Player Matchup

Discordia
Discordia
YellowBananas00
Discordia
Level 121
God Stats
13W - 4L
1,849 SR
Queue Stats
242W - 264L
1,447 Elo+
Party 2
Nox
Nox
briinnk
Nox
Level 146
God Stats
4W - 3L
1,839 SR
Queue Stats
173W - 158L
1,434 Elo+
Solo
Susano
Susano
ghostfacess124
Susano
Level 149
God Stats
5W - 2L
1,601 SR
Queue Stats
217W - 218L
1,535 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
numbers012345678
Ah Muzen Cab
Level 102
God Stats
3W - 3L
1,489 SR
Queue Stats
888W - 229L
1,720 Elo+
Party 1
Baron Samedi
Baron Samedi
thaking1069
Baron Samedi
Level 72
God Stats
4W - 2L
1,781 SR
Queue Stats
440W - 113L
1,723 Elo+
Party 1
Team Averages
Level 118
1,712 SR
1,572 Elo+

VS

Team Averages
Level 73
1,587 SR
1,445 Elo+
Kukulkan
Kukulkan
DarynDrake
Kukulkan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,233 Elo+
Solo
Olorun
Olorun
J-Sol165
Olorun
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,549 Elo+
Solo
Lancelot
Lancelot
Ragnarsaurus
Lancelot
Level 87
God Stats
14W - 14L
1,428 SR
Queue Stats
381W - 363L
1,517 Elo+
Solo
Persephone
Persephone
TheBigMac3000
Persephone
Level 81
God Stats
2W - 1L
1,814 SR
Queue Stats
51W - 69L
1,436 Elo+
Solo
Zhong Kui
Zhong Kui
joshbkillin23
Zhong Kui
Level 149
God Stats
3W - 1L
1,694 SR
Queue Stats
330W - 312L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
YellowBananas00
Discordia
17
1 / 3 / 15
10,831
677
18,827
10,962
4,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nox
17
3 / 2 / 11
10,644
665
8,200
7,846
3,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 3 / 15
11,664
729
7,682
24,535
18,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
numbers012345678
Ah Muzen Cab
20
15 / 3 / 10
13,775
861
24,914
15,091
8,573
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
thaking1069
Baron Samedi
18
4 / 5 / 13
11,673
730
8,523
11,875
10,349
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DarynDrake
Kukulkan
16
1 / 5 / 8
10,100
631
9,288
10,378
5,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
J-Sol165
Olorun
18
1 / 7 / 8
10,691
668
6,942
15,585
7,286
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
Ragnarsaurus
Lancelot
17
2 / 7 / 9
10,182
636
8,444
15,998
11,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Persephone
TheBigMac3000
Persephone
18
4 / 5 / 7
11,611
726
11,618
15,536
6,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
joshbkillin23
Zhong Kui
19
8 / 4 / 6
11,884
743
12,084
17,257
17,988
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
54
28
Kills
16
16
Deaths
28
64
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DarynDrake
Kukulkan
1
5
8
1
L
Olorun
J-Sol165
Olorun
1
7
8
0.71
L
Lancelot
Ragnarsaurus
Lancelot
2
7
9
0.93
L
Persephone
TheBigMac3000
Persephone
4
5
7
1.5
W
Discordia
YellowBananas00
Discordia
1
3
15
2.83
W
Nox
3
2
11
4.25
W
5
3
15
4.17
L
Zhong Kui
joshbkillin23
Zhong Kui
8
4
6
2.75
W
Ah Muzen Cab
numbers012345678
Ah Muzen Cab
15
3
10
6.67
W
Baron Samedi
thaking1069
Baron Samedi
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,146
Damage
48,376
70,309
Taken
74,754
45,898
Mitigated
49,036
23,668
Healing
24,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DarynDrake
Kukulkan
9,288
486
1,120
408
10,378
5,055
0
4,198
6,180
23,768
0
L
Olorun
J-Sol165
Olorun
6,942
2,399
2,994
3,633
15,585
7,286
751
8,239
7,346
23,552
0
L
Lancelot
Ragnarsaurus
Lancelot
8,444
1,138
2,763
2,296
15,998
11,718
259
4,406
11,592
0
14,388
L
Persephone
TheBigMac3000
Persephone
11,618
1,007
1,136
3,454
15,536
6,989
408
7,981
7,537
29,894
0
W
Discordia
YellowBananas00
Discordia
18,827
215
1,460
2,899
10,962
4,947
1,036
8,131
2,763
37,445
0
W
Nox
8,200
357
683
1,622
7,846
3,870
1,031
6,193
1,624
22,694
0
W
7,682
928
1,078
6,203
24,535
18,159
187
12,470
12,044
97
26,410
L
Zhong Kui
joshbkillin23
Zhong Kui
12,084
1,020
1,182
5,219
17,257
17,988
494
10,823
6,434
19,818
0
W
Ah Muzen Cab
numbers012345678
Ah Muzen Cab
24,914
10,981
1,299
2,844
15,091
8,573
4,324
6,448
8,547
0
48,377
W
Baron Samedi
thaking1069
Baron Samedi
8,523
595
2,971
2,609
11,875
10,349
1,136
6,432
5,399
24,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,587
Gold Earned
54,468
186
Minions Killed
183
0
Camps Cleared
0
1,342,253
Distance Traveled
1,394,983
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,100
631
50
3
0
320,395
0
L
Olorun
10,691
668
45
3
0
233,986
0
L
Lancelot
10,182
636
16
1
0
320,388
0
L
Persephone
11,611
726
41
3
0
273,691
0
W
Discordia
10,831
677
38
2
0
261,125
0
W
Nox
10,644
665
29
2
0
278,927
0
W
Susano
11,664
729
28
2
0
302,864
0
L
Zhong Kui
11,884
743
31
2
0
246,523
4
W
Ah Muzen Cab
13,775
861
54
3
0
271,154
0
W
Baron Samedi
11,673
730
37
2
0
228,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role