Player Matchup

Discordia
Discordia
 
Discordia
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CRONOS oMXo
Cerberus
Level 150
God Stats
1W - 4L
1,239 SR
Queue Stats
157W - 168L
1,463 Elo+
Solo
Hera
Hera
HF SKYKING
Hera
Level 114
God Stats
6W - 2L
1,888 SR
Queue Stats
304W - 290L
1,517 Elo+
Solo
Nu Wa
Nu Wa
sianqoba
Nu Wa
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 109
1,525 SR
1,496 Elo+

VS

Team Averages
Level 113
1,696 SR
1,565 Elo+
Achilles
Achilles
BountyHunterHB
Achilles
Level 127
God Stats
5W - 3L
1,896 SR
Queue Stats
198W - 236L
1,531 Elo+
Solo
Thor
Thor
DFA ThePunisher
Thor
Level 88
God Stats
4W - 3L
1,522 SR
Queue Stats
208W - 210L
1,518 Elo+
Solo
Cerberus
Cerberus
Dombcool
Cerberus
Level 157
God Stats
4W - 3L
1,400 SR
Queue Stats
323W - 331L
1,480 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MistMafia
Morgan Le Fay
Level 63
God Stats
5W - 1L
1,814 SR
Queue Stats
196W - 41L
1,809 Elo+
Solo
Sol
Sol
Qualkore
Sol
Level 132
God Stats
4W - 0L
1,849 SR
Queue Stats
113W - 118L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
2 / 5 / 2
5,713
1,143
3,490
5,819
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
 
Mulan
7
1 / 3 / 2
4,840
968
3,127
4,691
4,298
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cerberus
CRONOS oMXo
Cerberus
12
3 / 2 / 3
6,358
1,272
3,577
5,928
4,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 5 / 2
5,213
1,043
3,593
5,619
2,060
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
sianqoba
Nu Wa
9
0 / 5 / 1
4,802
960
2,214
6,727
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
1 / 1 / 8
5,952
1,190
2,716
3,572
1,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
4 / 2 / 8
6,590
1,318
5,914
4,566
1,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Dombcool
Cerberus
9
0 / 2 / 12
5,864
1,173
2,786
6,545
5,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
MistMafia
Morgan Le Fay
13
7 / 1 / 10
7,529
1,506
9,948
3,755
1,340
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
8 / 0 / 7
7,414
1,483
5,882
3,274
1,459
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
6
Kills
20
20
Deaths
6
10
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
5
2
0.6
L
Mulan
 
Mulan
1
3
2
0.67
W
Achilles
1
1
8
5
L
Cerberus
CRONOS oMXo
Cerberus
3
2
3
2.25
W
4
2
8
4
W
Cerberus
Dombcool
Cerberus
0
2
12
3
L
0
5
2
0.2
W
Morgan Le Fay
MistMafia
Morgan Le Fay
7
1
10
12
W
8
0
7
11.5
L
Nu Wa
sianqoba
Nu Wa
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,001
Damage
27,246
28,784
Taken
21,712
15,743
Mitigated
11,252
2,731
Healing
8,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,490
58
0
0
5,819
2,394
0
4,005
1,814
12,423
0
L
Mulan
 
Mulan
3,127
186
0
248
4,691
4,298
0
2,181
2,510
0
5,062
W
Achilles
2,716
1,081
0
697
3,572
1,456
0
2,541
989
0
4,301
L
Cerberus
CRONOS oMXo
Cerberus
3,577
313
120
1,899
5,928
4,912
0
2,798
3,130
6,664
0
W
5,914
1,186
1,314
870
4,566
1,768
312
1,902
2,598
0
9,708
W
Cerberus
Dombcool
Cerberus
2,786
189
297
1,528
6,545
5,229
109
3,005
3,392
5,406
0
L
3,593
1,156
252
70
5,619
2,060
0
4,775
844
7,859
0
W
Morgan Le Fay
MistMafia
Morgan Le Fay
9,948
1,548
0
1,272
3,755
1,340
0
2,520
1,129
19,831
0
W
5,882
1,697
429
1,896
3,274
1,459
1,092
2,468
730
16,811
934
L
Nu Wa
sianqoba
Nu Wa
2,214
571
0
142
6,727
2,079
0
4,595
2,132
4,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,926
Gold Earned
33,349
45
Minions Killed
71
0
Camps Cleared
0
456,958
Distance Traveled
574,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,713
1,143
26
5
0
100,165
0
L
Mulan
4,840
968
0
0
0
51,413
0
W
Achilles
5,952
1,190
9
2
0
118,952
0
L
Cerberus
6,358
1,272
11
2
0
124,394
0
W
Thor
6,590
1,318
7
1
0
109,883
0
W
Cerberus
5,864
1,173
11
2
0
113,891
0
L
Hera
5,213
1,043
6
1
0
87,905
0
W
Morgan Le Fay
7,529
1,506
23
5
0
119,853
0
W
Sol
7,414
1,483
21
4
0
111,503
0
L
Nu Wa
4,802
960
2
0
0
93,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role