Player Matchup

Sobek
Sobek
Asap Bulldog
Sobek
Level 140
God Stats
2W - 1L
1,776 SR
Queue Stats
158W - 148L
1,461 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DeadlyCHILIRing
Ah Muzen Cab
Level 128
God Stats
6W - 11L
1,246 SR
Queue Stats
742W - 736L
1,454 Elo+
Party 1
Bellona
Bellona
Fresh Kang
Bellona
Level 173
God Stats
10W - 16L
1,172 SR
Queue Stats
1,751W - 1,764L
1,536 Elo+
Party 1
Danzaburou
Danzaburou
LeonesRuki
Danzaburou
Level 149
God Stats
4W - 3L
1,227 SR
Queue Stats
429W - 459L
1,451 Elo+
Party 1
Agni
Agni
WIFi The Kid
Agni
Level 83
God Stats
0W - 2L
1,270 SR
Queue Stats
17W - 17L
1,474 Elo+
Party 1
Team Averages
Level 135
1,338 SR
1,475 Elo+

VS

Team Averages
Level 146
1,675 SR
1,596 Elo+
Amaterasu
Amaterasu
BEASTassCMo3
Amaterasu
Level 149
God Stats
4W - 1L
1,894 SR
Queue Stats
199W - 211L
1,513 Elo+
Solo
Ymir
Ymir
KingFieds30
Ymir
Level 128
God Stats
4W - 2L
1,542 SR
Queue Stats
305W - 311L
1,539 Elo+
Solo
Geb
Geb
Parlo78
Geb
Level 129
God Stats
3W - 2L
1,721 SR
Queue Stats
317W - 99L
1,747 Elo+
Party 2
Sun Wukong
Sun Wukong
PhearThePhish
Sun Wukong
Level 155
God Stats
7W - 0L
1,658 SR
Queue Stats
392W - 148L
1,702 Elo+
Party 2
Xbalanque
Xbalanque
ReynaYanaj
Xbalanque
Level 168
God Stats
8W - 6L
1,562 SR
Queue Stats
671W - 705L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 14
9,567
683
11,603
20,479
29,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
DeadlyCHILIRing
Ah Muzen Cab
17
5 / 2 / 10
9,687
692
14,899
14,951
7,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Fresh Kang
Bellona
14
2 / 3 / 12
8,325
595
9,815
13,899
18,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
LeonesRuki
Danzaburou
15
5 / 4 / 8
9,313
665
14,662
14,832
7,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
3 / 4 / 12
9,741
696
21,717
10,912
5,006
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BEASTassCMo3
Amaterasu
16
2 / 5 / 12
9,726
695
10,297
21,955
20,343
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 4 / 11
11,236
803
8,804
22,735
29,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Geb
17
3 / 5 / 12
10,588
756
15,378
18,167
14,631
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
PhearThePhish
Sun Wukong
18
3 / 2 / 13
10,435
745
14,240
16,402
24,375
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xbalanque
ReynaYanaj
Xbalanque
18
4 / 1 / 11
11,024
787
19,732
10,976
7,271
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
76
17
Kills
17
18
Deaths
17
56
Assists
59
Player
Kills
Deaths
Assists
KDA
L
2
5
14
1.8
W
Amaterasu
BEASTassCMo3
Amaterasu
2
5
12
1.6
L
Ah Muzen Cab
DeadlyCHILIRing
Ah Muzen Cab
5
2
10
5
L
Bellona
Fresh Kang
Bellona
2
3
12
2.67
W
5
4
11
2.63
L
Danzaburou
LeonesRuki
Danzaburou
5
4
8
2.25
W
Geb
3
5
12
1.8
W
Sun Wukong
PhearThePhish
Sun Wukong
3
2
13
4.75
W
Xbalanque
ReynaYanaj
Xbalanque
4
1
11
9.5
L
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,696
Damage
68,451
75,073
Taken
90,235
68,127
Mitigated
96,275
25,347
Healing
30,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,603
362
880
4,407
20,479
29,550
0
5,856
14,400
25,978
0
W
Amaterasu
BEASTassCMo3
Amaterasu
10,297
2,963
2,815
5,077
21,955
20,343
1,478
7,605
14,014
0
17,923
L
Ah Muzen Cab
DeadlyCHILIRing
Ah Muzen Cab
14,899
4,220
2,091
2,761
14,951
7,573
468
5,049
9,819
0
34,722
L
Bellona
Fresh Kang
Bellona
9,815
1,533
1,703
1,436
13,899
18,691
119
5,118
8,511
1,116
11,252
W
8,804
1,696
4,008
4,436
22,735
29,655
140
8,883
13,547
14,879
0
L
Danzaburou
LeonesRuki
Danzaburou
14,662
6,322
3,630
5,601
14,832
7,307
599
5,119
9,447
0
25,353
W
Geb
15,378
1,945
4,110
2,661
18,167
14,631
787
6,739
11,124
38,212
0
W
Sun Wukong
PhearThePhish
Sun Wukong
14,240
1,173
1,488
2,192
16,402
24,375
652
6,104
10,205
0
26,317
W
Xbalanque
ReynaYanaj
Xbalanque
19,732
9,286
1,661
2,151
10,976
7,271
5,077
4,676
6,205
0
45,077
L
21,717
1,401
741
2,097
10,912
5,006
224
3,040
7,689
37,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,633
Gold Earned
53,009
136
Minions Killed
186
0
Camps Cleared
0
1,211,333
Distance Traveled
1,295,224
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,567
683
25
2
0
247,930
0
W
Amaterasu
9,726
695
32
2
0
269,556
0
L
Ah Muzen Cab
9,687
692
45
3
0
270,628
0
L
Bellona
8,325
595
10
1
0
220,082
0
W
Ymir
11,236
803
9
1
0
246,038
0
L
Danzaburou
9,313
665
13
1
0
245,279
0
W
Geb
10,588
756
47
3
0
267,036
0
W
Sun Wukong
10,435
745
27
2
0
281,950
0
W
Xbalanque
11,024
787
71
5
0
230,644
0
L
Agni
9,741
696
43
3
0
227,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role