Player Matchup

Rama
Rama
 
Rama
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Pheph0
Hel
Level 107
God Stats
0W - 4L
1,353 SR
Queue Stats
78W - 104L
1,473 Elo+
Solo
Thanatos
Thanatos
sebakill17
Thanatos
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Solo
Team Averages
Level 99
1,451 SR
1,491 Elo+

VS

Team Averages
Level 97
1,700 SR
1,536 Elo+
Ix Chel
Ix Chel
Laucha97
Ix Chel
Level 78
God Stats
3W - 1L
1,629 SR
Queue Stats
59W - 48L
1,521 Elo+
Party 1
Gilgamesh
Gilgamesh
MujerCebra
Gilgamesh
Level 129
God Stats
3W - 1L
1,676 SR
Queue Stats
80W - 72L
1,517 Elo+
Party 1
Ne Zha
Ne Zha
shaPeem
Ne Zha
Level 85
God Stats
4W - 0L
1,795 SR
Queue Stats
56W - 48L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
1 / 6 / 0
8,808
678
4,561
14,395
4,941
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hel
Pheph0
Hel
14
0 / 5 / 2
8,492
653
4,123
13,839
4,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
sebakill17
Thanatos
12
0 / 3 / 1
8,031
618
5,338
11,915
4,282
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Laucha97
Ix Chel
16
7 / 1 / 7
10,562
812
14,050
5,557
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
MujerCebra
Gilgamesh
15
2 / 1 / 12
10,466
805
9,652
12,454
18,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
shaPeem
Ne Zha
15
5 / 1 / 7
9,868
759
11,699
7,030
3,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
1
Kills
14
14
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
6
0
0.17
W
Ix Chel
Laucha97
Ix Chel
7
1
7
10.5
W
Gilgamesh
MujerCebra
Gilgamesh
2
1
12
8
L
Hel
Pheph0
Hel
0
5
2
0.2
L
Thanatos
sebakill17
Thanatos
0
3
1
0.17
W
Ne Zha
shaPeem
Ne Zha
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,022
Damage
35,401
40,149
Taken
25,041
14,106
Mitigated
24,354
15,006
Healing
7,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,561
3,598
0
2,370
14,395
4,941
0
6,135
8,260
0
33,615
W
Ix Chel
Laucha97
Ix Chel
14,050
1,933
528
1,558
5,557
2,476
252
1,369
4,182
48,982
0
W
Gilgamesh
MujerCebra
Gilgamesh
9,652
1,029
0
3,442
12,454
18,748
239
1,709
10,732
815
30,203
L
Hel
Pheph0
Hel
4,123
224
4,119
4,861
13,839
4,883
0
5,525
8,314
34,416
0
L
Thanatos
sebakill17
Thanatos
5,338
664
0
3,656
11,915
4,282
0
3,528
8,387
0
22,982
W
Ne Zha
shaPeem
Ne Zha
11,699
1,385
0
1,690
7,030
3,130
2,094
1,061
5,952
0
45,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,331
Gold Earned
30,896
156
Minions Killed
177
0
Camps Cleared
0
669,833
Distance Traveled
774,333
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,808
678
54
4
0
209,662
0
W
Ix Chel
10,562
812
77
6
0
244,143
0
W
Gilgamesh
10,466
805
38
3
0
268,393
0
L
Hel
8,492
653
71
5
0
203,521
0
L
Thanatos
8,031
618
31
2
0
256,650
0
W
Ne Zha
9,868
759
62
5
0
261,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role