Player Matchup

Ishtar
Ishtar
Cwispy D
Ishtar
Level 67
God Stats
23W - 18L
1,522 SR
Queue Stats
451W - 415L
1,555 Elo+
Party 2
Gilgamesh
Gilgamesh
IamColbyJack
Gilgamesh
Level 123
God Stats
4W - 1L
1,778 SR
Queue Stats
153W - 154L
1,559 Elo+
Solo
Ares
Ares
JokerIn3D
Ares
Level 109
God Stats
4W - 1L
1,974 SR
Queue Stats
208W - 230L
1,543 Elo+
Party 2
Janus
Janus
mynaimdaim
Janus
Level 49
God Stats
2W - 7L
1,229 SR
Queue Stats
393W - 378L
1,496 Elo+
Party 2
Pele
Pele
xman565
Pele
Level 90
God Stats
7W - 4L
1,635 SR
Queue Stats
29W - 22L
1,472 Elo+
Solo
Team Averages
Level 88
1,628 SR
1,525 Elo+

VS

Team Averages
Level 117
1,608 SR
1,533 Elo+
Aphrodite
Aphrodite
AimForThaBushes
Aphrodite
Level 102
God Stats
5W - 3L
1,664 SR
Queue Stats
25W - 30L
1,542 Elo+
Party 1
Ra
Ra
AsMa RONNY
Ra
Level 63
God Stats
3W - 1L
1,620 SR
Queue Stats
115W - 127L
1,518 Elo+
Solo
Bastet
Bastet
Eploiter
Bastet
Level 148
God Stats
13W - 7L
1,311 SR
Queue Stats
520W - 471L
1,481 Elo+
Solo
Sol
Sol
MystConversions-
Sol
Level 142
God Stats
5W - 2L
1,630 SR
Queue Stats
49W - 45L
1,531 Elo+
Party 1
Amaterasu
Amaterasu
MystVibes-
Amaterasu
Level 129
God Stats
3W - 1L
1,816 SR
Queue Stats
37W - 25L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Cwispy D
Ishtar
11
2 / 4 / 1
6,608
551
4,223
9,580
4,482
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
IamColbyJack
Gilgamesh
10
0 / 5 / 0
6,055
505
6,367
13,760
8,566
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
8
0 / 4 / 2
5,625
469
2,362
10,771
9,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
12
0 / 3 / 0
6,743
562
5,593
6,369
2,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pele
xman565
Pele
10
1 / 4 / 0
5,936
495
5,283
13,413
5,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AimForThaBushes
Aphrodite
12
2 / 0 / 9
7,186
599
5,593
5,619
3,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

13
3 / 0 / 2
7,436
620
3,323
6,163
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Eploiter
Bastet
12
2 / 0 / 3
6,995
583
6,463
9,776
3,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
7 / 3 / 4
8,054
671
13,832
9,153
3,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
MystVibes-
Amaterasu
12
6 / 0 / 1
7,188
599
8,310
11,676
8,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
20
20
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AimForThaBushes
Aphrodite
2
0
9
6.5
W
3
0
2
4
L
Ishtar
Cwispy D
Ishtar
2
4
1
0.63
W
Bastet
Eploiter
Bastet
2
0
3
3.5
L
Gilgamesh
IamColbyJack
Gilgamesh
0
5
0
0
L
Ares
0
4
2
0.25
W
7
3
4
3
W
Amaterasu
MystVibes-
Amaterasu
6
0
1
6.5
L
Janus
0
3
0
0
L
Pele
xman565
Pele
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,828
Damage
37,521
53,893
Taken
42,387
31,060
Mitigated
20,402
8,998
Healing
22,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AimForThaBushes
Aphrodite
5,593
547
3,270
4,395
5,619
3,756
135
943
4,672
26,891
0
W
3,323
162
287
3,079
6,163
1,801
0
3,437
2,506
54,200
0
L
Ishtar
Cwispy D
Ishtar
4,223
2,610
0
3,425
9,580
4,482
0
7,607
1,973
0
41,418
W
Bastet
Eploiter
Bastet
6,463
2,319
0
5,814
9,776
3,461
0
1,112
8,602
0
43,536
L
Gilgamesh
IamColbyJack
Gilgamesh
6,367
2,449
0
1,728
13,760
8,566
0
257
13,503
0
43,758
L
Ares
2,362
118
0
2,532
10,771
9,801
0
7,329
3,360
13,341
0
W
13,832
5,595
0
2,348
9,153
3,134
3,165
1,897
7,216
65,626
0
W
Amaterasu
MystVibes-
Amaterasu
8,310
3,837
0
3,691
11,676
8,250
0
240
11,436
0
41,150
L
Janus
5,593
144
0
250
6,369
2,749
0
2,854
3,515
63,941
0
L
Pele
xman565
Pele
5,283
1,538
0
1,063
13,413
5,462
0
4,619
8,794
0
45,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,967
Gold Earned
36,859
354
Minions Killed
378
0
Camps Cleared
0
1,239,903
Distance Traveled
1,251,735
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,186
599
46
4
0
243,214
0
W
Ra
7,436
620
111
9
0
245,271
0
L
Ishtar
6,608
551
74
6
0
239,782
2
W
Bastet
6,995
583
67
6
0
285,817
0
L
Gilgamesh
6,055
505
71
6
0
235,538
0
L
Ares
5,625
469
25
2
0
254,518
4
W
Sol
8,054
671
92
8
0
225,366
0
W
Amaterasu
7,188
599
62
5
0
252,067
0
L
Janus
6,743
562
116
10
0
250,863
3
L
Pele
5,936
495
68
6
0
259,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role