Player Matchup

Gilgamesh
Gilgamesh
Legendkonar007
Gilgamesh
Level 128
God Stats
1W - 4L
1,420 SR
Queue Stats
84W - 92L
1,490 Elo+
Party 2
Hel
Hel
RemotePuppy9111
Hel
Level 66
God Stats
1W - 2L
1,559 SR
Queue Stats
30W - 33L
1,525 Elo+
Party 2
Baron Samedi
Baron Samedi
TestyLion38001
Baron Samedi
Level 126
God Stats
26W - 19L
1,640 SR
Queue Stats
134W - 140L
1,485 Elo+
Party 2
Mercury
Mercury
alonsopredator_3
Mercury
Level 126
God Stats
4W - 6L
1,752 SR
Queue Stats
64W - 83L
1,467 Elo+
Solo
Jing Wei
Jing Wei
vD Sparta
Jing Wei
Level 157
God Stats
3W - 3L
1,862 SR
Queue Stats
129W - 106L
1,648 Elo+
Solo
Team Averages
Level 121
1,647 SR
1,523 Elo+

VS

Team Averages
Level 111
1,348 SR
1,467 Elo+
Ix Chel
Ix Chel
Demiguise_2468
Ix Chel
Level 140
God Stats
12W - 18L
1,580 SR
Queue Stats
318W - 329L
1,460 Elo+
Party 3
Neith
Neith
IxF Sir Kirbs
Neith
Level 115
God Stats
2W - 1L
1,307 SR
Queue Stats
12W - 14L
1,377 Elo+
Solo
Nemesis
Nemesis
PotatisMastr
Nemesis
Level 96
God Stats
16W - 4L
1,286 SR
Queue Stats
277W - 248L
1,507 Elo+
Party 1
Maui
Maui
SneezyWhims
Maui
Level 105
God Stats
2W - 7L
1,233 SR
Queue Stats
100W - 94L
1,507 Elo+
Party 1
Lancelot
Lancelot
YARUMAS_EMAN
Lancelot
Level 97
God Stats
6W - 10L
1,336 SR
Queue Stats
48W - 54L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Legendkonar007
Gilgamesh
11
1 / 1 / 0
6,748
562
5,757
10,961
8,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 2
5,899
492
6,349
10,230
4,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
TestyLion38001
Baron Samedi
11
4 / 2 / 1
6,675
556
5,909
8,939
7,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

1
0 / 0 / 0
3,768
314
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
vD Sparta
Jing Wei
13
2 / 0 / 2
7,158
597
7,405
6,909
2,731
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 1
7,402
617
9,927
9,021
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 0
5,896
491
2,952
7,518
2,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
PotatisMastr
Nemesis
12
1 / 1 / 1
6,630
553
6,044
8,671
3,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 0 / 2
6,371
531
1,919
8,703
6,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lancelot
YARUMAS_EMAN
Lancelot
11
1 / 1 / 0
5,901
492
5,067
8,858
4,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
8
Kills
6
6
Deaths
8
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
3
1
1.5
W
0
3
0
0
L
Gilgamesh
Legendkonar007
Gilgamesh
1
1
0
1
W
Nemesis
PotatisMastr
Nemesis
1
1
1
1.5
L
1
3
2
0.67
W
0
0
2
1
L
Baron Samedi
TestyLion38001
Baron Samedi
4
2
1
2.25
W
Lancelot
YARUMAS_EMAN
Lancelot
1
1
0
1
L
0
0
0
0
L
Jing Wei
vD Sparta
Jing Wei
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,420
Damage
25,909
37,039
Taken
42,771
23,254
Mitigated
20,641
15,146
Healing
10,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,927
797
255
1,295
9,021
3,621
183
6,053
2,968
61,206
0
W
2,952
1,471
0
1,667
7,518
2,537
0
1,184
6,334
0
41,237
L
Gilgamesh
Legendkonar007
Gilgamesh
5,757
1,060
0
1,543
10,961
8,892
0
409
10,552
0
48,499
W
Nemesis
PotatisMastr
Nemesis
6,044
2,256
0
1,302
8,671
3,222
0
2,379
6,292
0
58,500
L
6,349
1,389
1,375
3,646
10,230
4,179
0
6,198
4,032
36,450
0
W
1,919
533
171
4,037
8,703
6,268
26
2,403
6,300
14,173
0
L
Baron Samedi
TestyLion38001
Baron Samedi
5,909
991
1,221
2,654
8,939
7,452
0
4,510
4,429
22,544
0
W
Lancelot
YARUMAS_EMAN
Lancelot
5,067
456
0
1,627
8,858
4,993
494
239
8,619
0
31,615
L
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
vD Sparta
Jing Wei
7,405
6,040
0
4,707
6,909
2,731
0
729
6,180
0
61,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,248
Gold Earned
32,200
255
Minions Killed
337
0
Camps Cleared
0
932,904
Distance Traveled
1,273,238
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,402
617
95
8
0
242,434
0
W
Neith
5,896
491
79
7
0
224,611
3
L
Gilgamesh
6,748
562
69
6
0
236,175
0
W
Nemesis
6,630
553
100
8
0
294,776
0
L
Hel
5,899
492
46
4
0
224,931
0
W
Maui
6,371
531
21
2
0
247,447
0
L
Baron Samedi
6,675
556
34
3
0
223,131
0
W
Lancelot
5,901
492
42
4
0
263,970
1
L
Mercury
3,768
314
0
0
0
7,584
0
L
Jing Wei
7,158
597
106
9
0
241,083
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role