Player Matchup

Anubis
Anubis
Platinum II
 
Anubis
Platinum II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum IV
 
Ra
Platinum IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum III
 
Hercules
Platinum III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum V
RemagDito
Rama
Platinum V
Level 109
God Stats
3W - 0L
1,716 SR
Queue Stats
35W - 12L
1,779 MMR
Party 2
Fenrir
Fenrir
Platinum V
kirex67bu
Fenrir
Platinum V
Level 144
God Stats
1W - 3L
1,512 SR
Queue Stats
88W - 69L
1,844 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 117
1,546 SR
1,625 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,573 SR
1,819 MMR
Agni
Agni
Platinum IV
Ceyxx
Agni
Platinum IV
Level 185
God Stats
11W - 17L
1,533 SR
Queue Stats
278W - 267L
1,845 MMR
Party 1
Cerberus
Cerberus
Platinum II
PredictableСlown
Cerberus
Platinum II
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 143L
1,753 MMR
Solo
Medusa
Medusa
Platinum IV
XptoBoSS
Medusa
Platinum IV
Level 141
God Stats
34W - 27L
1,607 SR
Queue Stats
156W - 160L
1,787 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
kenzuboi
Ne Zha
Platinum IV
Level 209
God Stats
18W - 23L
1,721 SR
Queue Stats
421W - 408L
1,869 MMR
Party 1
Terra
Terra
Platinum IV
zuzik759
Terra
Platinum IV
Level 75
God Stats
52W - 58L
1,504 SR
Queue Stats
147W - 137L
1,843 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 1 / 2
7,697
700
5,800
6,622
2,294
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ra
 
Ra
12
2 / 0 / 2
7,006
637
4,713
6,297
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
 
Hercules
10
0 / 0 / 5
5,582
507
5,703
6,659
5,362
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
13
5 / 0 / 1
7,862
715
8,555
7,693
3,422
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
kirex67bu
Fenrir
11
3 / 3 / 4
6,468
588
5,169
10,522
4,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Ao KuangSusanoVamanaHorus

VS

Bans
SerqetHe BoMartichorasHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Ceyxx
Agni
10
0 / 1 / 1
5,646
513
5,526
5,484
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 4 / 0
5,900
536
5,296
9,244
4,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
XptoBoSS
Medusa
10
2 / 2 / 0
5,289
481
5,230
10,080
3,240
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
kenzuboi
Ne Zha
10
1 / 4 / 1
5,651
514
2,452
10,671
3,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
zuzik759
Terra
8
0 / 2 / 1
5,269
479
2,663
10,025
5,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
13
Kills
4
4
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
2
4
W
Ra
 
Ra
2
0
2
3
W
Hercules
 
Hercules
0
0
5
2.5
L
Agni
Ceyxx
Agni
0
1
1
0.5
L
1
4
0
0.25
W
Rama
5
0
1
5.5
L
Medusa
XptoBoSS
Medusa
2
2
0
1
L
Ne Zha
kenzuboi
Ne Zha
1
4
1
0.38
W
Fenrir
kirex67bu
Fenrir
3
3
4
1.67
L
Terra
zuzik759
Terra
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,940
Damage
21,167
37,793
Taken
45,504
17,671
Mitigated
17,550
18,074
Healing
9,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,800
1,041
0
4,044
6,622
2,294
396
3,396
2,766
58,983
0
W
Ra
 
Ra
4,713
708
1,385
2,807
6,297
2,318
0
4,480
1,776
55,683
0
W
Hercules
 
Hercules
5,703
2,002
0
3,448
6,659
5,362
0
2,215
4,444
0
23,786
L
Agni
Ceyxx
Agni
5,526
177
0
875
5,484
1,704
0
1,109
4,249
43,403
0
L
5,296
206
0
2,330
9,244
4,218
0
4,543
4,691
38,522
0
W
Rama
8,555
7,044
0
5,023
7,693
3,422
202
712
6,981
0
69,732
L
Medusa
XptoBoSS
Medusa
5,230
2,254
0
2,290
10,080
3,240
0
947
9,097
0
33,076
L
Ne Zha
kenzuboi
Ne Zha
2,452
951
0
1,589
10,671
3,187
0
1,005
9,632
0
45,433
W
Fenrir
kirex67bu
Fenrir
5,169
1,835
0
1,367
10,522
4,275
0
2,490
7,991
0
39,672
L
Terra
zuzik759
Terra
2,663
228
1,176
1,634
10,025
5,201
0
2,614
7,322
20,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,615
Gold Earned
27,755
413
Minions Killed
302
0
Camps Cleared
0
1,105,706
Distance Traveled
1,127,773
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,697
700
99
9
0
198,747
1
W
Ra
7,006
637
102
9
0
226,541
1
W
Hercules
5,582
507
31
3
0
235,214
1
L
Agni
5,646
513
82
7
0
231,525
1
L
Cerberus
5,900
536
70
6
0
210,097
0
W
Rama
7,862
715
120
11
0
199,688
1
L
Medusa
5,289
481
42
4
0
211,770
0
L
Ne Zha
5,651
514
74
7
0
238,057
0
W
Fenrir
6,468
588
61
6
0
245,516
0
L
Terra
5,269
479
34
3
0
236,324
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role