Player Matchup

Ix Chel
Ix Chel
LeonAlmasy
Ix Chel
Level 107
God Stats
9W - 10L
1,572 SR
Queue Stats
141W - 128L
1,598 Elo+
Solo
Ratatoskr
Ratatoskr
RICKYBOBB7
Ratatoskr
Level 125
God Stats
22W - 20L
1,453 SR
Queue Stats
210W - 207L
1,447 Elo+
Solo
Hades
Hades
human111
Hades
Level 111
God Stats
19W - 11L
1,529 SR
Queue Stats
690W - 641L
1,546 Elo+
Party 1
Izanami
Izanami
lsxfaded
Izanami
Level 88
God Stats
3W - 0L
1,900 SR
Queue Stats
94W - 81L
1,529 Elo+
Party 1
Sobek
Sobek
pejalagorto421
Sobek
Level 79
God Stats
5W - 3L
1,649 SR
Queue Stats
455W - 427L
1,509 Elo+
Solo
Team Averages
Level 102
1,621 SR
1,526 Elo+

VS

Team Averages
Level 118
1,417 SR
1,450 Elo+
Nemesis
Nemesis
 
Nemesis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 254
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Pratfall3r
Terra
Level 48
God Stats
4W - 5L
1,451 SR
Queue Stats
11W - 18L
1,357 Elo+
Solo
Chaac
Chaac
Sackaxis
Chaac
Level 42
God Stats
21W - 10L
1,325 SR
Queue Stats
29W - 25L
1,294 Elo+
Party 2
Scylla
Scylla
ZandyZico
Scylla
Level 97
God Stats
0W - 2L
1,311 SR
Queue Stats
123W - 105L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
LeonAlmasy
Ix Chel
10
1 / 2 / 2
6,215
622
7,388
5,110
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ratatoskr
RICKYBOBB7
Ratatoskr
11
7 / 1 / 1
6,787
679
6,865
9,341
3,283
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
human111
Hades
11
2 / 0 / 0
6,328
633
3,030
4,869
3,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
lsxfaded
Izanami
10
3 / 1 / 3
6,302
630
5,774
5,344
2,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 1 / 7
5,834
583
2,821
7,109
5,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
1 / 1 / 1
5,962
596
3,998
9,031
3,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xbalanque
 
Xbalanque
8
2 / 5 / 2
5,662
566
6,292
10,948
3,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
7
1 / 3 / 3
5,102
510
2,241
8,964
5,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Sackaxis
Chaac
9
0 / 3 / 0
5,040
504
2,504
7,661
4,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
ZandyZico
Scylla
9
1 / 2 / 1
5,112
511
4,150
4,832
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
14
Kills
5
5
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
1
1
1.5
L
Xbalanque
 
Xbalanque
2
5
2
0.6
W
Ix Chel
LeonAlmasy
Ix Chel
1
2
2
1
L
Terra
1
3
3
0.83
W
Ratatoskr
RICKYBOBB7
Ratatoskr
7
1
1
7.5
L
Chaac
Sackaxis
Chaac
0
3
0
0
L
Scylla
ZandyZico
Scylla
1
2
1
0.75
W
Hades
human111
Hades
2
0
0
2
W
Izanami
lsxfaded
Izanami
3
1
3
4.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,878
Damage
19,185
31,773
Taken
41,436
15,931
Mitigated
18,167
10,784
Healing
10,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,998
1,974
0
1,219
9,031
3,123
0
2,024
7,007
0
46,315
L
Xbalanque
 
Xbalanque
6,292
2,963
0
2,592
10,948
3,353
0
2,881
8,067
0
29,548
W
Ix Chel
LeonAlmasy
Ix Chel
7,388
276
37
827
5,110
1,951
0
2,034
3,076
45,882
0
L
Terra
2,241
447
1,141
1,928
8,964
5,836
0
3,421
5,543
13,538
0
W
Ratatoskr
RICKYBOBB7
Ratatoskr
6,865
1,939
0
1,635
9,341
3,283
552
1,543
7,756
0
40,909
L
Chaac
Sackaxis
Chaac
2,504
559
0
2,395
7,661
4,300
109
2,784
4,877
0
30,124
L
Scylla
ZandyZico
Scylla
4,150
116
0
1,017
4,832
1,555
0
2,129
2,703
28,998
0
W
Hades
human111
Hades
3,030
456
37
3,706
4,869
3,064
0
0
4,613
43,377
0
W
Izanami
lsxfaded
Izanami
5,774
4,422
0
1,153
5,344
2,127
168
1,124
4,220
0
50,315
W
2,821
245
77
3,312
7,109
5,506
0
1,690
5,419
16,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,466
Gold Earned
26,878
309
Minions Killed
233
0
Camps Cleared
0
1,084,107
Distance Traveled
1,048,634
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,962
596
72
7
0
238,314
2
L
Xbalanque
5,662
566
35
4
0
178,111
1
W
Ix Chel
6,215
622
75
8
0
209,909
2
L
Terra
5,102
510
18
2
0
219,629
2
W
Ratatoskr
6,787
679
66
7
0
245,537
0
L
Chaac
5,040
504
57
6
0
194,439
0
L
Scylla
5,112
511
51
5
0
218,141
0
W
Hades
6,328
633
70
7
0
194,651
0
W
Izanami
6,302
630
84
8
0
201,718
0
W
Sobek
5,834
583
14
1
0
232,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role