Player Matchup

Ao Kuang
Ao Kuang
DVL-anto
Ao Kuang
Level 104
God Stats
2W - 2L
1,488 SR
Queue Stats
12W - 15L
1,466 Elo+
Solo
Chaac
Chaac
Rheku
Chaac
Level 75
God Stats
9W - 18L
1,497 SR
Queue Stats
347W - 360L
1,449 Elo+
Party 1
Erlang Shen
Erlang Shen
Tavitowax20
Erlang Shen
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Horus
Horus
Vulcan_Raven_14
Horus
Level 86
God Stats
233W - 212L
1,597 SR
Queue Stats
609W - 558L
1,545 Elo+
Solo
Fenrir
Fenrir
ifueko666
Fenrir
Level 56
God Stats
47W - 34L
1,493 SR
Queue Stats
213W - 197L
1,481 Elo+
Party 1
Team Averages
Level 71
1,515 SR
1,488 Elo+

VS

Team Averages
Level 109
1,531 SR
1,485 Elo+
Ravana
Ravana
 
Ravana
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Blazedtv420
Xbalanque
Level 45
God Stats
12W - 6L
1,817 SR
Queue Stats
246W - 256L
1,450 Elo+
Solo
Merlin
Merlin
WesHazard
Merlin
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Athena
Athena
XepadthePidgeot
Athena
Level 128
God Stats
9W - 9L
1,340 SR
Queue Stats
323W - 336L
1,495 Elo+
Solo
Achilles
Achilles
qc_jay_qc88
Achilles
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
194W - 191L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DVL-anto
Ao Kuang
13
5 / 0 / 6
8,165
1,361
9,414
7,540
6,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Rheku
Chaac
12
1 / 0 / 10
7,218
1,203
7,672
9,727
9,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Tavitowax20
Erlang Shen
13
3 / 1 / 8
7,457
1,243
5,210
9,226
8,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 0 / 11
7,505
1,251
5,058
8,584
9,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
ifueko666
Fenrir
12
2 / 0 / 6
7,287
1,215
4,564
6,718
3,343
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

381

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
0 / 2 / 0
6,486
1,081
3,309
5,461
5,163
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
Blazedtv420
Xbalanque
12
0 / 3 / 1
6,607
1,101
8,346
6,889
2,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
WesHazard
Merlin
11
0 / 0 / 1
6,709
1,118
15,295
4,942
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 3 / 0
7,006
1,168
4,516
8,985
6,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
qc_jay_qc88
Achilles
11
0 / 3 / 1
6,308
1,051
4,778
7,950
6,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
11
Kills
1
1
Deaths
11
41
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
2
0
0
L
Xbalanque
Blazedtv420
Xbalanque
0
3
1
0.17
W
Ao Kuang
DVL-anto
Ao Kuang
5
0
6
8
W
Chaac
Rheku
Chaac
1
0
10
6
W
Erlang Shen
Tavitowax20
Erlang Shen
3
1
8
7
W
0
0
11
5.5
L
Merlin
WesHazard
Merlin
0
0
1
0.5
L
1
3
0
0.33
W
Fenrir
ifueko666
Fenrir
2
0
6
5
L
Achilles
qc_jay_qc88
Achilles
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,918
Damage
36,244
41,795
Taken
34,227
37,402
Mitigated
22,220
14,224
Healing
1,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,309
611
0
329
5,461
5,163
0
1,730
3,389
0
8,356
L
Xbalanque
Blazedtv420
Xbalanque
8,346
2,548
64
363
6,889
2,649
0
554
5,985
0
14,503
W
Ao Kuang
DVL-anto
Ao Kuang
9,414
2,836
0
2,554
7,540
6,321
0
3,209
4,331
21,761
0
W
Chaac
Rheku
Chaac
7,672
1,224
0
4,286
9,727
9,901
0
3,917
5,810
0
25,383
W
Erlang Shen
Tavitowax20
Erlang Shen
5,210
2,393
0
2,010
9,226
8,438
0
5,499
3,727
0
10,295
W
5,058
2,330
1,537
3,596
8,584
9,399
0
4,503
4,081
0
8,487
L
Merlin
WesHazard
Merlin
15,295
1,371
0
361
4,942
1,768
0
1,672
3,174
35,730
0
L
4,516
904
0
372
8,985
6,196
0
2,658
5,790
7,837
0
W
Fenrir
ifueko666
Fenrir
4,564
444
0
241
6,718
3,343
0
2,724
3,994
0
7,799
L
Achilles
qc_jay_qc88
Achilles
4,778
1,092
0
275
7,950
6,444
0
2,190
5,244
99
8,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,632
Gold Earned
33,116
95
Minions Killed
100
5
Camps Cleared
3
698,355
Distance Traveled
543,872
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,486
1,081
18
3
0
92,857
0
L
Xbalanque
6,607
1,101
21
4
1
130,732
0
W
Ao Kuang
8,165
1,361
23
4
4
143,350
0
W
Chaac
7,218
1,203
40
7
0
128,886
0
W
Erlang Shen
7,457
1,243
14
2
0
131,004
0
W
Horus
7,505
1,251
11
2
1
152,330
0
L
Merlin
6,709
1,118
45
8
1
113,000
0
L
Athena
7,006
1,168
6
1
1
114,250
0
W
Fenrir
7,287
1,215
7
1
0
142,785
0
L
Achilles
6,308
1,051
10
2
0
93,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role