Player Matchup

Bakasura
Bakasura
BIGBOOTIEGOB
Bakasura
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,360 Elo+
Party 2
Tyr
Tyr
Beast2God
Tyr
Level 156
God Stats
21W - 18L
1,495 SR
Queue Stats
667W - 608L
1,522 Elo+
Solo
Artemis
Artemis
Fatmonk74
Artemis
Level 162
God Stats
12W - 17L
1,611 SR
Queue Stats
488W - 477L
1,549 Elo+
Solo
Bacchus
Bacchus
WOCKESHAAAAAA
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,477 Elo+
Party 2
Ah Puch
Ah Puch
jaypsx1
Ah Puch
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,475 Elo+
Party 2
Team Averages
Level 79
1,521 SR
1,476 Elo+

VS

Team Averages
Level 136
1,434 SR
1,505 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
EmeraldDragnZhen
Nu Wa
Level 127
God Stats
17W - 12L
1,304 SR
Queue Stats
440W - 425L
1,467 Elo+
Solo
Sobek
Sobek
Mlmiii
Sobek
Level 137
God Stats
4W - 4L
1,367 SR
Queue Stats
125W - 125L
1,509 Elo+
Solo
Shiva
Shiva
Raptor9482
Shiva
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
275W - 269L
1,555 Elo+
Solo
Bastet
Bastet
SlayingSora
Bastet
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 63L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BIGBOOTIEGOB
Bakasura
14
3 / 5 / 4
8,270
752
4,953
12,592
6,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 2 / 4
8,157
742
6,978
11,751
10,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
Fatmonk74
Artemis
16
3 / 2 / 4
8,787
799
9,045
8,167
3,678
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
13
0 / 4 / 6
7,244
659
5,796
11,036
10,646
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
jaypsx1
Ah Puch
13
1 / 8 / 5
7,386
671
12,542
12,688
5,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
2 / 0 / 7
7,800
709
5,234
4,080
1,646
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 2 / 8
8,673
788
11,311
7,273
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
Mlmiii
Sobek
14
5 / 4 / 11
8,771
797
9,015
17,454
22,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shiva
14
0 / 4 / 13
7,679
698
7,380
14,259
12,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
17
11 / 0 / 8
9,642
877
15,144
7,617
3,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
68
10
Kills
21
21
Deaths
10
23
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
0
7
5.5
L
Bakasura
BIGBOOTIEGOB
Bakasura
3
5
4
1
L
3
2
4
2.5
W
3
2
8
3.5
L
Artemis
Fatmonk74
Artemis
3
2
4
2.5
W
Sobek
Mlmiii
Sobek
5
4
11
2.63
W
Shiva
0
4
13
1.63
W
Bastet
11
0
8
15
L
Bacchus
0
4
6
0.75
L
Ah Puch
jaypsx1
Ah Puch
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,314
Damage
48,084
56,234
Taken
50,683
36,988
Mitigated
42,852
10,498
Healing
6,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
5,234
2,418
0
1,667
4,080
1,646
0
810
3,260
0
25,951
L
Bakasura
BIGBOOTIEGOB
Bakasura
4,953
3,221
0
2,063
12,592
6,847
640
3,580
8,852
0
20,779
L
6,978
540
0
3,896
11,751
10,702
0
5,116
6,351
1,818
22,852
W
11,311
1,718
0
125
7,273
3,049
248
2,827
4,305
37,140
0
L
Artemis
Fatmonk74
Artemis
9,045
3,236
0
2,929
8,167
3,678
0
2,422
5,551
0
47,130
W
Sobek
Mlmiii
Sobek
9,015
167
0
1,962
17,454
22,612
0
6,811
10,089
17,209
0
W
Shiva
7,380
990
0
700
14,259
12,249
176
6,349
7,486
281
27,267
W
Bastet
15,144
2,228
0
1,903
7,617
3,296
19
2,175
5,296
0
32,777
L
Bacchus
5,796
361
0
963
11,036
10,646
0
3,473
7,338
15,503
0
L
Ah Puch
jaypsx1
Ah Puch
12,542
1,399
0
647
12,688
5,115
0
4,871
7,605
27,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,844
Gold Earned
42,565
247
Minions Killed
227
0
Camps Cleared
0
1,127,027
Distance Traveled
1,208,163
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,800
709
35
3
0
225,679
2
L
Bakasura
8,270
752
47
4
0
236,926
0
L
Tyr
8,157
742
50
5
0
275,407
0
W
Nu Wa
8,673
788
76
7
0
240,065
0
L
Artemis
8,787
799
91
8
0
204,562
0
W
Sobek
8,771
797
14
1
0
252,949
4
W
Shiva
7,679
698
46
4
0
224,237
3
W
Bastet
9,642
877
56
5
0
265,233
0
L
Bacchus
7,244
659
20
2
0
210,033
0
L
Ah Puch
7,386
671
39
4
0
200,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role