Player Matchup

Bacchus
Bacchus
BigBadGage
Bacchus
Level 171
God Stats
1W - 0L
1,500 SR
Queue Stats
303W - 269L
1,568 Elo+
Party 1
Freya
Freya
DHG remade624
Freya
Level 222
God Stats
4W - 9L
1,035 SR
Queue Stats
750W - 748L
1,515 Elo+
Party 1
Vamana
Vamana
DaaNg1T
Vamana
Level 211
God Stats
18W - 15L
1,544 SR
Queue Stats
1,222W - 1,193L
1,520 Elo+
Party 1
Charybdis
Charybdis
FrontButtFur
Charybdis
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,621 Elo+
Party 1
Hel
Hel
shadowhunter16k
Hel
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 59L
1,483 Elo+
Party 1
Team Averages
Level 153
1,416 SR
1,541 Elo+

VS

Team Averages
Level 112
1,415 SR
1,472 Elo+
Agni
Agni
JoseloAndLu
Agni
Level 148
God Stats
0W - 2L
1,286 SR
Queue Stats
117W - 127L
1,444 Elo+
Solo
Aphrodite
Aphrodite
LIF3LIN3_1911
Aphrodite
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
188W - 184L
1,510 Elo+
Solo
Mercury
Mercury
Notsosuga
Mercury
Level 146
God Stats
0W - 3L
1,291 SR
Queue Stats
299W - 269L
1,513 Elo+
Solo
Bellona
Bellona
RossGMS
Bellona
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 15L
1,468 Elo+
Solo
Cu Chulainn
Cu Chulainn
gunnerchris15316
Cu Chulainn
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
221W - 224L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigBadGage
Bacchus
19
5 / 3 / 20
12,438
777
20,305
25,678
49,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
5 / 3 / 16
11,386
712
12,112
13,279
9,078
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
DaaNg1T
Vamana
18
4 / 4 / 15
11,158
697
16,718
24,967
37,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
FrontButtFur
Charybdis
18
8 / 4 / 12
12,219
764
28,258
17,349
11,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 1 / 20
11,716
732
7,805
23,637
25,533
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 9
8,840
553
23,697
14,057
7,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
LIF3LIN3_1911
Aphrodite
18
5 / 4 / 8
10,793
675
18,889
15,672
11,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mercury
Notsosuga
Mercury
16
3 / 4 / 9
10,065
629
15,732
13,698
7,196
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
RossGMS
Bellona
17
2 / 7 / 7
9,950
622
10,559
21,144
27,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
gunnerchris15316
Cu Chulainn
18
3 / 5 / 9
10,252
641
18,675
27,464
30,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
55
26
Kills
13
15
Deaths
26
83
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BigBadGage
Bacchus
5
3
20
5
W
5
3
16
4.33
W
Vamana
DaaNg1T
Vamana
4
4
15
2.88
W
Charybdis
FrontButtFur
Charybdis
8
4
12
3.5
L
0
6
9
0.75
L
Aphrodite
LIF3LIN3_1911
Aphrodite
5
4
8
2.25
L
Mercury
Notsosuga
Mercury
3
4
9
1.88
L
Bellona
RossGMS
Bellona
2
7
7
0.79
L
Cu Chulainn
gunnerchris15316
Cu Chulainn
3
5
9
1.5
W
4
1
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,198
Damage
87,552
104,910
Taken
92,035
132,601
Mitigated
84,378
57,880
Healing
35,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BigBadGage
Bacchus
20,305
1,818
0
3,643
25,678
49,817
693
9,498
14,994
33,760
0
W
12,112
2,722
1,254
1,549
13,279
9,078
1,187
6,384
6,839
27,734
0
W
Vamana
DaaNg1T
Vamana
16,718
7,778
2,186
5,646
24,967
37,146
964
10,006
13,810
0
34,404
W
Charybdis
FrontButtFur
Charybdis
28,258
14,157
0
2,052
17,349
11,027
5,324
7,274
9,742
0
58,105
L
23,697
616
1,676
1,479
14,057
7,462
0
6,892
7,165
37,140
0
L
Aphrodite
LIF3LIN3_1911
Aphrodite
18,889
1,887
11,401
8,079
15,672
11,493
144
7,653
8,019
49,593
0
L
Mercury
Notsosuga
Mercury
15,732
4,576
1,102
2,291
13,698
7,196
0
6,827
6,871
0
22,077
L
Bellona
RossGMS
Bellona
10,559
1,714
367
2,036
21,144
27,946
0
7,374
13,770
0
25,611
L
Cu Chulainn
gunnerchris15316
Cu Chulainn
18,675
2,821
889
5,894
27,464
30,281
0
11,476
15,988
0
23,150
W
7,805
276
24,156
17,394
23,637
25,533
764
9,424
13,675
16,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,917
Gold Earned
49,900
168
Minions Killed
151
0
Camps Cleared
0
1,487,758
Distance Traveled
1,448,670
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,438
777
30
2
0
294,037
0
W
Freya
11,386
712
28
2
0
304,367
0
W
Vamana
11,158
697
34
2
0
302,211
0
W
Charybdis
12,219
764
62
4
0
248,684
0
L
Agni
8,840
553
28
2
0
272,795
0
L
Aphrodite
10,793
675
74
5
0
258,548
0
L
Mercury
10,065
629
17
1
0
344,137
0
L
Bellona
9,950
622
19
1
0
272,574
0
L
Cu Chulainn
10,252
641
13
1
0
300,616
0
W
Hel
11,716
732
14
1
0
338,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role