Player Matchup

Mercury
Mercury
Sweet-_-cherry22
Mercury
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 120L
1,455 Elo+
Solo
Serqet
Serqet
Yuna-Asuuki
Serqet
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,401 Elo+
Party 2
Ra
Ra
cybermarko
Ra
Level 116
God Stats
4W - 4L
1,063 SR
Queue Stats
181W - 195L
1,413 Elo+
Solo
Hera
Hera
emros_game1903
Hera
Level 46
God Stats
1W - 0L
1,333 SR
Queue Stats
3W - 7L
1,163 Elo+
Party 2
Mulan
Mulan
xOriginxl-Miishu
Mulan
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,441 Elo+
Party 2
Team Averages
Level 102
1,379 SR
1,374 Elo+

VS

Team Averages
Level 94
1,438 SR
1,609 Elo+
Nemesis
Nemesis
Atesh61
Nemesis
Level 66
God Stats
2W - 1L
1,678 SR
Queue Stats
488W - 504L
1,518 Elo+
Solo
Sylvanus
Sylvanus
ZAKAROVSKY_81
Sylvanus
Level 133
God Stats
6W - 9L
1,411 SR
Queue Stats
476W - 464L
1,461 Elo+
Solo
Pele
Pele
agoodal97
Pele
Level 81
God Stats
2W - 1L
1,102 SR
Queue Stats
4W - 4L
1,689 Elo+
Party 1
He Bo
He Bo
kirbeton
He Bo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,689 Elo+
Party 1
Scylla
Scylla
maorykl
Scylla
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 29L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 7
7,825
783
4,296
11,293
4,402
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
16
6 / 3 / 15
9,467
947
8,765
14,258
13,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 1 / 17
9,098
910
5,755
8,565
3,538
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 2 / 14
9,770
977
15,324
8,595
4,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
8 / 2 / 17
10,453
1,045
17,234
15,887
14,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Atesh61
Nemesis
13
0 / 8 / 10
7,374
737
5,577
14,147
9,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
ZAKAROVSKY_81
Sylvanus
15
2 / 1 / 8
7,761
776
4,035
7,488
5,397
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pele
15
6 / 6 / 8
9,224
922
16,880
15,131
6,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
kirbeton
He Bo
14
5 / 6 / 6
8,401
840
12,118
12,289
4,735
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Scylla
maorykl
Scylla
12
2 / 6 / 5
7,267
727
8,093
9,739
3,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
52
26
Kills
15
15
Deaths
27
70
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Atesh61
Nemesis
0
8
10
0.63
W
1
7
7
0.64
W
Serqet
6
3
15
4.5
L
Sylvanus
ZAKAROVSKY_81
Sylvanus
2
1
8
6
L
Pele
6
6
8
1.67
W
3
1
17
11.5
W
8
2
14
7.5
L
He Bo
kirbeton
He Bo
5
6
6
1.33
L
Scylla
maorykl
Scylla
2
6
5
0.75
W
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,374
Damage
46,703
58,598
Taken
58,794
39,264
Mitigated
29,832
26,586
Healing
14,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Atesh61
Nemesis
5,577
2,987
0
1,535
14,147
9,359
648
5,150
8,977
0
12,942
W
4,296
1,004
437
686
11,293
4,402
726
4,662
6,631
0
9,245
W
Serqet
8,765
2,164
2,908
2,781
14,258
13,127
606
5,429
8,829
0
10,471
L
Sylvanus
ZAKAROVSKY_81
Sylvanus
4,035
1,487
3,350
3,927
7,488
5,397
518
3,354
4,134
11,297
0
L
Pele
16,880
2,783
0
3,179
15,131
6,973
480
5,133
9,998
0
26,662
W
5,755
813
6,835
4,196
8,565
3,538
1,574
3,055
5,510
21,172
0
W
15,324
4,273
220
1,553
8,595
4,076
1,608
4,857
3,738
26,572
0
L
He Bo
kirbeton
He Bo
12,118
169
208
1,114
12,289
4,735
0
4,402
7,887
19,098
0
L
Scylla
maorykl
Scylla
8,093
160
0
714
9,739
3,368
88
3,434
5,771
17,785
0
W
17,234
2,108
1,210
5,760
15,887
14,121
61
6,243
9,644
813
28,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,613
Gold Earned
40,027
121
Minions Killed
91
0
Camps Cleared
0
972,627
Distance Traveled
851,390
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,374
737
19
2
0
156,614
0
W
Mercury
7,825
783
12
1
0
182,451
0
W
Serqet
9,467
947
7
1
0
216,608
0
L
Sylvanus
7,761
776
13
1
0
155,826
0
L
Pele
9,224
922
23
2
0
185,773
0
W
Ra
9,098
910
40
4
0
186,586
0
W
Hera
9,770
977
33
3
0
183,489
0
L
He Bo
8,401
840
16
2
0
178,975
0
L
Scylla
7,267
727
20
2
0
174,202
0
W
Mulan
10,453
1,045
29
3
0
203,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role