Player Matchup

Ra
Ra
ItzPeachyToT
Ra
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 63L
1,421 Elo+
Solo
Tiamat
Tiamat
NikePolo36
Tiamat
Level 146
God Stats
18W - 15L
1,526 SR
Queue Stats
117W - 145L
1,386 Elo+
Party 1
Cupid
Cupid
genius2345
Cupid
Level 123
God Stats
4W - 1L
1,886 SR
Queue Stats
99W - 79L
1,523 Elo+
Solo
Camazotz
Camazotz
myfunnyman1234
Camazotz
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
250W - 262L
1,425 Elo+
Party 1
Ares
Ares
ward683ratable
Ares
Level 32
God Stats
0W - 1L
1,614 SR
Queue Stats
1W - 10L
1,183 Elo+
Solo
Team Averages
Level 113
1,605 SR
1,388 Elo+

VS

Team Averages
Level 95
1,500 SR
1,495 Elo+
Serqet
Serqet
Aroundfoward
Serqet
Level 109
God Stats
1W - 4L
1,224 SR
Queue Stats
84W - 66L
1,507 Elo+
Solo
Atlas
Atlas
ImNotSonma
Atlas
Level 69
God Stats
10W - 8L
1,535 SR
Queue Stats
234W - 240L
1,528 Elo+
Party 2
Guan Yu
Guan Yu
MrUltimateGX
Guan Yu
Level 88
God Stats
6W - 2L
1,576 SR
Queue Stats
289W - 264L
1,486 Elo+
Solo
Heimdallr
Heimdallr
Verum Diablo
Heimdallr
Level 87
God Stats
8W - 3L
1,754 SR
Queue Stats
257W - 275L
1,508 Elo+
Party 2
Ra
Ra
Yorch_Mono
Ra
Level 120
God Stats
4W - 4L
1,408 SR
Queue Stats
235W - 226L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
8,136
479
5,512
16,427
8,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
NikePolo36
Tiamat
13
1 / 4 / 3
8,008
471
9,385
11,983
7,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
15
2 / 4 / 3
8,874
522
10,199
14,788
6,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Camazotz
14
2 / 4 / 3
8,783
517
4,815
16,739
6,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
3 / 4 / 3
8,142
479
9,695
17,373
16,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
9 / 1 / 3
9,449
556
11,754
11,849
5,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
14
1 / 2 / 5
8,655
509
10,256
17,753
20,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
MrUltimateGX
Guan Yu
15
5 / 3 / 3
10,022
590
9,157
11,735
15,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Heimdallr
Verum Diablo
Heimdallr
14
2 / 2 / 2
8,542
502
9,910
10,375
4,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
1 / 2 / 6
9,683
570
8,569
11,746
6,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
10
Kills
18
19
Deaths
10
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Serqet
9
1
3
10.5
W
Atlas
1
2
5
1.75
L
2
3
1
0.83
W
Guan Yu
MrUltimateGX
Guan Yu
5
3
3
2.17
L
Tiamat
NikePolo36
Tiamat
1
4
3
0.63
W
Heimdallr
Verum Diablo
Heimdallr
2
2
2
1.5
W
1
2
6
2
L
Cupid
2
4
3
0.88
L
Camazotz
2
4
3
0.88
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,606
Damage
49,646
77,310
Taken
63,458
45,544
Mitigated
51,945
24,537
Healing
18,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
11,754
4,242
0
4,455
11,849
5,556
1,848
1,316
10,533
0
62,292
W
Atlas
10,256
4,179
0
2,571
17,753
20,185
757
7,122
10,352
38,105
0
L
5,512
527
3,384
5,543
16,427
8,709
51
5,112
10,507
43,190
0
W
Guan Yu
MrUltimateGX
Guan Yu
9,157
1,654
557
2,428
11,735
15,135
83
6,946
4,789
0
62,359
L
Tiamat
NikePolo36
Tiamat
9,385
1,361
0
2,207
11,983
7,075
100
5,969
5,868
67,193
0
W
Heimdallr
Verum Diablo
Heimdallr
9,910
2,465
0
460
10,375
4,983
2,957
1,441
8,875
0
66,763
W
8,569
526
1,490
6,393
11,746
6,086
936
7,349
4,317
94,119
0
L
Cupid
10,199
5,582
78
4,766
14,788
6,217
0
3,321
11,467
0
62,143
L
Camazotz
4,815
2,040
0
8,096
16,739
6,969
933
845
15,751
0
69,306
L
9,695
337
0
463
17,373
16,574
24
3,246
13,685
28,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,943
Gold Earned
46,351
377
Minions Killed
526
0
Camps Cleared
0
1,695,010
Distance Traveled
1,698,986
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,449
556
95
6
0
373,156
0
W
Atlas
8,655
509
46
3
0
315,148
5
L
Ra
8,136
479
50
3
0
357,245
3
W
Guan Yu
10,022
590
103
6
0
346,598
2
L
Tiamat
8,008
471
107
6
0
311,701
0
W
Heimdallr
8,542
502
105
6
0
318,146
0
W
Ra
9,683
570
177
10
0
345,938
8
L
Cupid
8,874
522
101
6
0
375,576
0
L
Camazotz
8,783
517
103
6
0
352,669
0
L
Ares
8,142
479
16
1
0
297,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role