Player Matchup

Nike
Nike
AeonFayth
Nike
Level 125
God Stats
5W - 5L
1,138 SR
Queue Stats
561W - 611L
1,397 Elo+
Solo
Maui
Maui
Ceee_x23
Maui
Level 84
God Stats
5W - 11L
1,464 SR
Queue Stats
228W - 227L
1,441 Elo+
Party 1
Erlang Shen
Erlang Shen
DavorWavor11
Erlang Shen
Level 127
God Stats
5W - 3L
1,287 SR
Queue Stats
412W - 415L
1,492 Elo+
Party 1
Bellona
Bellona
Over_Kill_07114
Bellona
Level 142
God Stats
1W - 0L
1,490 SR
Queue Stats
226W - 233L
1,487 Elo+
Solo
Kuzenbo
Kuzenbo
iAmBloobyy
Kuzenbo
Level 140
God Stats
4W - 1L
1,506 SR
Queue Stats
116W - 111L
1,438 Elo+
Solo
Team Averages
Level 124
1,377 SR
1,451 Elo+

VS

Team Averages
Level 106
1,279 SR
1,536 Elo+
Nike
Nike
Devokitame
Nike
Level 139
God Stats
0W - 1L
1,258 SR
Queue Stats
128W - 123L
1,524 Elo+
Solo
Sobek
Sobek
DraXo x Umm
Sobek
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 149L
1,526 Elo+
Solo
Raijin
Raijin
J-Sol165
Raijin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,716 Elo+
Solo
Achilles
Achilles
Vulffify
Achilles
Level 119
God Stats
4W - 5L
1,095 SR
Queue Stats
135W - 145L
1,437 Elo+
Solo
Atlas
Atlas
puffpuffolchap
Atlas
Level 128
God Stats
3W - 9L
1,042 SR
Queue Stats
855W - 837L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
9 / 5 / 4
12,437
777
11,048
14,898
11,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
18
0 / 2 / 14
10,863
679
10,431
23,494
24,531
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Erlang Shen
DavorWavor11
Erlang Shen
20
4 / 6 / 9
12,974
811
13,336
29,651
28,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
3 / 4 / 9
11,269
704
18,582
21,030
29,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
iAmBloobyy
Kuzenbo
20
2 / 2 / 13
11,678
730
11,007
19,022
25,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 11
10,926
683
20,001
19,788
19,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 1 / 0
4,376
274
0
809
150
Raijin
J-Sol165
Raijin
19
6 / 7 / 6
11,897
744
25,696
15,573
10,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
Vulffify
Achilles
20
6 / 2 / 9
12,764
798
20,539
20,877
32,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 2 / 13
12,825
802
18,866
20,053
23,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
58
18
Kills
19
19
Deaths
19
49
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nike
9
5
4
2.2
W
Maui
0
2
14
3.5
W
Erlang Shen
DavorWavor11
Erlang Shen
4
6
9
1.42
L
2
7
11
1.07
L
0
1
0
0
L
Raijin
J-Sol165
Raijin
6
7
6
1.29
W
3
4
9
1.88
L
Achilles
Vulffify
Achilles
6
2
9
5.25
W
Kuzenbo
iAmBloobyy
Kuzenbo
2
2
13
4.25
L
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,404
Damage
85,102
108,095
Taken
77,100
119,496
Mitigated
86,336
33,039
Healing
20,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
11,048
1,085
1,531
636
14,898
11,186
3,138
6,112
8,633
0
24,109
W
Maui
10,431
3,925
1,858
4,912
23,494
24,531
604
9,657
13,584
24,222
0
W
Erlang Shen
DavorWavor11
Erlang Shen
13,336
7,809
3,511
7,031
29,651
28,593
1,838
10,287
19,174
0
36,209
L
20,001
3,054
482
2,126
19,788
19,925
121
5,430
13,861
0
37,287
L
0
0
0
0
809
150
0
0
809
0
0
L
Raijin
J-Sol165
Raijin
25,696
2,954
811
655
15,573
10,008
0
5,200
9,696
50,710
0
W
18,582
3,506
3,453
5,666
21,030
29,361
142
9,633
10,979
3,774
29,763
L
Achilles
Vulffify
Achilles
20,539
4,180
2,808
5,396
20,877
32,856
719
7,487
12,302
0
29,232
W
Kuzenbo
iAmBloobyy
Kuzenbo
11,007
3,489
1,689
2,752
19,022
25,825
1,869
8,873
10,107
26,796
0
L
18,866
7,297
2,548
5,952
20,053
23,397
140
4,278
14,632
43,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,221
Gold Earned
52,788
163
Minions Killed
180
0
Camps Cleared
0
1,387,639
Distance Traveled
1,136,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,437
777
18
1
0
220,538
0
W
Maui
10,863
679
16
1
0
289,229
0
W
Erlang Shen
12,974
811
54
3
0
280,253
0
L
Nike
10,926
683
47
3
0
281,153
0
L
Sobek
4,376
274
0
0
0
0
0
L
Raijin
11,897
744
68
4
0
220,870
0
W
Bellona
11,269
704
37
2
0
306,321
0
L
Achilles
12,764
798
26
2
0
313,718
0
W
Kuzenbo
11,678
730
38
2
0
291,298
0
L
Atlas
12,825
802
39
2
0
320,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role