Player Matchup

Hades
Hades
The_Shoobinator
Hades
Level 80
God Stats
14W - 9L
1,335 SR
Queue Stats
35W - 40L
1,346 Elo+
Party 2
Fenrir
Fenrir
bald_murse
Fenrir
Level 156
God Stats
1W - 0L
1,499 SR
Queue Stats
58W - 59L
1,406 Elo+
Party 2
Surtr
Surtr
xancoldiron
Surtr
Level 124
God Stats
5W - 5L
1,393 SR
Queue Stats
116W - 128L
1,389 Elo+
Party 2
Team Averages
Level 120
1,409 SR
1,380 Elo+

VS

Team Averages
Level 74
1,457 SR
1,414 Elo+
Achilles
Achilles
Aozaer
Achilles
Level 66
God Stats
13W - 17L
1,187 SR
Queue Stats
110W - 133L
1,324 Elo+
Solo
Agni
Agni
taterman52
Agni
Level 57
God Stats
3W - 1L
1,683 SR
Queue Stats
86W - 82L
1,462 Elo+
Party 1
Chiron
Chiron
xF3ARtheCHUKEx
Chiron
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 84L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 7
7,933
793
5,026
6,412
3,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
bald_murse
Fenrir
13
9 / 0 / 3
8,589
859
7,135
12,514
11,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
2 / 1 / 8
7,214
721
10,433
12,576
9,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aozaer
Achilles
12
1 / 3 / 1
6,315
632
5,269
9,397
9,527
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 8 / 2
5,914
591
7,382
9,279
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 1
6,422
642
7,117
9,613
3,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
13
Kills
2
2
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
Aozaer
Achilles
1
3
1
0.5
W
2
1
7
5.5
W
Fenrir
bald_murse
Fenrir
9
0
3
10.5
L
0
8
2
0.13
L
1
2
1
0.75
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,594
Damage
19,768
31,502
Taken
28,289
24,010
Mitigated
16,237
9,235
Healing
4,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Aozaer
Achilles
5,269
1,100
0
1,111
9,397
9,527
0
2,257
7,140
0
13,345
W
5,026
413
1,499
4,059
6,412
3,033
223
1,293
5,119
30,116
0
W
Fenrir
bald_murse
Fenrir
7,135
1,778
0
1,772
12,514
11,376
228
2,530
9,984
0
25,102
L
7,382
702
0
590
9,279
2,997
0
1,565
7,714
18,512
0
L
7,117
2,010
295
2,761
9,613
3,713
0
1,526
8,087
0
26,664
W
10,433
3,497
92
1,813
12,576
9,601
40
3,595
8,981
475
22,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,736
Gold Earned
18,651
133
Minions Killed
82
0
Camps Cleared
0
565,549
Distance Traveled
519,430
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,315
632
13
1
0
190,347
0
W
Hades
7,933
793
80
8
0
185,726
0
W
Fenrir
8,589
859
30
3
0
199,239
1
L
Agni
5,914
591
27
3
0
158,157
1
L
Chiron
6,422
642
42
4
0
170,926
0
W
Surtr
7,214
721
23
2
0
180,584
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role