Player Matchup

Surtr
Surtr
AM0istNinja
Surtr
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,490 Elo+
Party 1
Ne Zha
Ne Zha
EnragedGlory
Ne Zha
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
ZombiexMeg
Sol
Level 120
God Stats
23W - 15L
1,550 SR
Queue Stats
418W - 406L
1,458 Elo+
Party 1
Khepri
Khepri
catsRus453
Khepri
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 39L
1,096 Elo+
Solo
Baron Samedi
Baron Samedi
lbsarcangel
Baron Samedi
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
185W - 148L
1,495 Elo+
Solo
Team Averages
Level 73
1,510 SR
1,408 Elo+

VS

Team Averages
Level 108
1,426 SR
1,442 Elo+
Raijin
Raijin
 
Raijin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Joso2881
Kali
Level 112
God Stats
2W - 4L
1,268 SR
Queue Stats
421W - 426L
1,457 Elo+
Solo
Shiva
Shiva
KittyGalore750
Shiva
Level 106
God Stats
1W - 2L
1,287 SR
Queue Stats
141W - 125L
1,427 Elo+
Solo
Gilgamesh
Gilgamesh
Ktalin13
Gilgamesh
Level 144
God Stats
4W - 8L
1,575 SR
Queue Stats
758W - 749L
1,458 Elo+
Solo
King Arthur
King Arthur
RBNE0
King Arthur
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
157W - 156L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 11
7,879
875
3,683
10,371
13,421
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
13
5 / 3 / 7
8,283
920
6,689
7,501
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 2 / 11
9,029
1,003
15,401
10,882
5,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
catsRus453
Khepri
15
1 / 0 / 12
8,710
968
3,423
5,265
4,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
lbsarcangel
Baron Samedi
16
7 / 2 / 11
9,389
1,043
13,716
7,078
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
1 / 6 / 5
7,762
862
11,507
9,941
3,906
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
13
2 / 5 / 2
7,331
815
4,644
12,662
5,353
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 4 / 1
7,831
870
9,283
12,146
13,153
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
Ktalin13
Gilgamesh
5
0 / 0 / 0
5,252
584
0
0
0
King Arthur
RBNE0
King Arthur
12
0 / 4 / 6
6,926
770
3,158
12,270
12,077
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
21
19
Kills
7
9
Deaths
19
52
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
6
5
0.58
W
1
2
11
3.25
W
Ne Zha
5
3
7
2.83
L
Kali
2
5
2
0.6
L
4
4
1
1.13
L
Gilgamesh
Ktalin13
Gilgamesh
0
0
0
0
L
King Arthur
RBNE0
King Arthur
0
4
6
0.75
W
5
2
11
5.25
W
Khepri
catsRus453
Khepri
1
0
12
7
W
Baron Samedi
lbsarcangel
Baron Samedi
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,912
Damage
28,592
41,097
Taken
47,019
31,490
Mitigated
34,489
14,277
Healing
12,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
11,507
2,344
250
608
9,941
3,906
0
7,157
2,784
31,594
0
W
3,683
1,304
847
1,889
10,371
13,421
734
1,316
8,872
131
7,635
W
Ne Zha
6,689
3,125
317
1,137
7,501
3,930
1,683
1,105
6,307
0
13,565
L
Kali
4,644
1,379
513
2,910
12,662
5,353
0
9,490
3,172
0
9,110
L
9,283
937
2,890
3,256
12,146
13,153
0
7,669
4,477
0
15,177
L
Gilgamesh
Ktalin13
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
RBNE0
King Arthur
3,158
730
390
1,228
12,270
12,077
0
8,300
3,970
0
7,022
W
15,401
6,593
471
4,743
10,882
5,216
4,150
4,499
6,345
27,989
0
W
Khepri
catsRus453
Khepri
3,423
673
95
1,430
5,265
4,580
652
2,088
3,011
8,304
0
W
Baron Samedi
lbsarcangel
Baron Samedi
13,716
1,169
1,957
1,391
7,078
4,343
1,275
2,499
4,535
25,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,290
Gold Earned
35,102
91
Minions Killed
76
0
Camps Cleared
0
838,173
Distance Traveled
581,897
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,762
862
43
5
0
104,006
0
W
Surtr
7,879
875
9
1
0
163,233
0
W
Ne Zha
8,283
920
13
1
0
176,053
0
L
Kali
7,331
815
10
1
0
134,703
0
L
Shiva
7,831
870
12
1
0
169,960
0
L
Gilgamesh
5,252
584
0
0
0
0
0
L
King Arthur
6,926
770
11
1
0
173,228
0
W
Sol
9,029
1,003
36
4
0
154,739
0
W
Khepri
8,710
968
10
1
0
188,423
0
W
Baron Samedi
9,389
1,043
23
3
0
155,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role