Player Matchup

Jing Wei
Jing Wei
HaZeyClouds
Jing Wei
Level 98
God Stats
5W - 3L
1,435 SR
Queue Stats
478W - 428L
1,483 Elo+
Solo
Surtr
Surtr
Joshjordon
Surtr
Level 36
God Stats
0W - 2L
1,127 SR
Queue Stats
9W - 16L
1,314 Elo+
Solo
Nu Wa
Nu Wa
LWallace1993
Nu Wa
Level 126
God Stats
22W - 14L
1,701 SR
Queue Stats
523W - 552L
1,411 Elo+
Solo
Thoth
Thoth
wildathrill101
Thoth
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 119L
1,483 Elo+
Solo
Da Ji
Da Ji
xXGuga19Xx
Da Ji
Level 95
God Stats
9W - 2L
1,807 SR
Queue Stats
695W - 691L
1,462 Elo+
Solo
Team Averages
Level 96
1,514 SR
1,430 Elo+

VS

Team Averages
Level 84
1,563 SR
1,450 Elo+
Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
BadLuckTomo
Camazotz
Level 76
God Stats
5W - 6L
1,454 SR
Queue Stats
253W - 241L
1,506 Elo+
Party 1
Chang'e
Chang'e
DJKakaHole33
Chang'e
Level 64
God Stats
9W - 9L
1,578 SR
Queue Stats
683W - 641L
1,478 Elo+
Solo
Surtr
Surtr
jaybleez02
Surtr
Level 85
God Stats
7W - 1L
1,978 SR
Queue Stats
243W - 246L
1,500 Elo+
Party 1
Sol
Sol
sweet_primer
Sol
Level 45
God Stats
65W - 91L
1,306 SR
Queue Stats
1,323W - 1,354L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HaZeyClouds
Jing Wei
13
3 / 5 / 3
8,029
472
11,196
11,507
5,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
13
1 / 1 / 2
8,363
492
5,378
15,326
13,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 5 / 1
8,582
505
14,234
10,344
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 3 / 0
7,453
438
4,509
8,198
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
14
2 / 2 / 1
8,268
486
7,222
13,576
5,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 4 / 1
8,352
491
8,483
13,627
5,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
BadLuckTomo
Camazotz
17
2 / 0 / 2
10,360
609
5,130
11,822
9,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
DJKakaHole33
Chang'e
15
3 / 0 / 5
9,817
577
9,911
13,196
4,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
15
7 / 1 / 2
9,814
577
12,686
14,192
7,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 3 / 2
7,135
420
5,124
9,505
2,158
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
8
Kills
15
16
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
4
1
0.88
W
Camazotz
BadLuckTomo
Camazotz
2
0
2
3
W
Chang'e
DJKakaHole33
Chang'e
3
0
5
5.5
L
Jing Wei
HaZeyClouds
Jing Wei
3
5
3
0.9
L
Surtr
1
1
2
2
L
2
5
1
0.5
W
Surtr
7
1
2
8
W
0
3
2
0.33
L
0
3
0
0
L
Da Ji
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,539
Damage
41,334
58,951
Taken
62,342
31,382
Mitigated
28,903
6,256
Healing
25,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,483
3,008
0
1,850
13,627
5,820
37
1,041
12,586
0
57,774
W
Camazotz
BadLuckTomo
Camazotz
5,130
1,064
0
6,313
11,822
9,021
0
3,974
7,832
0
83,942
W
Chang'e
DJKakaHole33
Chang'e
9,911
631
2,207
8,838
13,196
4,349
708
6,927
6,226
85,362
0
L
Jing Wei
HaZeyClouds
Jing Wei
11,196
9,252
0
810
11,507
5,444
834
1,604
9,903
0
56,042
L
Surtr
5,378
1,375
0
4,946
15,326
13,916
137
3,865
11,355
890
33,918
L
14,234
6,317
0
6
10,344
3,694
0
5,709
4,365
74,846
0
W
Surtr
12,686
5,794
0
2,307
14,192
7,555
0
2,685
11,497
1,209
81,103
W
5,124
1,091
0
3,593
9,505
2,158
569
4,271
5,207
43,992
0
L
4,509
240
0
0
8,198
2,452
0
506
7,686
42,835
0
L
Da Ji
7,222
438
0
494
13,576
5,876
0
3,235
10,187
0
74,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,695
Gold Earned
45,478
443
Minions Killed
585
0
Camps Cleared
0
1,623,242
Distance Traveled
1,676,161
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,352
491
90
5
0
297,755
6
W
Camazotz
10,360
609
149
9
0
306,389
0
W
Chang'e
9,817
577
163
10
0
350,404
5
L
Jing Wei
8,029
472
100
6
0
320,972
0
L
Surtr
8,363
492
48
3
0
366,355
1
L
Nu Wa
8,582
505
101
6
0
289,777
0
W
Surtr
9,814
577
111
7
0
400,922
0
W
Sol
7,135
420
72
4
0
320,691
0
L
Thoth
7,453
438
79
5
0
267,916
0
L
Da Ji
8,268
486
115
7
0
378,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role