Player Matchup

Kali
Kali
 
Kali
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
EADeFenDER
Ymir
Level 126
God Stats
13W - 13L
1,455 SR
Queue Stats
292W - 302L
1,472 Elo+
Party 2
Hou Yi
Hou Yi
JamieoftheNorth
Hou Yi
Level 58
God Stats
11W - 8L
1,589 SR
Queue Stats
396W - 365L
1,531 Elo+
Party 3
Kukulkan
Kukulkan
Verylsys
Kukulkan
Level 124
God Stats
3W - 2L
1,813 SR
Queue Stats
160W - 139L
1,568 Elo+
Party 3
Izanami
Izanami
yasen_musenov88
Izanami
Level 125
God Stats
61W - 48L
1,557 SR
Queue Stats
170W - 189L
1,497 Elo+
Party 2
Team Averages
Level 117
1,583 SR
1,514 Elo+

VS

Team Averages
Level 68
1,456 SR
1,554 Elo+
Cu Chulainn
Cu Chulainn
Br3nts
Cu Chulainn
Level 102
God Stats
10W - 7L
1,645 SR
Queue Stats
19W - 19L
1,589 Elo+
Party 4
Cupid
Cupid
CyPhLor
Cupid
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,653 Elo+
Party 1
Guan Yu
Guan Yu
Nakhesh
Guan Yu
Level 15
God Stats
0W - 2L
1,200 SR
Queue Stats
12W - 12L
1,466 Elo+
Party 1
Hera
Hera
QueenJessy
Hera
Level 139
God Stats
4W - 6L
1,433 SR
Queue Stats
40W - 41L
1,644 Elo+
Party 4
Nemesis
Nemesis
giypcii
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
8 / 1 / 4
9,918
583
17,152
20,996
9,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 4
7,598
447
3,077
11,613
10,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 1 / 4
7,812
460
5,517
12,032
5,017
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Verylsys
Kukulkan
14
7 / 6 / 3
9,424
554
14,555
10,207
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 3 / 3
10,113
595
4,038
12,529
5,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Br3nts
Cu Chulainn
14
4 / 1 / 1
8,312
489
9,663
11,554
12,805
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cupid
CyPhLor
Cupid
12
0 / 3 / 1
7,462
439
7,715
9,454
3,492
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Nakhesh
Guan Yu
9
0 / 5 / 2
7,022
413
2,805
15,441
12,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 6 / 2
8,228
484
7,886
13,355
5,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
giypcii
Nemesis
13
1 / 2 / 3
8,146
479
8,742
16,558
6,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
16
Kills
8
11
Deaths
17
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
8
1
4
10
L
Cu Chulainn
Br3nts
Cu Chulainn
4
1
1
4.5
L
Cupid
CyPhLor
Cupid
0
3
1
0.17
W
1
0
4
3
W
0
1
4
2
L
Guan Yu
Nakhesh
Guan Yu
0
5
2
0.2
L
3
6
2
0.67
W
Kukulkan
Verylsys
Kukulkan
7
6
3
1.42
L
Nemesis
giypcii
Nemesis
1
2
3
1.25
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,339
Damage
36,811
67,377
Taken
66,362
34,080
Mitigated
40,367
14,138
Healing
15,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
17,152
9,488
0
6,046
20,996
9,394
0
2,638
18,358
0
77,820
L
Cu Chulainn
Br3nts
Cu Chulainn
9,663
849
0
1,741
11,554
12,805
110
1,726
9,761
261
51,987
L
Cupid
CyPhLor
Cupid
7,715
5,024
828
3,146
9,454
3,492
0
2,155
7,281
0
51,323
W
3,077
161
0
1,140
11,613
10,259
0
568
11,045
21,671
0
W
5,517
3,100
0
3,971
12,032
5,017
1,347
1,277
10,755
0
59,552
L
Guan Yu
Nakhesh
Guan Yu
2,805
715
2,124
4,398
15,441
12,817
0
5,310
10,041
0
14,242
L
7,886
1,904
0
2,194
13,355
5,138
0
5,665
7,559
55,312
0
W
Kukulkan
Verylsys
Kukulkan
14,555
538
0
927
10,207
4,397
0
2,879
7,328
70,076
0
L
Nemesis
giypcii
Nemesis
8,742
3,766
0
1,361
16,558
6,115
0
2,427
14,088
0
74,526
W
4,038
2,631
0
2,054
12,529
5,013
3,081
785
11,744
0
98,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,865
Gold Earned
39,170
472
Minions Killed
376
0
Camps Cleared
0
1,693,442
Distance Traveled
1,806,155
2
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,918
583
99
6
0
406,422
0
L
Cu Chulainn
8,312
489
65
4
0
391,144
5
L
Cupid
7,462
439
87
5
0
330,134
0
W
Ymir
7,598
447
20
1
0
339,129
0
W
Hou Yi
7,812
460
89
5
0
315,629
2
L
Guan Yu
7,022
413
31
2
0
362,284
12
L
Hera
8,228
484
84
5
0
318,774
3
W
Kukulkan
9,424
554
97
6
0
304,572
0
L
Nemesis
8,146
479
109
6
0
403,819
0
W
Izanami
10,113
595
167
10
0
327,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role