Player Matchup

Hercules
Hercules
CyPhLor
Hercules
Level 66
God Stats
1W - 2L
1,799 SR
Queue Stats
7W - 5L
1,821 Elo+
Party 2
Artemis
Artemis
LadyErialYoutube
Artemis
Level 174
God Stats
52W - 36L
1,532 SR
Queue Stats
401W - 419L
1,433 Elo+
Party 3
Horus
Horus
Nakhesh
Horus
Level 14
God Stats
1W - 2L
1,489 SR
Queue Stats
12W - 12L
1,465 Elo+
Party 2
Pele
Pele
giypcii
Pele
Level 15
God Stats
0W - 1L
1,809 SR
Queue Stats
9W - 11L
1,404 Elo+
Party 2
Ra
Ra
olizantempe
Ra
Level 176
God Stats
0W - 1L
1,490 SR
Queue Stats
213W - 238L
1,464 Elo+
Party 3
Team Averages
Level 89
1,624 SR
1,517 Elo+

VS

Team Averages
Level 68
1,406 SR
1,433 Elo+
Anubis
Anubis
 
Anubis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Sheppard41
Hades
Level 68
God Stats
3W - 3L
1,302 SR
Queue Stats
65W - 60L
1,478 Elo+
Party 1
Mercury
Mercury
brutalgirth
Mercury
Level 101
God Stats
4W - 1L
1,505 SR
Queue Stats
6W - 7L
1,321 Elo+
Solo
Ah Puch
Ah Puch
cvngIZBACKboys
Ah Puch
Level 29
God Stats
3W - 3L
1,395 SR
Queue Stats
47W - 48L
1,479 Elo+
Party 1
Rama
Rama
ilProstata
Rama
Level 61
God Stats
4W - 1L
1,326 SR
Queue Stats
27W - 36L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CyPhLor
Hercules
14
0 / 2 / 3
7,857
491
1,544
8,584
5,836
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 4 / 2
7,440
465
9,554
12,042
5,160
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Nakhesh
Horus
10
0 / 5 / 8
7,247
453
3,026
17,820
15,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
giypcii
Pele
15
8 / 7 / 5
9,191
574
17,112
18,282
7,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
7 / 4 / 0
9,736
609
7,019
12,450
4,482
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
4 / 5 / 7
9,956
622
10,570
13,044
5,743
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
14
5 / 3 / 6
9,011
563
16,982
12,859
6,208
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
brutalgirth
Mercury
16
7 / 0 / 5
10,275
642
8,473
11,558
4,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 2 / 4
10,268
642
7,064
10,632
6,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 7 / 9
8,415
526
8,823
12,607
4,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
53
17
Kills
22
22
Deaths
17
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
5
7
1.5
L
Hercules
CyPhLor
Hercules
0
2
3
0.75
L
2
4
2
0.75
L
Horus
Nakhesh
Horus
0
5
8
0.8
W
Hades
5
3
6
2.67
W
Mercury
brutalgirth
Mercury
7
0
5
9.5
W
3
2
4
2.5
L
Pele
giypcii
Pele
8
7
5
1.5
W
3
7
9
1.07
L
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,255
Damage
51,912
69,178
Taken
60,700
38,083
Mitigated
27,165
18,425
Healing
19,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,570
311
0
5,518
13,044
5,743
717
2,398
10,462
74,475
0
L
Hercules
CyPhLor
Hercules
1,544
682
0
1,972
8,584
5,836
550
5,065
3,519
0
50,093
L
9,554
3,419
0
2,011
12,042
5,160
0
6,097
5,945
0
44,766
L
Horus
Nakhesh
Horus
3,026
1,969
3,676
6,110
17,820
15,509
0
8,105
9,715
0
11,099
W
Hades
16,982
2,579
407
6,720
12,859
6,208
1,054
808
11,946
58,488
0
W
Mercury
brutalgirth
Mercury
8,473
3,785
0
500
11,558
4,611
2,795
1,129
10,367
0
93,817
W
7,064
177
0
4,572
10,632
6,090
1,209
319
10,283
71,477
203
L
Pele
giypcii
Pele
17,112
4,639
0
2,221
18,282
7,096
0
7,937
10,345
0
64,899
W
8,823
7,476
0
2,216
12,607
4,513
1,738
2,034
10,493
0
41,713
L
7,019
869
310
2,125
12,450
4,482
0
7,412
5,038
78,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,471
Gold Earned
47,925
416
Minions Killed
493
0
Camps Cleared
0
1,589,549
Distance Traveled
1,536,435
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,956
622
114
7
0
262,790
0
L
Hercules
7,857
491
113
7
0
336,069
0
L
Artemis
7,440
465
72
5
0
266,928
5
L
Horus
7,247
453
13
1
0
316,329
7
W
Hades
9,011
563
78
5
0
292,321
0
W
Mercury
10,275
642
134
8
0
426,160
0
W
Ah Puch
10,268
642
111
7
0
289,412
0
L
Pele
9,191
574
97
6
0
348,509
0
W
Rama
8,415
526
56
4
0
265,752
2
L
Ra
9,736
609
121
8
0
321,714
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role