Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
EnriqueX22
Merlin
Level 124
God Stats
6W - 3L
1,528 SR
Queue Stats
189W - 182L
1,515 Elo+
Solo
Chaac
Chaac
JuanzNewzOF
Chaac
Level 138
God Stats
4W - 1L
1,643 SR
Queue Stats
239W - 243L
1,552 Elo+
Party 2
Team Averages
Level 130
1,557 SR
1,522 Elo+

VS

Team Averages
Level 92
1,491 SR
1,522 Elo+
Hera
Hera
Eman_pain2gain
Hera
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,498 Elo+
Party 1
Atlas
Atlas
One Big Choppa
Atlas
Level 85
God Stats
5W - 6L
1,669 SR
Queue Stats
223W - 208L
1,554 Elo+
Solo
King Arthur
King Arthur
Silent_Demon6
King Arthur
Level 124
God Stats
0W - 2L
1,304 SR
Queue Stats
201W - 205L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
5 / 2 / 8
8,911
810
5,916
10,740
10,182
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
EnriqueX22
Merlin
14
4 / 0 / 6
8,958
814
10,536
7,554
3,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 1 / 7
9,352
850
8,906
10,625
10,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
7,743
704
5,375
8,175
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 5 / 0
6,029
548
1,204
9,350
7,100
King Arthur
Silent_Demon6
King Arthur
12
2 / 5 / 1
7,424
675
6,666
13,906
9,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
16
Kills
3
3
Deaths
16
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
2
8
4.5
L
1
6
1
0.25
W
Merlin
EnriqueX22
Merlin
4
0
6
7
W
7
1
7
10.5
L
0
5
0
0
L
King Arthur
Silent_Demon6
King Arthur
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,358
Damage
13,245
28,919
Taken
31,431
24,186
Mitigated
20,112
8,918
Healing
1,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,916
378
347
1,925
10,740
10,182
129
2,568
8,172
19,637
0
L
5,375
1,752
163
293
8,175
3,383
0
5,335
2,654
25,393
0
W
Merlin
EnriqueX22
Merlin
10,536
1,318
0
3,958
7,554
3,030
523
2,439
5,115
51,062
0
W
8,906
2,102
0
2,688
10,625
10,974
219
1,621
9,004
0
32,959
L
1,204
425
121
173
9,350
7,100
0
3,192
5,846
4,037
0
L
King Arthur
Silent_Demon6
King Arthur
6,666
509
0
432
13,906
9,629
0
8,009
5,557
0
24,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,221
Gold Earned
21,196
146
Minions Killed
80
0
Camps Cleared
0
607,899
Distance Traveled
430,041
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,911
810
23
2
0
194,387
0
L
Hera
7,743
704
49
4
0
177,250
2
W
Merlin
8,958
814
68
6
0
196,659
0
W
Chaac
9,352
850
55
5
0
216,853
0
L
Atlas
6,029
548
3
0
0
101,698
0
L
King Arthur
7,424
675
28
3
0
151,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role