Player Matchup

Chaac
Chaac
Graendal_
Chaac
Level 163
God Stats
2W - 2L
1,364 SR
Queue Stats
170W - 169L
1,462 Elo+
Solo
Rama
Rama
Heemo2323
Rama
Level 129
God Stats
12W - 14L
1,181 SR
Queue Stats
984W - 1,008L
1,574 Elo+
Solo
Athena
Athena
Neona Kyuubi
Athena
Level 169
God Stats
6W - 3L
1,463 SR
Queue Stats
218W - 203L
1,441 Elo+
Party 1
Ra
Ra
The Masher 5000
Ra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,440 Elo+
Party 1
Sol
Sol
baseykaker
Sol
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 20L
1,463 Elo+
Party 1
Team Averages
Level 140
1,401 SR
1,476 Elo+

VS

Team Averages
Level 103
1,485 SR
1,441 Elo+
Baba Yaga
Baba Yaga
BlueOrigins
Baba Yaga
Level 116
God Stats
5W - 3L
1,424 SR
Queue Stats
198W - 187L
1,438 Elo+
Party 2
Osiris
Osiris
KaptainH23
Osiris
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 99L
1,446 Elo+
Party 2
Raijin
Raijin
Seisshirou
Raijin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 69L
1,439 Elo+
Solo
Guan Yu
Guan Yu
Sprinting Busch
Guan Yu
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
234W - 216L
1,405 Elo+
Party 2
Chaac
Chaac
Zay 4E
Chaac
Level 145
God Stats
5W - 1L
1,500 SR
Queue Stats
185W - 171L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Graendal_
Chaac
16
2 / 3 / 15
9,837
984
7,381
14,423
17,009
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Rama
16
8 / 1 / 14
9,715
972
9,608
8,444
3,824
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Athena
16
4 / 3 / 18
9,041
904
9,005
15,103
17,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

15
5 / 2 / 12
9,077
908
7,678
8,307
4,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
7 / 3 / 9
9,130
913
12,488
10,136
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BlueOrigins
Baba Yaga
15
3 / 6 / 4
8,393
839
16,020
10,794
5,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
KaptainH23
Osiris
15
2 / 6 / 8
8,345
835
6,501
14,098
13,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Seisshirou
Raijin
14
3 / 4 / 6
8,310
831
9,709
7,181
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 8 / 8
6,726
673
5,250
12,844
13,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
Zay 4E
Chaac
12
3 / 2 / 3
7,106
711
5,241
6,680
7,404
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
40
26
Kills
11
12
Deaths
26
68
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
BlueOrigins
Baba Yaga
3
6
4
0.83
W
Chaac
Graendal_
Chaac
2
3
15
3.17
W
Rama
8
1
14
15
L
Osiris
KaptainH23
Osiris
2
6
8
1
W
Athena
4
3
18
4.33
L
Raijin
Seisshirou
Raijin
3
4
6
1.5
L
0
8
8
0.5
W
5
2
12
5.5
L
Chaac
Zay 4E
Chaac
3
2
3
2.25
W
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,160
Damage
42,721
56,413
Taken
51,597
46,261
Mitigated
42,857
29,181
Healing
7,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
BlueOrigins
Baba Yaga
16,020
903
638
1,420
10,794
5,147
0
6,789
4,005
27,839
0
W
Chaac
Graendal_
Chaac
7,381
1,446
1,289
4,474
14,423
17,009
325
3,338
10,844
1,797
17,107
W
Rama
9,608
8,341
231
2,731
8,444
3,824
3,105
5,022
3,181
0
13,785
L
Osiris
KaptainH23
Osiris
6,501
2,441
234
909
14,098
13,071
0
8,138
5,890
0
20,283
W
Athena
9,005
2,245
3,590
3,312
15,103
17,447
756
6,192
8,504
16,326
0
L
Raijin
Seisshirou
Raijin
9,709
404
65
402
7,181
3,365
0
3,839
3,342
15,797
0
L
5,250
671
727
687
12,844
13,870
0
7,380
5,464
0
6,714
W
7,678
1,144
7,089
2,540
8,307
4,113
1,181
5,071
3,004
22,030
0
L
Chaac
Zay 4E
Chaac
5,241
800
327
1,816
6,680
7,404
0
3,971
2,598
0
10,244
W
12,488
2,584
1,117
2,808
10,136
3,868
2,688
5,319
4,554
20,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,800
Gold Earned
38,880
113
Minions Killed
79
0
Camps Cleared
0
908,052
Distance Traveled
774,513
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,393
839
26
3
0
153,597
0
W
Chaac
9,837
984
22
2
0
178,653
0
W
Rama
9,715
972
14
1
0
188,766
0
L
Osiris
8,345
835
26
3
0
184,121
0
W
Athena
9,041
904
8
1
0
206,211
0
L
Raijin
8,310
831
20
2
0
170,151
0
L
Guan Yu
6,726
673
2
0
0
148,710
0
W
Ra
9,077
908
40
4
0
178,687
0
L
Chaac
7,106
711
5
1
0
117,934
0
W
Sol
9,130
913
29
3
0
155,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role