Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
TheKingRitzy
Medusa
Level 135
God Stats
13W - 14L
1,501 SR
Queue Stats
529W - 527L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
morta_linda
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,493 Elo+
Party 1
Hercules
Hercules
paolö
Hercules
Level 157
God Stats
3W - 6L
1,746 SR
Queue Stats
209W - 208L
1,559 Elo+
Solo
Team Averages
Level 118
1,549 SR
1,508 Elo+

VS

Team Averages
Level 123
1,500 SR
1,496 Elo+
Kali
Kali
 
Kali
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
kirito_Klkg
Hel
Level 44
God Stats
6W - 4L
1,577 SR
Queue Stats
272W - 285L
1,460 Elo+
Solo
Vamana
Vamana
salotarus
Vamana
Level 57
God Stats
5W - 3L
1,423 SR
Queue Stats
147W - 168L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
2 / 3 / 2
5,884
588
8,584
9,190
3,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
 
Merlin
7
1 / 2 / 0
4,897
490
2,692
4,526
1,507
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Medusa
9
0 / 2 / 1
5,208
521
3,721
6,833
1,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
morta_linda
Cthulhu
9
2 / 2 / 2
5,635
564
3,585
8,713
5,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
paolö
Hercules
12
4 / 1 / 0
7,240
724
7,938
9,115
8,499
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
4 / 1 / 3
6,451
645
5,850
11,815
4,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
 
Ix Chel
10
2 / 2 / 4
5,839
584
4,574
7,444
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
 
Anhur
10
1 / 0 / 1
5,809
581
4,548
5,616
2,202
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 3 / 5
5,176
518
4,229
7,620
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
salotarus
Vamana
11
1 / 3 / 0
6,136
614
4,380
9,624
6,401
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
9
Kills
10
10
Deaths
9
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
3
2
1
L
Merlin
 
Merlin
1
2
0
0.5
W
Kali
 
Kali
4
1
3
5.5
W
Ix Chel
 
Ix Chel
2
2
4
2
W
Anhur
 
Anhur
1
0
1
1.5
L
Medusa
0
2
1
0.25
W
2
3
5
1.5
L
Cthulhu
morta_linda
Cthulhu
2
2
2
1.5
L
Hercules
paolö
Hercules
4
1
0
4
W
Vamana
salotarus
Vamana
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,520
Damage
23,581
38,377
Taken
42,119
20,206
Mitigated
16,630
9,900
Healing
15,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
8,584
2,891
0
1,158
9,190
3,143
0
952
8,238
0
49,290
L
Merlin
 
Merlin
2,692
175
0
500
4,526
1,507
0
2,913
1,613
28,264
0
W
Kali
 
Kali
5,850
3,356
0
3,094
11,815
4,048
0
1,074
10,741
0
40,714
W
Ix Chel
 
Ix Chel
4,574
284
426
2,271
7,444
2,088
766
2,140
5,304
39,582
0
W
Anhur
 
Anhur
4,548
3,342
0
2,339
5,616
2,202
296
803
4,813
0
37,980
L
Medusa
3,721
1,751
0
1,437
6,833
1,978
0
1,617
5,216
0
35,520
W
4,229
311
2,253
3,466
7,620
1,891
0
2,260
5,360
23,243
0
L
Cthulhu
morta_linda
Cthulhu
3,585
0
1,207
1,958
8,713
5,079
0
3,321
5,392
17,985
0
L
Hercules
paolö
Hercules
7,938
3,616
0
3,640
9,115
8,499
0
0
9,115
0
52,325
W
Vamana
salotarus
Vamana
4,380
2,513
0
1,252
9,624
6,401
0
0
9,624
0
39,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,864
Gold Earned
29,411
312
Minions Killed
310
0
Camps Cleared
0
963,791
Distance Traveled
1,017,698
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,884
588
74
7
0
218,211
0
L
Merlin
4,897
490
49
5
0
151,448
0
W
Kali
6,451
645
66
7
0
224,593
0
W
Ix Chel
5,839
584
65
7
0
191,606
0
W
Anhur
5,809
581
76
8
0
186,536
2
L
Medusa
5,208
521
73
7
0
190,763
0
W
Hel
5,176
518
34
3
0
202,875
0
L
Cthulhu
5,635
564
26
3
0
217,398
3
L
Hercules
7,240
724
90
9
0
185,971
2
W
Vamana
6,136
614
69
7
0
212,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role