Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Lefanor123
Sun Wukong
Level 30
God Stats
4W - 5L
1,588 SR
Queue Stats
23W - 31L
1,487 Elo+
Party 2
Apollo
Apollo
Likerra
Apollo
Level 28
God Stats
3W - 5L
1,344 SR
Queue Stats
16W - 25L
1,427 Elo+
Party 2
Artio
Artio
Shiroel
Artio
Level 28
God Stats
1W - 5L
1,233 SR
Queue Stats
27W - 36L
1,457 Elo+
Party 2
Team Averages
Level 31
1,433 SR
1,474 Elo+

VS

Team Averages
Level 116
1,688 SR
1,565 Elo+
Athena
Athena
BaseGodEric
Athena
Level 140
God Stats
8W - 9L
1,733 SR
Queue Stats
87W - 96L
1,530 Elo+
Party 1
Bakasura
Bakasura
Compton
Bakasura
Level 157
God Stats
49W - 20L
1,754 SR
Queue Stats
751W - 473L
1,650 Elo+
Party 1
Chang'e
Chang'e
Crαbby
Chang'e
Level 109
God Stats
2W - 1L
1,724 SR
Queue Stats
25W - 15L
1,677 Elo+
Party 1
Izanami
Izanami
MisaKiraL
Izanami
Level 75
God Stats
6W - 4L
1,731 SR
Queue Stats
44W - 42L
1,504 Elo+
Party 3
Anubis
Anubis
РайнерРид
Anubis
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 34L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
3 / 6 / 1
6,573
598
6,137
12,802
5,065
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
 
Nu Wa
10
2 / 5 / 0
6,251
568
8,129
7,678
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Lefanor123
Sun Wukong
10
0 / 6 / 1
5,893
536
5,531
11,451
4,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
Likerra
Apollo
8
1 / 4 / 3
5,781
526
5,658
7,492
1,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
Shiroel
Artio
8
1 / 2 / 3
5,800
527
3,170
8,265
4,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
2 / 1 / 12
7,393
672
5,191
15,154
11,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
Compton
Bakasura
14
10 / 1 / 6
8,662
787
10,890
12,345
5,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Crαbby
Chang'e
13
3 / 2 / 7
8,053
732
4,848
8,953
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
MisaKiraL
Izanami
11
2 / 2 / 3
6,759
614
4,014
5,747
1,868
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
6 / 1 / 1
7,883
717
6,368
6,733
2,853
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
7
Kills
23
23
Deaths
7
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
6
1
0.58
L
Nu Wa
 
Nu Wa
2
5
0
0.4
W
Athena
2
1
12
8
W
Bakasura
Compton
Bakasura
10
1
6
13
W
Chang'e
Crαbby
Chang'e
3
2
7
3.25
L
Sun Wukong
Lefanor123
Sun Wukong
0
6
1
0.08
L
Apollo
Likerra
Apollo
1
4
3
0.63
W
Izanami
MisaKiraL
Izanami
2
2
3
1.75
L
Artio
Shiroel
Artio
1
2
3
1.25
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,625
Damage
31,311
47,688
Taken
48,932
18,620
Mitigated
25,319
9,346
Healing
18,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,137
2,400
0
1,752
12,802
5,065
0
3,978
8,383
0
49,982
L
Nu Wa
 
Nu Wa
8,129
1,201
0
650
7,678
2,568
0
3,294
3,975
42,751
0
W
Athena
5,191
1,958
1,652
4,710
15,154
11,513
19
2,855
12,299
14,804
0
W
Bakasura
Compton
Bakasura
10,890
7,824
0
4,481
12,345
5,507
395
2,848
9,497
0
58,969
W
Chang'e
Crαbby
Chang'e
4,848
868
1,000
2,466
8,953
3,578
0
4,042
4,911
58,095
0
L
Sun Wukong
Lefanor123
Sun Wukong
5,531
1,041
0
1,768
11,451
4,762
0
6,897
4,414
0
39,106
L
Apollo
Likerra
Apollo
5,658
2,995
0
1,352
7,492
1,894
0
1,108
6,069
0
33,133
W
Izanami
MisaKiraL
Izanami
4,014
2,658
0
901
5,747
1,868
0
1,350
4,397
0
43,552
L
Artio
Shiroel
Artio
3,170
909
1,450
2,374
8,265
4,331
0
1,130
6,823
16,150
0
W
6,368
522
0
3,318
6,733
2,853
533
518
6,215
49,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,298
Gold Earned
38,750
297
Minions Killed
379
0
Camps Cleared
0
1,138,177
Distance Traveled
1,277,602
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,573
598
79
7
0
233,673
0
L
Nu Wa
6,251
568
80
7
0
198,300
0
W
Athena
7,393
672
15
1
0
266,285
5
W
Bakasura
8,662
787
110
10
0
312,486
0
W
Chang'e
8,053
732
100
9
0
249,190
6
L
Sun Wukong
5,893
536
61
6
0
220,535
0
L
Apollo
5,781
526
60
5
0
221,144
0
W
Izanami
6,759
614
77
7
0
238,127
2
L
Artio
5,800
527
17
2
0
264,525
1
W
Anubis
7,883
717
77
7
0
211,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role