Player Matchup

Thoth
Thoth
JackFrost594
Thoth
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 155L
1,491 Elo+
Party 2
Ymir
Ymir
StarboyRadio
Ymir
Level 38
God Stats
5W - 4L
1,609 SR
Queue Stats
40W - 57L
1,448 Elo+
Solo
Thor
Thor
Th3Dutchie
Thor
Level 157
God Stats
33W - 31L
1,497 SR
Queue Stats
426W - 376L
1,510 Elo+
Solo
Thanatos
Thanatos
ThinkGumzilla
Thanatos
Level 86
God Stats
0W - 2L
1,719 SR
Queue Stats
30W - 32L
1,447 Elo+
Party 2
Ullr
Ullr
YeetEmUpz
Ullr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 254L
1,450 Elo+
Solo
Team Averages
Level 99
1,565 SR
1,469 Elo+

VS

Team Averages
Level 101
1,466 SR
1,483 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Oath_keeper0509
Chernobog
Level 142
God Stats
10W - 9L
1,308 SR
Queue Stats
496W - 499L
1,476 Elo+
Solo
Ah Puch
Ah Puch
Tachh
Ah Puch
Level 19
God Stats
4W - 5L
1,500 SR
Queue Stats
74W - 62L
1,474 Elo+
Party 1
Thanatos
Thanatos
ZayyboDaGreat
Thanatos
Level 125
God Stats
4W - 0L
1,520 SR
Queue Stats
76W - 67L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,291
521
4,491
7,703
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 3 / 5
7,185
513
5,164
15,256
14,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 6 / 0
7,605
543
2,785
13,575
5,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
ThinkGumzilla
Thanatos
12
5 / 5 / 2
7,396
528
8,632
14,263
5,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ullr
10
0 / 5 / 3
5,835
417
4,715
10,809
4,311
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
6 / 1 / 3
9,032
645
11,248
9,453
6,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
 
Athena
12
2 / 2 / 10
7,863
562
4,845
13,276
11,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chernobog
Oath_keeper0509
Chernobog
14
2 / 4 / 8
8,448
603
11,648
12,151
4,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Tachh
Ah Puch
13
2 / 2 / 0
7,747
553
3,050
6,942
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
ZayyboDaGreat
Thanatos
14
11 / 1 / 2
9,281
663
12,617
11,129
4,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
10
Kills
23
23
Deaths
10
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
1
3
7.5
W
Athena
 
Athena
2
2
10
3.5
L
2
4
1
0.63
W
Chernobog
Oath_keeper0509
Chernobog
2
4
8
1.5
L
2
3
5
1.5
W
Ah Puch
Tachh
Ah Puch
2
2
0
1
L
1
6
0
0.17
L
Thanatos
ThinkGumzilla
Thanatos
5
5
2
1.2
L
Ullr
0
5
3
0.3
W
Thanatos
ZayyboDaGreat
Thanatos
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,787
Damage
43,408
61,606
Taken
52,951
33,236
Mitigated
29,164
17,553
Healing
23,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
11,248
2,642
0
3,881
9,453
6,610
103
357
9,096
0
70,382
W
Athena
 
Athena
4,845
1,293
0
2,924
13,276
11,295
85
2,668
10,608
21,723
0
L
4,491
409
0
480
7,703
2,711
0
2,469
5,118
53,679
0
W
Chernobog
Oath_keeper0509
Chernobog
11,648
8,721
0
4,160
12,151
4,713
337
3,569
8,582
0
66,932
L
5,164
2,211
448
3,266
15,256
14,691
0
2,666
12,551
26,544
0
W
Ah Puch
Tachh
Ah Puch
3,050
776
0
2,953
6,942
2,402
870
2,727
4,215
54,627
0
L
2,785
1,051
0
2,785
13,575
5,945
0
124
13,451
0
57,374
L
Thanatos
ThinkGumzilla
Thanatos
8,632
3,646
0
7,624
14,263
5,578
0
1,564
12,659
0
57,204
L
Ullr
4,715
3,031
0
2,950
10,809
4,311
0
1,245
9,564
0
29,128
W
Thanatos
ZayyboDaGreat
Thanatos
12,617
5,060
0
9,309
11,129
4,144
0
1,006
10,123
0
61,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,312
Gold Earned
42,371
376
Minions Killed
396
0
Camps Cleared
0
1,241,861
Distance Traveled
1,294,639
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,032
645
104
7
0
277,552
0
W
Athena
7,863
562
30
2
0
293,851
5
L
Thoth
7,291
521
113
8
0
249,970
0
W
Chernobog
8,448
603
84
6
0
213,138
0
L
Ymir
7,185
513
27
2
0
252,813
1
W
Ah Puch
7,747
553
90
6
0
215,407
0
L
Thor
7,605
543
103
7
0
224,507
1
L
Thanatos
7,396
528
92
7
0
281,366
0
L
Ullr
5,835
417
41
3
0
233,205
4
W
Thanatos
9,281
663
88
6
0
294,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role