606
3,496
11,954
4,874
893
7,155
4,787
76,568
0
L
King Arthur
IIRobertIl
King Arthur
15,989
1,611
0
2,080
21,766
27,285
154
4,329
16,343
1,343
73,369
L
8,874
786
0
679
10,977
4,661
0
4,578
6,348
51,908
0
L
Fenrir
Samuka9214
Fenrir
8,598
938
0
1,877
19,297
10,021
0
2,678
16,475
0
64,246
L
1,320
603
0
580
5,678
2,335
0
2,264
3,414
41
10,434
W
Chang'e
Xxzzxi
Chang'e
6,949
1,248
8,982
9,274
16,698
7,754
1,394
7,252
9,431
49,581
0
L
16,679
464
0
0
12,631
4,967
110
5,670
6,961
68,593
0
W
13,147
8,264
0
1,792
18,071
16,358
1,301
1,484
16,579
0
67,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,091
Gold Earned
41,683
439
Minions Killed
391
0
Camps Cleared
0
1,862,925
Distance Traveled
1,590,860
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,986
473
71
4
0
461,619
2
W
Skadi
9,387
494
81
4
0
322,418
0
W
Ix Chel
10,515
553
124
7
0
374,614
6
L
King Arthur
9,102
479
104
5
0
347,295
1
L
Nox
7,777
409
78
4
0
363,439
7
L
Fenrir
9,841
518
98
5
0
380,819
0
L
Surtr
5,880
309
15
1
0
113,079
0
W
Chang'e
10,056
529
70
4
0
325,666
0
L
Agni
9,083
478
96
5
0
386,228
0
W
Vamana
10,147
534
93
5
0
378,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role