Player Matchup

Maui
Maui
Ace_Willy_
Maui
Level 83
God Stats
3W - 6L
1,416 SR
Queue Stats
203W - 223L
1,379 Elo+
Solo
Hercules
Hercules
Ghost_the_reader
Hercules
Level 103
God Stats
6W - 5L
1,495 SR
Queue Stats
135W - 139L
1,524 Elo+
Solo
Serqet
Serqet
SircPradaL
Serqet
Level 146
God Stats
2W - 5L
1,200 SR
Queue Stats
154W - 174L
1,487 Elo+
Solo
Chang'e
Chang'e
Tempest_Chelo
Chang'e
Level 48
God Stats
10W - 3L
1,500 SR
Queue Stats
29W - 24L
1,444 Elo+
Party 1
Ishtar
Ishtar
Tempest_TheSoul
Ishtar
Level 66
God Stats
8W - 6L
1,314 SR
Queue Stats
188W - 147L
1,505 Elo+
Party 1
Team Averages
Level 89
1,385 SR
1,468 Elo+

VS

Team Averages
Level 88
1,507 SR
1,452 Elo+
Izanami
Izanami
AlexS__S
Izanami
Level 107
God Stats
358W - 316L
1,566 SR
Queue Stats
753W - 770L
1,417 Elo+
Solo
Hades
Hades
CEO_OF_CHEEKS2
Hades
Level 48
God Stats
5W - 7L
1,535 SR
Queue Stats
152W - 175L
1,374 Elo+
Solo
Khepri
Khepri
Hurskarled
Khepri
Level 63
God Stats
2W - 2L
1,257 SR
Queue Stats
124W - 118L
1,495 Elo+
Solo
Thor
Thor
RidgedFury
Thor
Level 143
God Stats
6W - 11L
1,656 SR
Queue Stats
686W - 700L
1,530 Elo+
Solo
Surtr
Surtr
SlowTulip502
Surtr
Level 79
God Stats
35W - 34L
1,522 SR
Queue Stats
98W - 101L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
5,430
494
3,334
9,403
6,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 2 / 0
6,281
571
4,799
8,769
5,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Serqet
SircPradaL
Serqet
10
3 / 1 / 2
6,028
548
3,100
7,309
2,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
10
2 / 1 / 1
5,799
527
6,074
6,222
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 2
5,158
469
4,427
5,804
1,942
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlexS__S
Izanami
10
1 / 1 / 0
6,148
559
5,283
6,474
2,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
2 / 1 / 0
6,264
569
3,214
7,732
3,044
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Hurskarled
Khepri
8
0 / 2 / 1
5,445
495
3,371
8,167
6,239
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 0 / 0
6,550
595
5,957
9,405
6,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 3 / 1
5,833
530
3,049
8,324
3,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
6
Kills
6
6
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Izanami
AlexS__S
Izanami
1
1
0
1
L
2
1
0
2
W
0
2
0
0
L
Khepri
Hurskarled
Khepri
0
2
1
0.25
L
2
0
0
2
W
Serqet
SircPradaL
Serqet
3
1
2
4
L
1
3
1
0.5
W
Chang'e
2
1
1
2.5
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,734
Damage
20,874
37,507
Taken
40,102
19,785
Mitigated
21,223
10,971
Healing
14,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,334
1,311
0
2,321
9,403
6,815
0
2,505
6,898
13,094
0
L
Izanami
AlexS__S
Izanami
5,283
3,950
0
2,568
6,474
2,233
531
893
5,464
0
52,430
L
3,214
507
0
4,304
7,732
3,044
1,159
3,650
4,082
37,434
0
W
4,799
907
0
2,029
8,769
5,776
0
0
7,888
0
45,219
L
Khepri
Hurskarled
Khepri
3,371
1,088
0
3,003
8,167
6,239
0
2,158
6,009
16,016
0
L
5,957
829
0
3,875
9,405
6,052
0
0
8,884
0
43,315
W
Serqet
SircPradaL
Serqet
3,100
770
0
3,711
7,309
2,933
0
557
6,752
0
35,389
L
3,049
1,899
0
457
8,324
3,655
0
2,707
5,539
708
36,184
W
Chang'e
6,074
510
160
2,146
6,222
2,319
90
2,577
3,645
38,723
0
W
4,427
3,128
0
604
5,804
1,942
0
1,074
4,730
0
28,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,696
Gold Earned
30,240
243
Minions Killed
294
0
Camps Cleared
0
1,062,544
Distance Traveled
994,657
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
5,430
494
9
1
0
209,573
5
L
Izanami
6,148
559
85
8
0
188,232
4
L
Hades
6,264
569
57
5
0
165,408
0
W
Hercules
6,281
571
81
7
0
213,719
2
L
Khepri
5,445
495
21
2
0
225,018
0
L
Thor
6,550
595
72
7
0
209,144
1
W
Serqet
6,028
548
59
5
0
239,066
2
L
Surtr
5,833
530
59
5
0
206,855
0
W
Chang'e
5,799
527
50
5
0
207,387
0
W
Ishtar
5,158
469
44
4
0
192,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role