Player Matchup

Ra
Ra
Laucha97
Ra
Level 78
God Stats
2W - 4L
1,355 SR
Queue Stats
59W - 48L
1,494 Elo+
Party 1
Susano
Susano
MujerCebra
Susano
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 72L
1,496 Elo+
Party 1
King Arthur
King Arthur
shaPeem
King Arthur
Level 85
God Stats
1W - 0L
1,172 SR
Queue Stats
56W - 48L
1,554 Elo+
Party 1
Team Averages
Level 97
1,342 SR
1,515 Elo+

VS

Team Averages
Level 144
1,413 SR
1,418 Elo+
Serqet
Serqet
BrunoFromHell
Serqet
Level 158
God Stats
27W - 38L
1,500 SR
Queue Stats
705W - 767L
1,456 Elo+
Solo
Ra
Ra
Maniaco3301
Ra
Level 128
God Stats
0W - 1L
1,426 SR
Queue Stats
1W - 3L
1,313 Elo+
Solo
Sobek
Sobek
Zinguruh
Sobek
Level 145
God Stats
0W - 2L
1,313 SR
Queue Stats
117W - 125L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 6
9,562
736
11,122
7,121
3,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
MujerCebra
Susano
14
7 / 1 / 0
10,127
779
10,239
8,982
4,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Mace

Mace

+10
Physical Power

King Arthur
shaPeem
King Arthur
15
0 / 0 / 8
9,184
706
9,872
11,712
13,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 0
9,013
693
2,275
3,731
3,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

12
0 / 6 / 1
7,770
598
6,168
10,905
4,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Zinguruh
Sobek
13
0 / 3 / 2
8,662
666
5,977
24,170
31,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
9
Kills
2
2
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
W
2
1
6
5
L
0
6
1
0.08
W
Susano
MujerCebra
Susano
7
1
0
7
L
Sobek
Zinguruh
Sobek
0
3
2
0.33
W
King Arthur
shaPeem
King Arthur
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,233
Damage
14,420
27,815
Taken
38,806
20,844
Mitigated
40,342
8,032
Healing
9,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,275
89
0
541
3,731
3,852
0
433
3,298
0
20,155
W
11,122
2,483
3,047
3,097
7,121
3,504
1,237
4,502
2,353
50,633
0
L
6,168
0
689
1,257
10,905
4,747
0
3,094
7,627
40,929
0
W
Susano
MujerCebra
Susano
10,239
2,196
0
718
8,982
4,037
1,351
2,918
5,603
0
44,597
L
Sobek
Zinguruh
Sobek
5,977
262
0
7,126
24,170
31,743
150
7,283
16,695
22,114
0
W
King Arthur
shaPeem
King Arthur
9,872
1,201
0
1,170
11,712
13,303
448
4,706
6,534
55
33,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,873
Gold Earned
25,445
188
Minions Killed
130
0
Camps Cleared
0
799,505
Distance Traveled
667,916
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,013
693
34
3
0
242,982
1
W
Ra
9,562
736
83
6
0
250,455
0
L
Ra
7,770
598
77
6
0
190,842
0
W
Susano
10,127
779
58
4
0
277,380
0
L
Sobek
8,662
666
19
1
0
234,092
0
W
King Arthur
9,184
706
47
4
0
271,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role