Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Eskyel
Bellona
Level 129
God Stats
3W - 1L
1,805 SR
Queue Stats
364W - 346L
1,550 Elo+
Solo
Medusa
Medusa
WillTrill
Medusa
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 173L
1,452 Elo+
Party 2
Vulcan
Vulcan
itzTrxppz--
Vulcan
Level 140
God Stats
16W - 12L
1,588 SR
Queue Stats
76W - 73L
1,553 Elo+
Party 2
Ares
Ares
ujustamadcxnt
Ares
Level 31
God Stats
7W - 3L
1,500 SR
Queue Stats
166W - 170L
1,405 Elo+
Party 2
Team Averages
Level 101
1,579 SR
1,492 Elo+

VS

Team Averages
Level 137
1,454 SR
1,514 Elo+
Susano
Susano
 
Susano
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
 
Ix Chel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
 
Surtr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
Damon_Steel
Martichoras
Level 123
God Stats
2W - 2L
1,272 SR
Queue Stats
47W - 40L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
1 / 0 / 2
5,355
595
2,294
6,559
2,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Eskyel
Bellona
10
3 / 1 / 1
5,472
608
6,395
8,580
5,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
WillTrill
Medusa
10
2 / 1 / 0
5,585
621
3,756
4,411
1,580
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
9
1 / 2 / 0
4,929
548
1,524
3,337
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 2
5,051
561
2,056
4,371
3,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
3 / 0 / 1
5,982
665
2,642
6,735
2,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
 
Ix Chel
9
1 / 1 / 0
5,610
623
3,673
4,227
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
 
Surtr
8
0 / 4 / 1
4,711
523
5,499
8,949
5,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
 
Xing Tian
3
0 / 0 / 0
3,653
406
845
1,844
828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Martichoras
Damon_Steel
Martichoras
8
0 / 2 / 1
4,842
538
2,242
4,632
1,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
7
Kills
4
4
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
1
0
2
2
L
Susano
 
Susano
3
0
1
3.5
L
Ix Chel
 
Ix Chel
1
1
0
1
L
Surtr
 
Surtr
0
4
1
0.13
L
Xing Tian
 
Xing Tian
0
0
0
0
L
Martichoras
Damon_Steel
Martichoras
0
2
1
0.25
W
Bellona
Eskyel
Bellona
3
1
1
3.5
W
Medusa
WillTrill
Medusa
2
1
0
2
W
Vulcan
1
2
0
0.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,025
Damage
14,901
27,258
Taken
26,387
13,587
Mitigated
11,898
11,314
Healing
4,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
2,294
1,752
0
2,745
6,559
2,580
0
1,960
4,599
0
30,871
L
Susano
 
Susano
2,642
919
0
475
6,735
2,476
0
222
6,491
0
38,930
L
Ix Chel
 
Ix Chel
3,673
353
150
746
4,227
1,572
0
2,648
1,457
41,438
0
L
Surtr
 
Surtr
5,499
2,604
0
2,056
8,949
5,343
16
215
8,654
281
29,747
L
Xing Tian
 
Xing Tian
845
53
0
700
1,844
828
0
118
1,716
3,582
0
L
Martichoras
Damon_Steel
Martichoras
2,242
622
0
719
4,632
1,679
0
377
4,255
0
33,200
W
Bellona
Eskyel
Bellona
6,395
3,502
0
4,002
8,580
5,342
0
197
8,383
0
34,939
W
Medusa
WillTrill
Medusa
3,756
1,747
0
1,942
4,411
1,580
0
296
4,115
0
44,770
W
Vulcan
1,524
168
0
750
3,337
1,069
74
1,191
2,146
28,518
0
W
2,056
94
0
1,875
4,371
3,016
0
1,071
3,300
16,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,392
Gold Earned
24,798
290
Minions Killed
251
0
Camps Cleared
0
977,949
Distance Traveled
763,700
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,355
595
71
8
0
233,134
0
L
Susano
5,982
665
71
8
0
193,546
0
L
Ix Chel
5,610
623
83
9
0
168,538
1
L
Surtr
4,711
523
38
4
0
162,590
2
L
Xing Tian
3,653
406
5
1
0
81,923
0
L
Martichoras
4,842
538
54
6
0
157,103
2
W
Bellona
5,472
608
55
6
0
178,331
0
W
Medusa
5,585
621
80
9
0
158,968
1
W
Vulcan
4,929
548
55
6
0
203,918
0
W
Ares
5,051
561
29
3
0
203,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role