Player Matchup

Athena
Athena
Papahufi
Athena
Level 45
God Stats
2W - 3L
1,636 SR
Queue Stats
21W - 24L
1,393 Elo+
Solo
Pele
Pele
RS29x
Pele
Level 69
God Stats
10W - 10L
1,431 SR
Queue Stats
285W - 266L
1,476 Elo+
Solo
Ra
Ra
Xshadow_spirit_X
Ra
Level 125
God Stats
2W - 4L
1,519 SR
Queue Stats
184W - 158L
1,472 Elo+
Party 2
Nu Wa
Nu Wa
Yadibaby89
Nu Wa
Level 89
God Stats
67W - 35L
1,701 SR
Queue Stats
150W - 130L
1,472 Elo+
Solo
Tyr
Tyr
benfoxmx21
Tyr
Level 99
God Stats
2W - 1L
1,323 SR
Queue Stats
54W - 47L
1,404 Elo+
Party 2
Team Averages
Level 85
1,522 SR
1,444 Elo+

VS

Team Averages
Level 69
1,627 SR
1,421 Elo+
Mercury
Mercury
 
Mercury
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Jo090100
Kukulkan
Level 58
God Stats
2W - 1L
1,476 SR
Queue Stats
4W - 9L
1,233 Elo+
Party 3
Guan Yu
Guan Yu
Lennard_16_
Guan Yu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Martichoras
Martichoras
ZealotZac
Martichoras
Level 68
God Stats
18W - 5L
1,719 SR
Queue Stats
149W - 139L
1,432 Elo+
Party 1
Vamana
Vamana
xMRxGAOx
Vamana
Level 79
God Stats
5W - 4L
1,941 SR
Queue Stats
418W - 371L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Papahufi
Athena
10
0 / 1 / 3
6,394
457
2,898
11,519
7,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
RS29x
Pele
15
5 / 0 / 1
8,688
621
7,478
10,367
4,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 2 / 0
7,888
563
5,482
6,474
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
10
1 / 5 / 3
6,128
438
10,785
8,830
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 6 / 0
6,214
444
4,558
12,579
12,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
3 / 1 / 1
7,477
534
2,256
9,166
3,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Jo090100
Kukulkan
12
0 / 5 / 0
7,057
504
2,933
9,274
3,378
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Lennard_16_
Guan Yu
10
1 / 2 / 2
6,704
479
2,666
10,643
9,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Martichoras
ZealotZac
Martichoras
12
2 / 2 / 3
7,225
516
10,438
10,808
4,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vamana
xMRxGAOx
Vamana
15
7 / 1 / 1
9,599
686
11,437
12,019
10,632
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
10
Kills
13
14
Deaths
11
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
1
1
3.5
W
Kukulkan
Jo090100
Kukulkan
0
5
0
0
W
Guan Yu
Lennard_16_
Guan Yu
1
2
2
1
L
Athena
Papahufi
Athena
0
1
3
1.5
L
Pele
RS29x
Pele
5
0
1
5.5
L
4
2
0
2
L
Nu Wa
1
5
3
0.5
W
Martichoras
ZealotZac
Martichoras
2
2
3
1.75
L
0
6
0
0
W
Vamana
xMRxGAOx
Vamana
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,201
Damage
29,730
49,769
Taken
51,910
29,314
Mitigated
31,147
13,956
Healing
13,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,256
975
0
360
9,166
3,452
0
1,023
8,143
0
57,568
W
Kukulkan
Jo090100
Kukulkan
2,933
240
0
1,738
9,274
3,378
0
4,360
4,886
59,516
0
W
Guan Yu
Lennard_16_
Guan Yu
2,666
583
997
3,061
10,643
9,517
0
6,100
4,543
0
24,288
L
Athena
Papahufi
Athena
2,898
1,219
314
1,398
11,519
7,492
0
0
11,519
15,036
105
L
Pele
RS29x
Pele
7,478
2,406
0
6,698
10,367
4,187
0
1,077
9,290
0
79,030
L
5,482
188
96
2,248
6,474
2,919
442
1,856
4,618
55,980
0
L
Nu Wa
10,785
2,705
0
0
8,830
2,666
0
0
8,830
52,155
0
W
Martichoras
ZealotZac
Martichoras
10,438
4,556
0
3,454
10,808
4,168
741
5,397
5,411
0
63,007
L
4,558
947
0
3,202
12,579
12,050
0
0
12,579
0
35,391
W
Vamana
xMRxGAOx
Vamana
11,437
6,743
0
3,733
12,019
10,632
203
2,053
9,093
0
73,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,312
Gold Earned
38,062
365
Minions Killed
419
0
Camps Cleared
0
1,341,589
Distance Traveled
1,295,106
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,477
534
91
7
0
306,908
1
W
Kukulkan
7,057
504
89
6
0
228,182
0
W
Guan Yu
6,704
479
34
2
0
238,213
0
L
Athena
6,394
457
23
2
0
280,674
3
L
Pele
8,688
621
128
9
0
311,790
0
L
Ra
7,888
563
100
7
0
303,135
4
L
Nu Wa
6,128
438
68
5
0
214,768
0
W
Martichoras
7,225
516
88
6
0
234,426
0
L
Tyr
6,214
444
46
3
0
231,222
1
W
Vamana
9,599
686
117
8
0
287,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role