Player Matchup

Mercury
Mercury
David20058804
Mercury
Level 67
God Stats
8W - 8L
1,500 SR
Queue Stats
271W - 286L
1,420 Elo+
Party 2
Ix Chel
Ix Chel
Guedesss
Ix Chel
Level 85
God Stats
6W - 1L
1,894 SR
Queue Stats
72W - 64L
1,500 Elo+
Party 1
Yemoja
Yemoja
gamingwithmelon
Yemoja
Level 88
God Stats
20W - 24L
1,438 SR
Queue Stats
332W - 346L
1,456 Elo+
Party 2
Raijin
Raijin
neoprotroclo
Raijin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 66L
1,468 Elo+
Party 1
Danzaburou
Danzaburou
yarita2013
Danzaburou
Level 81
God Stats
1W - 1L
1,779 SR
Queue Stats
59W - 49L
1,370 Elo+
Party 1
Team Averages
Level 77
1,622 SR
1,443 Elo+

VS

Team Averages
Level 93
1,509 SR
1,468 Elo+
King Arthur
King Arthur
Dody Banquest
King Arthur
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 110L
1,400 Elo+
Solo
Ao Kuang
Ao Kuang
LashedCarton912
Ao Kuang
Level 101
God Stats
4W - 2L
1,493 SR
Queue Stats
95W - 89L
1,470 Elo+
Solo
He Bo
He Bo
Legendkonar007
He Bo
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 92L
1,480 Elo+
Party 3
Xbalanque
Xbalanque
RemotePuppy9111
Xbalanque
Level 66
God Stats
2W - 2L
1,442 SR
Queue Stats
30W - 33L
1,515 Elo+
Party 3
Baron Samedi
Baron Samedi
TestyLion38001
Baron Samedi
Level 126
God Stats
26W - 19L
1,612 SR
Queue Stats
134W - 140L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
16
5 / 6 / 2
9,811
577
8,778
16,756
7,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
Guedesss
Ix Chel
17
10 / 4 / 3
11,252
662
24,757
15,680
7,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 2
7,783
458
6,514
12,586
11,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
13
2 / 11 / 1
8,358
492
7,077
15,877
6,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
yarita2013
Danzaburou
10
1 / 4 / 1
7,107
418
7,760
14,631
6,221
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dody Banquest
King Arthur
14
0 / 11 / 3
8,087
476
6,373
22,586
11,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
17
8 / 2 / 2
11,032
649
8,272
18,733
7,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
11 / 4 / 5
10,574
622
15,599
13,567
5,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
RemotePuppy9111
Xbalanque
14
6 / 0 / 6
8,701
512
13,913
10,924
5,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
TestyLion38001
Baron Samedi
13
3 / 1 / 6
8,849
521
11,797
13,004
12,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
18
Kills
28
28
Deaths
18
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mercury
5
6
2
1
W
King Arthur
Dody Banquest
King Arthur
0
11
3
0.14
L
Ix Chel
Guedesss
Ix Chel
10
4
3
2.88
W
Ao Kuang
8
2
2
4.5
W
11
4
5
3.38
W
Xbalanque
RemotePuppy9111
Xbalanque
6
0
6
9
W
Baron Samedi
TestyLion38001
Baron Samedi
3
1
6
6
L
0
3
2
0.33
L
Raijin
2
11
1
0.23
L
Danzaburou
yarita2013
Danzaburou
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,886
Damage
55,954
75,530
Taken
78,814
37,852
Mitigated
42,778
18,281
Healing
22,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
8,778
3,720
0
2,501
16,756
7,306
0
6,492
10,264
0
68,639
W
King Arthur
Dody Banquest
King Arthur
6,373
874
0
2,262
22,586
11,596
0
17,257
5,329
538
44,846
L
Ix Chel
Guedesss
Ix Chel
24,757
5,470
103
5,448
15,680
7,093
424
5,269
10,411
100,626
0
W
Ao Kuang
8,272
1,204
0
4,645
18,733
7,193
963
6,271
12,462
96,576
0
W
15,599
831
0
3,777
13,567
5,414
0
5,948
7,619
63,832
0
W
Xbalanque
RemotePuppy9111
Xbalanque
13,913
6,053
0
3,577
10,924
5,846
332
3,614
7,310
0
52,013
W
Baron Samedi
TestyLion38001
Baron Samedi
11,797
1,430
1,760
6,165
13,004
12,729
148
5,258
7,746
35,085
0
L
6,514
775
2,071
2,799
12,586
11,115
16
5,268
7,318
36,668
0
L
Raijin
7,077
1,399
0
1,815
15,877
6,117
0
11,638
4,239
47,183
0
L
Danzaburou
yarita2013
Danzaburou
7,760
3,466
0
3,544
14,631
6,221
0
7,359
7,272
0
39,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,311
Gold Earned
47,243
406
Minions Killed
376
0
Camps Cleared
0
1,619,530
Distance Traveled
1,595,499
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,811
577
94
6
0
396,670
0
W
King Arthur
8,087
476
51
3
0
319,217
0
L
Ix Chel
11,252
662
140
8
0
314,806
6
W
Ao Kuang
11,032
649
150
9
0
343,861
0
W
He Bo
10,574
622
73
4
0
341,237
0
W
Xbalanque
8,701
512
73
4
0
299,304
0
W
Baron Samedi
8,849
521
29
2
0
291,880
0
L
Yemoja
7,783
458
38
2
0
323,784
8
L
Raijin
8,358
492
73
4
0
285,780
0
L
Danzaburou
7,107
418
61
4
0
298,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role