Player Matchup

Nu Wa
Nu Wa
Vermillion262
Nu Wa
Level 108
God Stats
5W - 5L
1,569 SR
Queue Stats
200W - 203L
1,537 Elo+
Solo
Neith
Neith
arletispageti
Neith
Level 28
God Stats
5W - 6L
1,225 SR
Queue Stats
22W - 26L
1,250 Elo+
Party 2
Surtr
Surtr
prodin9999
Surtr
Level 74
God Stats
8W - 8L
1,442 SR
Queue Stats
35W - 39L
1,363 Elo+
Party 2
Team Averages
Level 70
1,412 SR
1,383 Elo+

VS

Team Averages
Level 52
1,500 SR
1,233 Elo+
Baron Samedi
Baron Samedi
BushidoBrown27
Baron Samedi
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 4L
1,227 Elo+
Party 1
Shiva
Shiva
WubbaFluff
Shiva
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 19L
1,243 Elo+
Party 1
Ishtar
Ishtar
aiden2511
Ishtar
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 7
9,923
763
13,382
8,229
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 0 / 8
10,198
784
8,209
8,219
3,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
15
4 / 0 / 9
10,001
769
11,641
11,561
10,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BushidoBrown27
Baron Samedi
12
0 / 7 / 0
7,460
574
5,373
11,346
5,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
13
0 / 3 / 0
7,785
599
10,223
17,981
16,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
aiden2511
Ishtar
13
0 / 3 / 0
7,740
595
3,845
9,630
3,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
13
Kills
0
0
Deaths
13
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BushidoBrown27
Baron Samedi
0
7
0
0
W
5
0
7
8.5
L
Shiva
0
3
0
0
L
Ishtar
aiden2511
Ishtar
0
3
0
0
W
4
0
8
8
W
Surtr
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,232
Damage
19,441
28,009
Taken
38,957
17,644
Mitigated
25,518
5,393
Healing
4,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BushidoBrown27
Baron Samedi
5,373
1,152
654
828
11,346
5,417
0
3,470
7,876
19,190
0
W
13,382
3,795
0
1,165
8,229
3,382
902
699
7,530
45,885
0
L
Shiva
10,223
941
355
1,858
17,981
16,228
0
6,715
11,266
0
46,493
L
Ishtar
aiden2511
Ishtar
3,845
1,731
0
1,083
9,630
3,873
0
3,517
6,113
0
33,315
W
8,209
1,608
0
2,240
8,219
3,923
1,882
1,982
6,237
0
39,807
W
Surtr
11,641
3,838
0
1,988
11,561
10,339
378
2,762
8,799
716
48,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,122
Gold Earned
22,985
176
Minions Killed
160
0
Camps Cleared
0
754,897
Distance Traveled
625,161
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,460
574
24
2
0
178,849
0
W
Nu Wa
9,923
763
55
4
0
234,235
0
L
Shiva
7,785
599
65
5
0
240,295
0
L
Ishtar
7,740
595
71
5
0
206,017
0
W
Neith
10,198
784
70
5
0
259,237
0
W
Surtr
10,001
769
51
4
0
261,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role