Player Matchup

Anhur
Anhur
Macdaddyswag1
Anhur
Level 121
God Stats
4W - 5L
1,727 SR
Queue Stats
81W - 105L
1,306 Elo+
Party 1
Bellona
Bellona
Poisoned-Avacado
Bellona
Level 18
God Stats
1W - 2L
1,655 SR
Queue Stats
4W - 8L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
slimetime11
Cthulhu
Level 9
God Stats
0W - 4L
1,283 SR
Queue Stats
2W - 11L
1,237 Elo+
Party 1
Team Averages
Level 49
1,555 SR
1,338 Elo+

VS

Team Averages
Level 86
1,214 SR
1,353 Elo+
Baron Samedi
Baron Samedi
CheaterrRojo
Baron Samedi
Level 86
God Stats
19W - 11L
1,096 SR
Queue Stats
465W - 486L
1,292 Elo+
Solo
Fenrir
Fenrir
Julisa0691
Fenrir
Level 129
God Stats
2W - 3L
1,588 SR
Queue Stats
78W - 86L
1,403 Elo+
Solo
Ymir
Ymir
TrapDragon420
Ymir
Level 43
God Stats
20W - 17L
957 SR
Queue Stats
164W - 177L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
8,106
676
8,554
12,453
4,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 2
7,226
602
7,125
14,336
13,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
slimetime11
Cthulhu
13
1 / 2 / 1
7,724
644
6,704
11,851
11,907
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CheaterrRojo
Baron Samedi
15
4 / 2 / 7
9,353
779
9,753
6,335
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Julisa0691
Fenrir
14
5 / 0 / 7
9,291
774
10,806
13,120
6,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 0 / 8
9,363
780
10,378
12,254
10,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
2
Kills
12
12
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CheaterrRojo
Baron Samedi
4
2
7
3.75
W
Fenrir
Julisa0691
Fenrir
5
0
7
8.5
L
1
5
1
0.3
L
0
5
2
0.2
W
3
0
8
7
L
Cthulhu
slimetime11
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,383
Damage
30,937
38,640
Taken
31,709
29,775
Mitigated
19,660
6,060
Healing
8,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CheaterrRojo
Baron Samedi
9,753
893
1,601
1,503
6,335
3,054
402
2,025
4,150
35,204
0
W
Fenrir
Julisa0691
Fenrir
10,806
2,449
0
4,277
13,120
6,434
843
1,952
10,746
0
34,985
L
8,554
4,850
0
2,418
12,453
4,370
0
5,308
6,847
0
32,780
L
7,125
1,178
285
2,406
14,336
13,498
0
8,824
5,225
0
10,893
W
10,378
1,267
319
1,016
12,254
10,172
202
3,201
8,803
38,221
0
L
Cthulhu
slimetime11
Cthulhu
6,704
654
389
562
11,851
11,907
0
6,054
5,677
22,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,056
Gold Earned
28,007
112
Minions Killed
146
0
Camps Cleared
0
680,815
Distance Traveled
663,101
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,353
779
43
4
0
205,113
0
W
Fenrir
9,291
774
39
3
0
246,213
0
L
Anhur
8,106
676
62
5
0
196,835
0
L
Bellona
7,226
602
16
1
0
226,730
0
W
Ymir
9,363
780
64
5
0
211,775
0
L
Cthulhu
7,724
644
34
3
0
257,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role