Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Kjd2593
Bakasura
Level 127
God Stats
19W - 11L
1,810 SR
Queue Stats
241W - 243L
1,504 Elo+
Solo
Fenrir
Fenrir
Mancorizzon
Fenrir
Level 65
God Stats
11W - 9L
1,578 SR
Queue Stats
404W - 367L
1,572 Elo+
Party 1
Martichoras
Martichoras
UnknwnElemnt
Martichoras
Level 158
God Stats
17W - 10L
1,661 SR
Queue Stats
392W - 340L
1,610 Elo+
Solo
Nox
Nox
xConeypark
Nox
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
287W - 253L
1,561 Elo+
Party 1
Team Averages
Level 135
1,610 SR
1,550 Elo+

VS

Team Averages
Level 118
1,571 SR
1,691 Elo+
Janus
Janus
ATastefulHat
Janus
Level 67
God Stats
1W - 1L
1,329 SR
Queue Stats
30W - 11L
1,804 Elo+
Party 2
Bellona
Bellona
KogumiKokoriko
Bellona
Level 126
God Stats
3W - 1L
1,699 SR
Queue Stats
267W - 186L
1,580 Elo+
Solo
Mercury
Mercury
Skeeledon
Mercury
Level 201
God Stats
1W - 0L
1,465 SR
Queue Stats
18W - 8L
1,724 Elo+
Party 2
Cernunnos
Cernunnos
TitanRockey
Cernunnos
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,848 Elo+
Party 2
Sobek
Sobek
wombathorns
Sobek
Level 109
God Stats
1W - 0L
1,860 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 1 / 0
6,384
491
3,803
9,398
6,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Kjd2593
Bakasura
12
0 / 4 / 1
6,824
525
4,859
16,066
9,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
12
2 / 3 / 1
7,007
539
2,994
12,437
4,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Martichoras
UnknwnElemnt
Martichoras
11
1 / 0 / 0
6,421
494
5,156
6,275
2,325
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 3 / 1
6,552
504
3,903
8,666
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 3
8,745
673
10,457
3,383
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 2
7,895
607
10,466
14,479
13,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Skeeledon
Mercury
15
3 / 0 / 4
8,493
653
8,146
9,208
3,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
TitanRockey
Cernunnos
12
2 / 2 / 1
6,908
531
4,496
7,222
2,642
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 1
6,667
513
2,291
11,139
9,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
11
11
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
1
0
1
W
4
0
3
5.5
L
Bakasura
Kjd2593
Bakasura
0
4
1
0.13
W
2
2
2
1.5
L
Fenrir
2
3
1
0.83
W
Mercury
Skeeledon
Mercury
3
0
4
5
W
Cernunnos
TitanRockey
Cernunnos
2
2
1
1.25
L
Martichoras
UnknwnElemnt
Martichoras
1
0
0
1
W
0
0
1
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,715
Damage
35,856
52,842
Taken
45,431
25,971
Mitigated
31,314
15,774
Healing
14,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,803
43
1,141
2,369
9,398
6,025
0
3,305
6,093
22,439
0
W
10,457
1,035
0
527
3,383
1,343
779
215
3,168
79,341
0
L
Bakasura
Kjd2593
Bakasura
4,859
2,799
0
7,851
16,066
9,128
0
0
16,066
0
34,974
W
10,466
6,337
0
5,592
14,479
13,882
402
1,014
13,058
0
62,111
L
Fenrir
2,994
1,159
0
1,140
12,437
4,966
0
2,149
10,288
0
39,886
W
Mercury
Skeeledon
Mercury
8,146
5,274
0
1,349
9,208
3,718
0
1,868
7,088
0
94,917
W
Cernunnos
TitanRockey
Cernunnos
4,496
2,390
0
2,319
7,222
2,642
90
2,977
4,245
0
48,373
L
Martichoras
UnknwnElemnt
Martichoras
5,156
2,241
0
2,063
6,275
2,325
0
2,594
3,681
0
49,715
W
2,291
193
170
4,526
11,139
9,729
0
2,377
8,762
19,760
0
L
3,903
164
0
1,210
8,666
3,527
0
4,700
3,966
54,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,188
Gold Earned
38,708
376
Minions Killed
489
0
Camps Cleared
0
1,349,331
Distance Traveled
1,474,277
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,384
491
31
2
0
260,516
6
W
Janus
8,745
673
130
10
0
297,750
0
L
Bakasura
6,824
525
89
7
0
274,265
1
W
Bellona
7,895
607
89
7
0
267,879
3
L
Fenrir
7,007
539
63
5
0
293,598
0
W
Mercury
8,493
653
146
11
0
360,005
1
W
Cernunnos
6,908
531
110
8
0
249,118
2
L
Martichoras
6,421
494
92
7
0
246,533
0
W
Sobek
6,667
513
14
1
0
299,525
2
L
Nox
6,552
504
101
8
0
274,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role