Player Matchup

Lancelot
Lancelot
KilllnProtect
Lancelot
Level 200
God Stats
1W - 2L
1,226 SR
Queue Stats
85W - 66L
1,590 Elo+
Solo
Ishtar
Ishtar
Koveak
Ishtar
Level 208
God Stats
7W - 8L
1,664 SR
Queue Stats
127W - 106L
1,593 Elo+
Party 3
Ix Chel
Ix Chel
Lawz437
Ix Chel
Level 67
God Stats
0W - 3L
1,301 SR
Queue Stats
53W - 49L
1,621 Elo+
Solo
Atlas
Atlas
Mojio
Atlas
Level 158
God Stats
1W - 4L
1,562 SR
Queue Stats
97W - 87L
1,536 Elo+
Party 3
Tyr
Tyr
Tobi2131
Tyr
Level 158
God Stats
1W - 5L
1,192 SR
Queue Stats
345W - 315L
1,527 Elo+
Solo
Team Averages
Level 158
1,389 SR
1,574 Elo+

VS

Team Averages
Level 126
1,648 SR
1,488 Elo+
Chiron
Chiron
CyberBullyPro
Chiron
Level 100
God Stats
1W - 1L
1,325 SR
Queue Stats
283W - 206L
1,593 Elo+
Party 1
Athena
Athena
Decaprex
Athena
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 24L
1,452 Elo+
Party 2
Aphrodite
Aphrodite
MacMellany
Aphrodite
Level 144
God Stats
8W - 5L
1,600 SR
Queue Stats
356W - 333L
1,550 Elo+
Solo
Bellona
Bellona
MrDibbles
Bellona
Level 133
God Stats
2W - 0L
1,945 SR
Queue Stats
7W - 6L
1,278 Elo+
Party 2
Sol
Sol
Stubbys
Sol
Level 96
God Stats
4W - 1L
1,872 SR
Queue Stats
220W - 191L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
KilllnProtect
Lancelot
13
1 / 2 / 1
7,159
511
4,062
9,176
3,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ishtar
Koveak
Ishtar
12
2 / 2 / 0
6,613
472
7,728
10,263
4,430
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Lawz437
Ix Chel
11
1 / 2 / 1
6,495
464
3,101
6,735
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Mojio
Atlas
12
0 / 0 / 2
6,943
496
4,016
8,501
6,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 4 / 0
7,347
525
5,111
12,691
12,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
8,220
587
7,363
10,124
4,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Athena
Decaprex
Athena
14
6 / 0 / 3
8,772
627
6,232
8,331
4,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
MacMellany
Aphrodite
12
0 / 1 / 3
7,465
533
4,226
6,415
2,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
MrDibbles
Bellona
14
3 / 0 / 2
8,812
629
6,220
9,310
8,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
14
0 / 2 / 4
8,467
605
5,883
7,825
3,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
10
10
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Athena
Decaprex
Athena
6
0
3
7.5
L
Lancelot
KilllnProtect
Lancelot
1
2
1
0.75
L
Ishtar
Koveak
Ishtar
2
2
0
1
L
Ix Chel
Lawz437
Ix Chel
1
2
1
0.75
W
Aphrodite
MacMellany
Aphrodite
0
1
3
1.5
L
Atlas
Mojio
Atlas
0
0
2
1
W
Bellona
MrDibbles
Bellona
3
0
2
4
W
Sol
0
2
4
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,018
Damage
29,924
47,366
Taken
42,005
29,487
Mitigated
23,592
14,052
Healing
21,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,363
3,713
339
2,635
10,124
4,505
606
1,906
8,186
0
68,793
W
Athena
Decaprex
Athena
6,232
1,885
0
4,376
8,331
4,253
1,007
1,181
7,102
55,614
0
L
Lancelot
KilllnProtect
Lancelot
4,062
1,235
0
1,106
9,176
3,887
23
3,065
6,111
0
58,117
L
Ishtar
Koveak
Ishtar
7,728
6,085
0
2,352
10,263
4,430
0
2,946
7,317
0
61,211
L
Ix Chel
Lawz437
Ix Chel
3,101
241
42
1,865
6,735
2,534
0
4,738
1,997
42,130
0
W
Aphrodite
MacMellany
Aphrodite
4,226
818
4,143
3,321
6,415
2,829
1,301
2,080
4,335
32,773
0
L
Atlas
Mojio
Atlas
4,016
1,812
0
2,871
8,501
6,505
0
3,118
5,383
22,035
0
W
Bellona
MrDibbles
Bellona
6,220
2,843
0
3,146
9,310
8,788
672
174
8,272
0
59,008
W
Sol
5,883
1,803
0
3,850
7,825
3,217
3,633
2,205
5,620
71,127
0
L
5,111
264
0
5,816
12,691
12,131
0
2,474
10,217
581
58,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,557
Gold Earned
41,736
425
Minions Killed
488
0
Camps Cleared
0
1,273,304
Distance Traveled
1,427,281
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,220
587
142
10
0
252,414
0
W
Athena
8,772
627
82
6
0
334,928
2
L
Lancelot
7,159
511
97
7
0
274,716
0
L
Ishtar
6,613
472
121
9
0
256,050
1
L
Ix Chel
6,495
464
78
6
0
184,370
1
W
Aphrodite
7,465
533
33
2
0
278,680
1
L
Atlas
6,943
496
25
2
0
294,367
1
W
Bellona
8,812
629
112
8
0
315,836
0
W
Sol
8,467
605
119
9
0
245,423
1
L
Tyr
7,347
525
104
7
0
263,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role