Player Matchup

Kali
Kali
Flappy741
Kali
Level 157
God Stats
8W - 6L
1,838 SR
Queue Stats
309W - 272L
1,568 Elo+
Solo
Nox
Nox
Godeater_Pumpkin
Nox
Level 119
God Stats
3W - 3L
1,599 SR
Queue Stats
276W - 311L
1,486 Elo+
Party 1
Achilles
Achilles
Maeglint
Achilles
Level 147
God Stats
1W - 3L
1,447 SR
Queue Stats
184W - 172L
1,515 Elo+
Solo
Ix Chel
Ix Chel
ironmanndies-lol
Ix Chel
Level 105
God Stats
5W - 6L
1,429 SR
Queue Stats
193W - 213L
1,437 Elo+
Party 1
Heimdallr
Heimdallr
marc_andre1205
Heimdallr
Level 16
God Stats
0W - 2L
1,306 SR
Queue Stats
8W - 11L
1,314 Elo+
Solo
Team Averages
Level 109
1,524 SR
1,464 Elo+

VS

Team Averages
Level 148
1,430 SR
1,567 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Ninjataco25
Bastet
Level 138
God Stats
4W - 8L
1,207 SR
Queue Stats
121W - 41L
1,784 Elo+
Solo
Cupid
Cupid
apocalippsis12
Cupid
Level 135
God Stats
2W - 0L
1,557 SR
Queue Stats
151W - 142L
1,537 Elo+
Solo
Chang'e
Chang'e
jony_em
Chang'e
Level 143
God Stats
10W - 6L
1,578 SR
Queue Stats
337W - 322L
1,536 Elo+
Solo
Ix Chel
Ix Chel
maximusaurelias
Ix Chel
Level 198
God Stats
11W - 16L
1,308 SR
Queue Stats
540W - 497L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
3 / 3 / 1
7,665
767
7,097
13,750
7,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 4 / 2
7,364
736
3,631
8,296
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Maeglint
Achilles
13
1 / 2 / 1
7,173
717
8,377
12,080
12,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 5 / 1
6,689
669
3,298
9,413
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heimdallr
marc_andre1205
Heimdallr
13
1 / 2 / 1
7,455
746
4,464
10,181
4,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
5 / 1 / 8
9,296
930
10,086
6,845
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
15
5 / 1 / 7
8,341
834
11,528
9,959
4,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 3 / 6
8,176
818
9,533
10,282
4,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
jony_em
Chang'e
13
0 / 1 / 12
7,286
729
7,096
12,551
11,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 0 / 10
7,838
784
8,269
3,177
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
6
Kills
16
16
Deaths
6
6
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
1
8
9
L
Kali
3
3
1
1.17
L
1
4
2
0.5
L
Achilles
Maeglint
Achilles
1
2
1
0.75
W
Bastet
5
1
7
8.5
W
4
3
6
2.33
L
0
5
1
0.1
W
Chang'e
jony_em
Chang'e
0
1
12
6
L
Heimdallr
marc_andre1205
Heimdallr
1
2
1
0.75
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,867
Damage
46,512
53,720
Taken
42,814
31,846
Mitigated
26,074
9,826
Healing
16,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,086
2,399
0
784
6,845
3,376
1,127
908
5,807
48,338
0
L
Kali
7,097
2,735
0
2,896
13,750
7,756
0
6,119
7,461
0
19,215
L
3,631
82
0
500
8,296
3,462
0
4,711
3,414
22,104
0
L
Achilles
Maeglint
Achilles
8,377
1,565
0
1,792
12,080
12,767
0
6,581
5,259
0
23,161
W
Bastet
11,528
2,735
0
1,246
9,959
4,846
17
1,072
8,596
0
28,638
W
9,533
6,346
924
2,720
10,282
4,866
1,715
2,189
7,935
0
23,033
L
3,298
395
1,687
1,957
9,413
3,610
0
3,228
6,087
14,206
0
W
Chang'e
jony_em
Chang'e
7,096
367
5,051
4,697
12,551
11,279
502
2,556
9,518
15,519
0
L
Heimdallr
marc_andre1205
Heimdallr
4,464
1,128
0
994
10,181
4,251
0
3,933
6,048
0
22,842
W
8,269
697
1,027
541
3,177
1,707
485
204
2,882
24,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,346
Gold Earned
40,937
184
Minions Killed
219
0
Camps Cleared
0
1,022,328
Distance Traveled
1,160,003
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,296
930
87
9
0
199,493
0
L
Kali
7,665
767
28
3
0
219,721
4
L
Nox
7,364
736
52
5
0
209,539
0
L
Achilles
7,173
717
29
3
0
233,027
0
W
Bastet
8,341
834
36
4
0
296,155
0
W
Cupid
8,176
818
32
3
0
204,423
0
L
Ix Chel
6,689
669
34
3
0
161,492
0
W
Chang'e
7,286
729
20
2
0
248,356
0
L
Heimdallr
7,455
746
41
4
0
198,549
0
W
Ix Chel
7,838
784
44
4
0
211,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role