Player Matchup

Anubis
Anubis
HighDiamond
Anubis
Level 125
God Stats
2W - 1L
1,300 SR
Queue Stats
429W - 373L
1,528 Elo+
Solo
Arachne
Arachne
ImBwanden
Arachne
Level 158
God Stats
26W - 15L
1,460 SR
Queue Stats
269W - 334L
1,507 Elo+
Party 1
Chiron
Chiron
OhHeyitsOhgi
Chiron
Level 158
God Stats
1W - 3L
1,292 SR
Queue Stats
109W - 150L
1,535 Elo+
Party 1
Camazotz
Camazotz
a_big_fur_burger
Camazotz
Level 108
God Stats
1W - 2L
1,193 SR
Queue Stats
165W - 162L
1,543 Elo+
Solo
Ymir
Ymir
zakumonkeytv
Ymir
Level 186
God Stats
379W - 488L
1,499 SR
Queue Stats
393W - 525L
1,543 Elo+
Party 1
Team Averages
Level 147
1,349 SR
1,531 Elo+

VS

Team Averages
Level 84
1,582 SR
1,624 Elo+
Yemoja
Yemoja
GrynthLIVE
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 61L
1,819 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lord Swanky
Morgan Le Fay
Level 109
God Stats
0W - 2L
1,316 SR
Queue Stats
128W - 114L
1,569 Elo+
Solo
Chiron
Chiron
Moybm561365
Chiron
Level 119
God Stats
0W - 2L
1,714 SR
Queue Stats
139W - 107L
1,605 Elo+
Solo
Loki
Loki
Psalodran
Loki
Level 152
God Stats
0W - 1L
1,773 SR
Queue Stats
128W - 108L
1,539 Elo+
Party 2
Nike
Nike
SweeettHeart
Nike
Level 33
God Stats
8W - 7L
1,605 SR
Queue Stats
28W - 21L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
4 / 0 / 0
8,532
711
7,847
5,457
2,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
ImBwanden
Arachne
9
3 / 0 / 1
6,299
525
5,345
8,849
2,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chiron
11
1 / 1 / 1
6,653
554
3,845
7,396
2,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 2 / 1
6,958
580
3,847
10,008
4,834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 2
6,133
511
8,862
7,139
3,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GrynthLIVE
Yemoja
8
0 / 2 / 0
5,326
444
1,861
8,838
4,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Lord Swanky
Morgan Le Fay
11
0 / 3 / 0
5,738
478
3,293
6,523
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
10
1 / 2 / 0
5,690
474
4,471
8,967
3,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
10
1 / 4 / 3
6,077
506
7,224
9,796
3,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 1 / 0
6,592
549
5,800
9,037
7,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
11
Kills
4
4
Deaths
12
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
GrynthLIVE
Yemoja
0
2
0
0
W
Anubis
4
0
0
4
W
Arachne
ImBwanden
Arachne
3
0
1
3.5
L
Morgan Le Fay
Lord Swanky
Morgan Le Fay
0
3
0
0
L
Chiron
1
2
0
0.5
W
Chiron
1
1
1
1.5
L
Loki
1
4
3
0.63
L
2
1
0
2
W
1
2
1
0.75
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,746
Damage
22,649
38,849
Taken
43,161
16,212
Mitigated
20,217
17,128
Healing
10,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
GrynthLIVE
Yemoja
1,861
749
2,344
1,881
8,838
4,788
0
5,257
3,581
11,211
0
W
Anubis
7,847
327
0
4,088
5,457
2,559
0
1,944
3,465
74,133
0
W
Arachne
ImBwanden
Arachne
5,345
3,836
0
2,793
8,849
2,866
0
1,439
7,320
0
30,044
L
Morgan Le Fay
Lord Swanky
Morgan Le Fay
3,293
164
0
690
6,523
1,704
0
4,763
1,760
42,632
0
L
Chiron
4,471
1,793
175
1,622
8,967
3,303
0
4,494
4,473
0
42,511
W
Chiron
3,845
1,432
244
2,758
7,396
2,423
360
295
7,101
0
46,471
L
Loki
7,224
1,944
0
2,830
9,796
3,094
0
938
8,858
0
42,564
L
5,800
769
0
675
9,037
7,328
0
1,257
7,780
0
41,005
W
3,847
740
0
3,738
10,008
4,834
0
0
9,351
0
45,127
W
8,862
2,955
0
3,507
7,139
3,530
145
1,476
5,663
33,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,575
Gold Earned
29,423
374
Minions Killed
343
0
Camps Cleared
0
1,224,582
Distance Traveled
1,205,157
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,326
444
26
2
0
215,811
0
W
Anubis
8,532
711
138
12
0
240,589
0
W
Arachne
6,299
525
43
4
0
304,943
3
L
Morgan Le Fay
5,738
478
84
7
0
233,189
1
L
Chiron
5,690
474
75
6
0
248,642
0
W
Chiron
6,653
554
83
7
0
219,364
1
L
Loki
6,077
506
80
7
0
269,115
0
L
Nike
6,592
549
78
7
0
238,400
0
W
Camazotz
6,958
580
67
6
0
232,470
0
W
Ymir
6,133
511
43
4
0
227,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role