Player Matchup

Neith
Neith
brujitacris
Neith
Level 163
God Stats
10W - 10L
1,266 SR
Queue Stats
387W - 386L
1,468 Elo+
Party 1
Apollo
Apollo
danoge15
Apollo
Level 171
God Stats
2W - 6L
1,209 SR
Queue Stats
874W - 878L
1,486 Elo+
Party 1
Hun Batz
Hun Batz
ed-dragon365
Hun Batz
Level 228
God Stats
9W - 8L
1,356 SR
Queue Stats
760W - 753L
1,456 Elo+
Party 1
Artemis
Artemis
espagnol1997
Artemis
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
281W - 278L
1,548 Elo+
Party 1
Tiamat
Tiamat
ob1-1-k4n4b15
Tiamat
Level 158
God Stats
10W - 12L
1,500 SR
Queue Stats
673W - 670L
1,487 Elo+
Party 1
Team Averages
Level 174
1,366 SR
1,489 Elo+

VS

Team Averages
Level 125
1,558 SR
1,479 Elo+
Charybdis
Charybdis
 
Charybdis
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BaumGruss353215
Agni
Level 154
God Stats
10W - 7L
1,604 SR
Queue Stats
679W - 677L
1,507 Elo+
Solo
Xbalanque
Xbalanque
Elesme
Xbalanque
Level 109
God Stats
1W - 1L
1,686 SR
Queue Stats
1W - 3L
1,409 Elo+
Solo
Ganesha
Ganesha
Farbrorbosse
Ganesha
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,441 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Habbajuck
Ah Muzen Cab
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 72L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 5
6,285
1,048
3,777
4,261
1,978
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
danoge15
Apollo
11
1 / 1 / 9
6,219
1,037
4,551
6,293
5,081
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
ed-dragon365
Hun Batz
12
3 / 1 / 7
6,786
1,131
4,302
5,547
4,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
espagnol1997
Artemis
11
3 / 1 / 4
6,458
1,076
5,262
4,560
2,020
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 0 / 6
6,591
1,099
6,574
5,385
3,691
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
7
0 / 1 / 0
4,816
803
351
2,181
698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 2 / 1
5,838
973
4,445
4,165
1,525
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
Elesme
Xbalanque
12
1 / 2 / 3
5,955
993
3,339
6,099
2,546
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Farbrorbosse
Ganesha
10
0 / 4 / 3
5,409
902
2,282
8,338
7,302
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
Habbajuck
Ah Muzen Cab
12
1 / 1 / 2
5,860
977
7,662
5,903
2,489
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
10
Kills
3
4
Deaths
10
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
1
0
0
L
1
2
1
0.75
L
Xbalanque
Elesme
Xbalanque
1
2
3
1.25
L
Ganesha
Farbrorbosse
Ganesha
0
4
3
0.38
L
Ah Muzen Cab
Habbajuck
Ah Muzen Cab
1
1
2
2
W
1
1
5
3.5
W
Apollo
danoge15
Apollo
1
1
9
5.5
W
Hun Batz
ed-dragon365
Hun Batz
3
1
7
6.5
W
Artemis
espagnol1997
Artemis
3
1
4
5
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,466
Damage
18,079
26,046
Taken
26,686
17,670
Mitigated
14,560
8,770
Healing
5,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
351
294
29
394
2,181
698
0
273
1,908
0
730
L
4,445
0
543
410
4,165
1,525
0
1,664
2,501
8,014
0
L
Xbalanque
Elesme
Xbalanque
3,339
1,384
187
1,593
6,099
2,546
0
1,569
4,530
0
11,004
L
Ganesha
Farbrorbosse
Ganesha
2,282
60
178
330
8,338
7,302
0
2,886
5,452
5,818
0
L
Ah Muzen Cab
Habbajuck
Ah Muzen Cab
7,662
1,680
726
1,331
5,903
2,489
0
1,539
4,364
0
18,824
W
3,777
542
752
1,482
4,261
1,978
312
686
3,575
0
9,768
W
Apollo
danoge15
Apollo
4,551
1,276
0
603
6,293
5,081
455
2,040
4,253
1,613
5,587
W
Hun Batz
ed-dragon365
Hun Batz
4,302
167
439
461
5,547
4,900
259
964
4,583
0
11,607
W
Artemis
espagnol1997
Artemis
5,262
1,449
1,083
1,125
4,560
2,020
836
1,921
2,639
0
11,315
W
6,574
250
941
1,884
5,385
3,691
234
1,116
4,269
14,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,339
Gold Earned
27,878
86
Minions Killed
58
0
Camps Cleared
0
673,984
Distance Traveled
559,686
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,816
803
0
0
0
56,210
0
L
Agni
5,838
973
11
2
0
104,927
0
L
Xbalanque
5,955
993
22
4
0
136,205
0
L
Ganesha
5,409
902
0
0
0
120,448
0
L
Ah Muzen Cab
5,860
977
25
4
0
141,896
0
W
Neith
6,285
1,048
25
4
0
149,039
0
W
Apollo
6,219
1,037
11
2
0
121,542
0
W
Hun Batz
6,786
1,131
25
4
0
130,326
1
W
Artemis
6,458
1,076
4
1
0
123,893
0
W
Tiamat
6,591
1,099
21
4
0
149,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role