Player Matchup

Ravana
Ravana
CaptainHelmet
Ravana
Level 128
God Stats
6W - 1L
1,627 SR
Queue Stats
179W - 181L
1,513 Elo+
Solo
Chiron
Chiron
Lukergo
Chiron
Level 177
God Stats
5W - 2L
1,526 SR
Queue Stats
142W - 124L
1,536 Elo+
Solo
Zeus
Zeus
eXCeLZzz
Zeus
Level 126
God Stats
2W - 2L
1,594 SR
Queue Stats
87W - 68L
1,601 Elo+
Solo
Guan Yu
Guan Yu
propit3
Guan Yu
Level 136
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 4L
1,785 Elo+
Solo
Cthulhu
Cthulhu
Диреон
Cthulhu
Level 62
God Stats
1W - 1L
1,263 SR
Queue Stats
24W - 29L
1,414 Elo+
Solo
Team Averages
Level 126
1,502 SR
1,570 Elo+

VS

Team Averages
Level 132
1,530 SR
1,522 Elo+
Set
Set
 
Set
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
EckoSan
Atlas
Level 203
God Stats
15W - 20L
1,446 SR
Queue Stats
646W - 610L
1,536 Elo+
Solo
Ra
Ra
Faralice
Ra
Level 126
God Stats
4W - 2L
1,738 SR
Queue Stats
196W - 200L
1,449 Elo+
Solo
Nox
Nox
Heward18
Nox
Level 148
God Stats
10W - 12L
1,467 SR
Queue Stats
126W - 107L
1,486 Elo+
Party 1
Chernobog
Chernobog
JangMiNee
Chernobog
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 1
5,427
678
3,217
3,045
970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chiron
Lukergo
Chiron
9
0 / 0 / 0
4,863
608
2,553
2,758
792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
10
1 / 2 / 1
5,274
659
3,501
3,641
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
propit3
Guan Yu
9
2 / 2 / 2
5,238
655
3,925
6,580
6,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Диреон
Cthulhu
7
0 / 0 / 0
4,169
521
1,040
3,278
1,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
7
1 / 1 / 1
4,421
553
1,631
4,991
1,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
EckoSan
Atlas
9
1 / 3 / 1
4,790
599
4,570
7,490
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 2 / 0
5,011
626
825
3,612
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 0 / 1
4,604
576
1,284
4,270
2,654
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
JangMiNee
Chernobog
8
0 / 0 / 1
4,279
535
1,708
4,545
1,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
6
Kills
4
4
Deaths
6
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
1
1
1.5
W
3
0
1
3.5
L
Atlas
EckoSan
Atlas
1
3
1
0.5
L
2
2
0
1
L
0
0
1
0.5
L
Chernobog
JangMiNee
Chernobog
0
0
1
0.5
W
Chiron
Lukergo
Chiron
0
0
0
0
W
Zeus
1
2
1
0.75
W
Guan Yu
propit3
Guan Yu
2
2
2
1.5
W
Cthulhu
Диреон
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,236
Damage
10,018
19,302
Taken
24,908
10,643
Mitigated
9,460
5,942
Healing
6,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
1,631
858
0
749
4,991
1,997
0
848
4,143
0
23,164
W
3,217
1,106
0
464
3,045
970
0
406
2,606
0
29,827
L
Atlas
EckoSan
Atlas
4,570
1,660
0
2,117
7,490
2,300
0
0
7,490
27,775
0
L
825
86
456
891
3,612
1,145
0
1,669
1,943
31,654
0
L
1,284
457
0
1,494
4,270
2,654
0
1,568
2,702
17,867
0
L
Chernobog
JangMiNee
Chernobog
1,708
1,084
0
1,173
4,545
1,364
0
456
4,089
0
24,707
W
Chiron
Lukergo
Chiron
2,553
1,327
147
814
2,758
792
0
163
2,542
0
45,089
W
Zeus
3,501
362
0
990
3,641
1,021
0
938
2,703
43,306
0
W
Guan Yu
propit3
Guan Yu
3,925
335
20
2,070
6,580
6,206
0
3,826
2,279
0
25,137
W
Cthulhu
Диреон
Cthulhu
1,040
133
552
885
3,278
1,654
156
741
2,493
7,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,971
Gold Earned
23,105
278
Minions Killed
217
0
Camps Cleared
0
805,032
Distance Traveled
768,105
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,421
553
39
5
0
127,725
0
W
Ravana
5,427
678
54
7
0
186,684
2
L
Atlas
4,790
599
34
4
0
152,445
0
L
Ra
5,011
626
72
9
0
184,656
1
L
Nox
4,604
576
29
4
0
143,653
3
L
Chernobog
4,279
535
43
5
0
159,626
0
W
Chiron
4,863
608
77
10
0
144,337
1
W
Zeus
5,274
659
77
10
0
150,413
1
W
Guan Yu
5,238
655
47
6
0
172,241
0
W
Cthulhu
4,169
521
23
3
0
151,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role