Player Matchup

Horus
Horus
Carrillo92
Horus
Level 146
God Stats
11W - 10L
1,566 SR
Queue Stats
168W - 156L
1,466 Elo+
Party 3
Bacchus
Bacchus
MecheC
Bacchus
Level 142
God Stats
7W - 4L
1,500 SR
Queue Stats
119W - 118L
1,446 Elo+
Party 3
Artemis
Artemis
NoHitBox
Artemis
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,470 Elo+
Solo
Janus
Janus
TaRanTai
Janus
Level 108
God Stats
5W - 3L
1,500 SR
Queue Stats
28W - 28L
1,266 Elo+
Party 1
Fenrir
Fenrir
deil32
Fenrir
Level 61
God Stats
8W - 7L
1,608 SR
Queue Stats
121W - 101L
1,500 Elo+
Party 1
Team Averages
Level 103
1,535 SR
1,429 Elo+

VS

Team Averages
Level 75
1,505 SR
1,485 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
MiniBits75
Bacchus
Level 48
God Stats
5W - 2L
1,500 SR
Queue Stats
146W - 129L
1,114 Elo+
Solo
Thanatos
Thanatos
Nvar
Thanatos
Level 108
God Stats
2W - 6L
1,303 SR
Queue Stats
146W - 151L
1,451 Elo+
Solo
Rama
Rama
SergioVely
Rama
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 48L
1,586 Elo+
Party 2
Ymir
Ymir
Vks_1708
Ymir
Level 42
God Stats
2W - 3L
1,720 SR
Queue Stats
26W - 22L
1,777 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
7
1 / 0 / 1
4,646
664
1,957
1,982
729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
MecheC
Bacchus
7
2 / 2 / 6
4,805
686
3,300
6,873
5,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
NoHitBox
Artemis
6
3 / 1 / 3
4,166
595
5,462
3,365
797
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
TaRanTai
Janus
7
0 / 2 / 0
3,873
553
1,627
3,044
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
deil32
Fenrir
7
4 / 1 / 0
4,473
639
1,641
4,678
1,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
1 / 0 / 1
4,695
671
2,440
3,211
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
MiniBits75
Bacchus
5
1 / 4 / 2
3,875
554
1,758
6,415
4,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Nvar
Thanatos
8
3 / 2 / 0
4,643
663
1,756
6,897
2,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

6
1 / 3 / 2
3,812
545
2,028
4,820
1,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
3
0 / 1 / 0
2,980
426
94
1,311
421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
10
Kills
6
6
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
0
1
1.5
W
Horus
1
0
1
1.5
W
Bacchus
MecheC
Bacchus
2
2
6
2.5
L
Bacchus
MiniBits75
Bacchus
1
4
2
0.5
W
Artemis
NoHitBox
Artemis
3
1
3
4.5
L
Thanatos
Nvar
Thanatos
3
2
0
1.5
L
1
3
2
0.67
W
Janus
TaRanTai
Janus
0
2
0
0
L
Ymir
0
1
0
0
W
Fenrir
deil32
Fenrir
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,987
Damage
8,076
19,942
Taken
22,654
9,164
Mitigated
9,523
4,581
Healing
6,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
2,440
125
50
750
3,211
1,011
0
1,474
1,737
31,448
0
W
Horus
1,957
817
0
173
1,982
729
0
54
1,888
0
23,987
W
Bacchus
MecheC
Bacchus
3,300
713
0
1,319
6,873
5,324
0
938
5,935
12,026
0
L
Bacchus
MiniBits75
Bacchus
1,758
398
353
1,243
6,415
4,130
0
1,518
4,897
6,126
0
W
Artemis
NoHitBox
Artemis
5,462
4,052
0
879
3,365
797
0
712
2,653
0
16,673
L
Thanatos
Nvar
Thanatos
1,756
972
0
3,549
6,897
2,587
0
519
6,378
0
24,979
L
2,028
1,796
0
595
4,820
1,374
0
1,416
3,404
0
14,474
W
Janus
TaRanTai
Janus
1,627
0
0
440
3,044
806
0
1,678
1,366
20,667
0
L
Ymir
94
0
0
250
1,311
421
0
0
1,311
732
0
W
Fenrir
deil32
Fenrir
1,641
461
0
1,770
4,678
1,508
0
870
3,808
0
14,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,963
Gold Earned
20,005
137
Minions Killed
144
0
Camps Cleared
0
651,049
Distance Traveled
583,370
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,695
671
63
9
0
138,766
0
W
Horus
4,646
664
44
6
0
117,672
0
W
Bacchus
4,805
686
12
2
0
140,249
1
L
Bacchus
3,875
554
8
1
0
130,195
0
W
Artemis
4,166
595
19
3
0
107,325
0
L
Thanatos
4,643
663
47
7
0
129,211
0
L
Rama
3,812
545
25
4
0
123,607
0
W
Janus
3,873
553
36
5
0
130,564
0
L
Ymir
2,980
426
1
0
0
61,591
0
W
Fenrir
4,473
639
26
4
0
155,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role