Player Matchup

Cernunnos
Cernunnos
Drew-the-medic
Cernunnos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 79L
1,492 Elo+
Solo
Ganesha
Ganesha
King of d Ozone
Ganesha
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 55L
1,386 Elo+
Solo
Nox
Nox
RealBigSweet
Nox
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
TheNewGroove467
Jing Wei
Level 94
God Stats
7W - 3L
1,939 SR
Queue Stats
358W - 271L
1,518 Elo+
Party 2
Hera
Hera
kendallkdld
Hera
Level 102
God Stats
3W - 1L
1,847 SR
Queue Stats
80W - 104L
1,385 Elo+
Solo
Team Averages
Level 75
1,657 SR
1,456 Elo+

VS

Team Averages
Level 77
1,468 SR
1,381 Elo+
Skadi
Skadi
Ced171991
Skadi
Level 76
God Stats
2W - 2L
1,373 SR
Queue Stats
66W - 74L
1,389 Elo+
Solo
Hera
Hera
NBDYuKNW
Hera
Level 24
God Stats
2W - 3L
1,284 SR
Queue Stats
73W - 118L
1,293 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PATR12YT
Morgan Le Fay
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 138L
1,413 Elo+
Solo
Persephone
Persephone
silentlegend08
Persephone
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,483 Elo+
Solo
Geb
Geb
temart194
Geb
Level 109
God Stats
4W - 1L
1,683 SR
Queue Stats
166W - 174L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Drew-the-medic
Cernunnos
12
2 / 3 / 3
6,497
928
5,789
7,122
2,844
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 3 / 4
6,090
870
2,693
8,737
6,085
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
0 / 6 / 1
5,238
748
2,511
6,482
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
14
5 / 2 / 1
7,593
1,085
5,780
5,522
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 2
5,633
805
4,687
4,854
1,968
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ced171991
Skadi
12
2 / 2 / 9
6,693
956
2,882
4,545
1,986
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hera
10
2 / 2 / 10
6,198
885
3,357
4,454
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
PATR12YT
Morgan Le Fay
12
6 / 1 / 8
6,861
980
8,922
4,846
2,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
silentlegend08
Persephone
12
4 / 1 / 11
6,978
997
7,169
4,289
2,018
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 10
6,968
995
5,349
6,003
5,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
7
Kills
18
18
Deaths
7
11
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Skadi
Ced171991
Skadi
2
2
9
3.25
L
Cernunnos
Drew-the-medic
Cernunnos
2
3
3
1.17
L
0
3
4
0.67
W
Hera
2
2
10
3.5
W
Morgan Le Fay
PATR12YT
Morgan Le Fay
6
1
8
10
L
0
6
1
0.08
L
Jing Wei
5
2
1
2.75
L
0
4
2
0.25
W
Persephone
silentlegend08
Persephone
4
1
11
9.5
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,460
Damage
27,679
32,717
Taken
24,137
15,589
Mitigated
14,299
5,257
Healing
10,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Ced171991
Skadi
2,882
698
631
659
4,545
1,986
240
1,706
2,839
0
14,234
L
Cernunnos
Drew-the-medic
Cernunnos
5,789
1,861
262
2,077
7,122
2,844
0
5,453
1,351
0
12,895
L
2,693
0
485
305
8,737
6,085
0
6,456
2,239
4,513
425
W
Hera
3,357
652
445
132
4,454
1,854
0
1,583
2,871
8,506
0
W
Morgan Le Fay
PATR12YT
Morgan Le Fay
8,922
706
2,559
1,769
4,846
2,655
0
2,028
2,818
13,410
0
L
2,511
571
155
68
6,482
2,502
11
4,202
2,157
6,139
0
L
Jing Wei
5,780
3,059
0
1,222
5,522
2,190
0
4,319
1,162
0
16,585
L
4,687
1,343
368
315
4,854
1,968
0
3,756
1,011
11,121
0
W
Persephone
silentlegend08
Persephone
7,169
1,621
550
1,195
4,289
2,018
0
1,564
2,707
11,011
0
W
5,349
377
1,285
1,649
6,003
5,786
0
2,585
3,418
8,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,051
Gold Earned
33,698
60
Minions Killed
62
0
Camps Cleared
0
610,338
Distance Traveled
724,137
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,693
956
24
3
0
115,772
0
L
Cernunnos
6,497
928
21
3
0
127,892
0
L
Ganesha
6,090
870
1
0
0
134,402
0
W
Hera
6,198
885
13
2
0
145,644
0
W
Morgan Le Fay
6,861
980
4
1
0
167,075
0
L
Nox
5,238
748
4
1
0
96,884
0
L
Jing Wei
7,593
1,085
22
3
0
135,992
0
L
Hera
5,633
805
12
2
0
115,168
0
W
Persephone
6,978
997
8
1
0
138,308
0
W
Geb
6,968
995
13
2
0
157,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role